Player Matchup

Susano
Susano
BlueB33tle
Susano
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 23L
1,190 Elo+
Party 1
Rama
Rama
Noxpower
Rama
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,206 Elo+
Party 1
Yemoja
Yemoja
Salazar2106
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
因荷而得藕
Thor
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 132L
1,302 Elo+
Party 2
Sol
Sol
小年低吟
Sol
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 22L
1,126 Elo+
Party 2
Team Averages
Level 9
1,500 SR
1,265 Elo+

VS

Team Averages
Level 16
1,464 SR
1,357 Elo+
Merlin
Merlin
KaiParker14
Merlin
Level 15
God Stats
5W - 6L
1,201 SR
Queue Stats
45W - 49L
1,399 Elo+
Solo
Ymir
Ymir
KillTheLeader
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,036 Elo+
Solo
Hercules
Hercules
KillerInfamous
Hercules
Level 29
God Stats
8W - 5L
1,616 SR
Queue Stats
43W - 35L
1,463 Elo+
Solo
Cupid
Cupid
Kinamad
Cupid
Level 28
God Stats
16W - 12L
1,500 SR
Queue Stats
117W - 135L
1,385 Elo+
Solo
Da Ji
Da Ji
Wuyay
Da Ji
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BlueB33tle
Susano
10
6 / 2 / 1
6,574
506
4,785
6,552
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
8
1 / 7 / 2
5,619
432
4,724
8,558
3,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
8
1 / 5 / 3
5,875
452
2,550
7,529
4,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 4 / 2
5,934
456
2,350
7,493
2,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 7 / 2
5,796
446
3,953
8,007
2,446
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
11 / 0 / 2
8,220
632
8,881
5,897
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 2 / 1
5,027
387
391
4,711
1,776
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hercules
13
7 / 0 / 8
7,902
608
10,924
8,162
8,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
Kinamad
Cupid
11
4 / 4 / 2
7,095
546
5,579
8,462
2,484
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
Wuyay
Da Ji
8
1 / 5 / 6
5,753
443
1,560
8,995
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
10
Kills
24
25
Deaths
11
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Susano
BlueB33tle
Susano
6
2
1
3.25
W
Merlin
11
0
2
12
W
1
2
1
0.75
W
Hercules
7
0
8
11
W
Cupid
Kinamad
Cupid
4
4
2
1.25
L
Rama
1
7
2
0.29
L
Yemoja
1
5
3
0.5
W
Da Ji
Wuyay
Da Ji
1
5
6
0.8
L
1
4
2
0.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,362
Damage
27,335
38,139
Taken
36,227
14,160
Mitigated
17,153
5,193
Healing
11,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
BlueB33tle
Susano
4,785
1,567
0
1,979
6,552
2,063
91
1,119
5,341
0
30,962
W
Merlin
8,881
466
0
1,679
5,897
1,949
253
2,830
3,067
41,713
0
W
391
104
0
1,090
4,711
1,776
81
785
3,926
5,637
0
W
Hercules
10,924
4,188
0
3,435
8,162
8,517
472
1,165
6,997
0
35,778
W
Cupid
Kinamad
Cupid
5,579
3,672
62
2,890
8,462
2,484
0
871
7,591
0
39,158
L
Rama
4,724
3,258
0
800
8,558
3,228
879
897
7,533
0
23,658
L
Yemoja
2,550
949
687
557
7,529
4,280
284
3,074
4,093
12,629
0
W
Da Ji
Wuyay
Da Ji
1,560
385
0
2,820
8,995
2,427
90
852
8,143
0
19,550
L
2,350
1,012
0
484
7,493
2,143
360
55
7,263
0
17,365
L
3,953
1,180
0
686
8,007
2,446
834
3,419
4,212
22,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,798
Gold Earned
33,997
232
Minions Killed
280
0
Camps Cleared
0
1,134,272
Distance Traveled
1,051,498
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,574
506
58
4
0
246,219
0
W
Merlin
8,220
632
93
7
0
251,219
0
W
Ymir
5,027
387
7
1
0
121,581
3
W
Hercules
7,902
608
73
6
0
241,723
3
W
Cupid
7,095
546
63
5
0
232,044
4
L
Rama
5,619
432
51
4
0
225,324
0
L
Yemoja
5,875
452
21
2
0
202,361
0
W
Da Ji
5,753
443
44
3
0
204,931
4
L
Thor
5,934
456
45
3
0
246,185
2
L
Sol
5,796
446
57
4
0
214,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role