Player Matchup

Horus
Horus
Gamakichi1
Horus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,166 Elo+
Party 1
Xing Tian
Xing Tian
NoobyTheBad_
Xing Tian
Level 23
God Stats
13W - 16L
1,377 SR
Queue Stats
36W - 45L
1,256 Elo+
Party 1
Tiamat
Tiamat
PediWHO
Tiamat
Level 26
God Stats
6W - 6L
1,403 SR
Queue Stats
42W - 52L
1,251 Elo+
Party 1
Izanami
Izanami
YeaaaCourtCourt
Izanami
Level 20
God Stats
5W - 5L
1,498 SR
Queue Stats
30W - 38L
1,254 Elo+
Party 1
Ao Kuang
Ao Kuang
noredagreat
Ao Kuang
Level 11
God Stats
12W - 13L
1,322 SR
Queue Stats
15W - 18L
1,290 Elo+
Party 1
Team Averages
Level 25
1,420 SR
1,243 Elo+

VS

Team Averages
Level 24
1,609 SR
1,511 Elo+
Loki
Loki
Anton-MontanAk47
Loki
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
157W - 171L
1,529 Elo+
Solo
Medusa
Medusa
Kev Blizzy
Medusa
Level 6
God Stats
14W - 12L
1,725 SR
Queue Stats
16W - 16L
1,776 Elo+
Solo
Gilgamesh
Gilgamesh
Theduck7725
Gilgamesh
Level 29
God Stats
18W - 8L
1,782 SR
Queue Stats
530W - 555L
1,421 Elo+
Solo
The Morrigan
The Morrigan
codcrazy1656
The Morrigan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 101L
1,415 Elo+
Solo
Athena
Athena
michaeltrace317
Athena
Level 27
God Stats
4W - 2L
1,540 SR
Queue Stats
45W - 48L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
2 / 6 / 7
10,147
390
12,969
23,443
16,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
NoobyTheBad_
Xing Tian
18
3 / 2 / 3
12,410
477
7,827
14,597
14,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
PediWHO
Tiamat
17
2 / 6 / 5
10,956
421
5,158
15,337
9,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 7 / 4
8,651
333
4,450
12,524
4,699
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
noredagreat
Ao Kuang
13
3 / 11 / 3
9,677
372
6,349
17,655
6,736
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 1 / 7
16,782
645
17,350
21,100
11,796
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
Kev Blizzy
Medusa
20
8 / 1 / 10
14,198
546
20,054
13,622
6,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Theduck7725
Gilgamesh
19
4 / 3 / 2
13,854
533
9,167
20,934
11,727
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
codcrazy1656
The Morrigan
18
5 / 4 / 9
13,179
507
14,277
15,200
6,037
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 2 / 12
12,688
488
8,024
20,935
18,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
69
10
Kills
29
32
Deaths
11
22
Assists
40
Player
Kills
Deaths
Assists
KDA
W
12
1
7
15.5
L
Horus
2
6
7
0.92
W
Medusa
Kev Blizzy
Medusa
8
1
10
13
L
Xing Tian
NoobyTheBad_
Xing Tian
3
2
3
2.25
L
Tiamat
PediWHO
Tiamat
2
6
5
0.75
W
Gilgamesh
Theduck7725
Gilgamesh
4
3
2
1.67
L
0
7
4
0.29
W
The Morrigan
codcrazy1656
The Morrigan
5
4
9
2.38
W
0
2
12
3
L
Ao Kuang
noredagreat
Ao Kuang
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,753
Damage
68,872
83,556
Taken
91,791
51,747
Mitigated
54,401
13,369
Healing
34,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,350
4,749
0
12,746
21,100
11,796
2,869
4,169
15,382
0
160,759
L
Horus
12,969
7,227
1,398
3,138
23,443
16,013
480
2,832
20,411
0
46,133
W
Medusa
Kev Blizzy
Medusa
20,054
9,816
729
7,385
13,622
6,101
1,461
4,638
8,892
0
114,821
L
Xing Tian
NoobyTheBad_
Xing Tian
7,827
436
0
3,265
14,597
14,987
0
6,132
8,324
20,932
0
L
Tiamat
PediWHO
Tiamat
5,158
378
0
1,356
15,337
9,312
30
2,462
12,754
50,265
0
W
Gilgamesh
Theduck7725
Gilgamesh
9,167
1,903
0
3,746
20,934
11,727
9,492
3,394
17,450
2,573
71,305
L
4,450
2,577
0
1,470
12,524
4,699
386
4,228
8,136
0
38,468
W
The Morrigan
codcrazy1656
The Morrigan
14,277
2,599
0
5,245
15,200
6,037
189
4,597
10,389
74,285
5,522
W
8,024
1,458
0
5,039
20,935
18,740
1,040
4,906
15,989
51,274
0
L
Ao Kuang
noredagreat
Ao Kuang
6,349
2,239
0
2,742
17,655
6,736
992
3,168
14,331
33,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,841
Gold Earned
70,701
355
Minions Killed
712
0
Camps Cleared
0
2,201,802
Distance Traveled
2,576,145
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
16,782
645
259
10
0
584,033
4
L
Horus
10,147
390
84
3
0
502,524
7
W
Medusa
14,198
546
145
6
0
529,269
1
L
Xing Tian
12,410
477
23
1
0
474,685
6
L
Tiamat
10,956
421
123
5
0
474,539
1
W
Gilgamesh
13,854
533
119
5
0
495,123
1
L
Izanami
8,651
333
81
3
0
362,542
3
W
The Morrigan
13,179
507
120
5
0
471,486
0
W
Athena
12,688
488
69
3
0
496,234
0
L
Ao Kuang
9,677
372
44
2
0
387,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role