Player Matchup

Cthulhu
Cthulhu
Ezro509
Cthulhu
Level 8
God Stats
2W - 1L
1,187 SR
Queue Stats
3W - 2L
1,435 Elo+
Party 2
Chaac
Chaac
LwKy_Nasty
Chaac
Level 67
God Stats
0W - 2L
1,307 SR
Queue Stats
4W - 11L
1,236 Elo+
Party 2
Rama
Rama
LwKy_Prime
Rama
Level 41
God Stats
1W - 1L
1,238 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
LwKy_Slasher
Gilgamesh
Level 109
God Stats
6W - 2L
1,500 SR
Queue Stats
50W - 40L
1,243 Elo+
Party 2
Scylla
Scylla
ProfessorBallin
Scylla
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 5L
1,127 Elo+
Party 2
Team Averages
Level 58
1,346 SR
1,308 Elo+

VS

Team Averages
Level 77
1,520 SR
1,460 Elo+
Gilgamesh
Gilgamesh
BlackMatt4608
Gilgamesh
Level 39
God Stats
7W - 6L
1,500 SR
Queue Stats
125W - 165L
1,450 Elo+
Solo
Olorun
Olorun
LPD1405DUXS
Olorun
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
311W - 282L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Wetburger7057
Cthulhu
Level 44
God Stats
83W - 67L
1,381 SR
Queue Stats
187W - 187L
1,403 Elo+
Party 1
Hou Yi
Hou Yi
f1ipbabyt00th
Hou Yi
Level 160
God Stats
1W - 2L
1,684 SR
Queue Stats
236W - 242L
1,485 Elo+
Solo
Nemesis
Nemesis
rainmankhef
Nemesis
Level 40
God Stats
58W - 39L
1,536 SR
Queue Stats
103W - 108L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ezro509
Cthulhu
7
0 / 4 / 3
4,414
441
2,361
7,389
2,549
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chaac
10
1 / 2 / 0
5,605
561
2,250
6,024
3,351
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

7
1 / 1 / 2
4,639
464
1,508
3,779
984
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
LwKy_Slasher
Gilgamesh
9
2 / 3 / 2
5,575
558
5,778
7,951
2,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
2 / 0 / 1
4,955
496
2,100
3,839
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlackMatt4608
Gilgamesh
10
3 / 1 / 0
6,123
612
5,216
6,540
2,724
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
11
2 / 0 / 0
6,658
666
4,154
4,160
1,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
9
0 / 1 / 7
5,982
598
5,644
6,223
2,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
4 / 2 / 1
6,028
603
2,842
5,662
1,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
rainmankhef
Nemesis
8
1 / 2 / 2
5,265
527
1,670
4,951
1,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
6
Kills
10
10
Deaths
6
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BlackMatt4608
Gilgamesh
3
1
0
3
L
Cthulhu
Ezro509
Cthulhu
0
4
3
0.38
W
Olorun
2
0
0
2
L
Chaac
1
2
0
0.5
L
1
1
2
2
L
Gilgamesh
LwKy_Slasher
Gilgamesh
2
3
2
1
L
2
0
1
2.5
W
Cthulhu
0
1
7
3.5
W
4
2
1
2.25
W
Nemesis
rainmankhef
Nemesis
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,997
Damage
19,526
28,982
Taken
27,536
11,207
Mitigated
10,612
5,299
Healing
7,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BlackMatt4608
Gilgamesh
5,216
1,455
0
1,678
6,540
2,724
672
0
6,540
0
21,234
L
Cthulhu
Ezro509
Cthulhu
2,361
175
407
912
7,389
2,549
0
3,281
4,108
12,206
0
W
Olorun
4,154
2,406
319
1,629
4,160
1,546
3,470
428
3,732
36,669
0
L
Chaac
2,250
325
0
2,437
6,024
3,351
159
0
6,024
0
21,829
L
1,508
1,319
0
659
3,779
984
0
1,703
2,076
0
13,073
L
Gilgamesh
LwKy_Slasher
Gilgamesh
5,778
2,262
0
584
7,951
2,889
0
3,108
4,843
0
27,476
L
2,100
196
0
300
3,839
1,434
0
1,706
2,133
17,723
0
W
Cthulhu
5,644
615
0
521
6,223
2,993
353
1,769
4,454
22,847
0
W
2,842
737
0
2,154
5,662
1,763
385
1,322
4,340
0
22,901
W
Nemesis
rainmankhef
Nemesis
1,670
785
0
1,652
4,951
1,586
0
942
4,009
0
16,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,188
Gold Earned
30,056
186
Minions Killed
228
0
Camps Cleared
0
961,701
Distance Traveled
1,002,865
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,123
612
43
4
0
197,696
1
L
Cthulhu
4,414
441
25
3
0
162,616
1
W
Olorun
6,658
666
72
7
0
180,713
2
L
Chaac
5,605
561
45
5
0
185,453
2
L
Rama
4,639
464
26
3
0
189,241
1
L
Gilgamesh
5,575
558
63
6
0
215,673
2
L
Scylla
4,955
496
27
3
0
208,718
5
W
Cthulhu
5,982
598
26
3
0
223,458
1
W
Hou Yi
6,028
603
43
4
0
160,181
3
W
Nemesis
5,265
527
44
4
0
240,817
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role