Player Matchup

Tsukuyomi
Tsukuyomi
Chrisboiii
Tsukuyomi
Level 44
God Stats
129W - 132L
1,469 SR
Queue Stats
391W - 415L
1,386 Elo+
Solo
Scylla
Scylla
Darske77
Scylla
Level 104
God Stats
1W - 2L
1,253 SR
Queue Stats
77W - 89L
1,455 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lampenstuhl
Ah Muzen Cab
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
Sandrino
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
УтКаПоКараеТ
Ra
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,500 Elo+
Solo
Team Averages
Level 77
1,444 SR
1,465 Elo+

VS

Team Averages
Level 83
1,532 SR
1,431 Elo+
Ymir
Ymir
Jinouga666
Ymir
Level 103
God Stats
4W - 4L
1,573 SR
Queue Stats
291W - 279L
1,556 Elo+
Party 1
Nemesis
Nemesis
MadalinPS
Nemesis
Level 87
God Stats
8W - 6L
1,759 SR
Queue Stats
477W - 499L
1,448 Elo+
Solo
Anhur
Anhur
Saiters
Anhur
Level 89
God Stats
9W - 13L
1,431 SR
Queue Stats
201W - 193L
1,479 Elo+
Solo
Gilgamesh
Gilgamesh
SwirlyLuck
Gilgamesh
Level 106
God Stats
16W - 16L
1,479 SR
Queue Stats
233W - 244L
1,382 Elo+
Solo
Baba Yaga
Baba Yaga
cif2112
Baba Yaga
Level 28
God Stats
3W - 2L
1,419 SR
Queue Stats
10W - 17L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chrisboiii
Tsukuyomi
10
3 / 0 / 2
5,914
591
2,000
5,094
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
Darske77
Scylla
9
1 / 0 / 3
5,564
556
3,500
2,951
962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Lampenstuhl
Ah Muzen Cab
9
2 / 0 / 5
5,639
564
4,653
2,994
593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
Sandrino
Gilgamesh
11
3 / 1 / 1
6,695
670
5,267
7,013
3,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
3 / 1 / 3
5,368
537
3,098
3,181
698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,570
457
1,695
7,084
2,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
MadalinPS
Nemesis
8
0 / 2 / 0
4,766
477
1,846
6,659
1,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
Saiters
Anhur
8
1 / 2 / 0
4,996
500
2,030
5,607
1,255
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
SwirlyLuck
Gilgamesh
10
1 / 5 / 0
5,608
561
4,393
7,531
4,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baba Yaga
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Baba Yaga
8
0 / 1 / 0
4,780
478
2,350
4,087
1,389
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
12
Kills
2
2
Deaths
14
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Chrisboiii
Tsukuyomi
3
0
2
4
W
Scylla
Darske77
Scylla
1
0
3
2.5
L
0
4
0
0
W
Ah Muzen Cab
Lampenstuhl
Ah Muzen Cab
2
0
5
4.5
L
Nemesis
MadalinPS
Nemesis
0
2
0
0
L
Anhur
Saiters
Anhur
1
2
0
0.5
W
Gilgamesh
Sandrino
Gilgamesh
3
1
1
3.5
L
Gilgamesh
SwirlyLuck
Gilgamesh
1
5
0
0.2
L
Baba Yaga
cif2112
Baba Yaga
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,518
Damage
12,314
21,233
Taken
30,968
7,358
Mitigated
11,993
8,091
Healing
7,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Chrisboiii
Tsukuyomi
2,000
504
0
2,739
5,094
1,702
0
1,206
3,888
0
28,049
W
Scylla
Darske77
Scylla
3,500
218
0
560
2,951
962
0
2,068
883
23,878
0
L
1,695
141
0
1,490
7,084
2,936
0
2,025
4,845
11,037
0
W
Ah Muzen Cab
Lampenstuhl
Ah Muzen Cab
4,653
2,287
0
1,595
2,994
593
1,487
287
2,707
0
23,995
L
Nemesis
MadalinPS
Nemesis
1,846
512
0
810
6,659
1,837
0
1,220
5,275
0
21,240
L
Anhur
Saiters
Anhur
2,030
1,205
0
1,910
5,607
1,255
0
1,072
4,366
0
24,927
W
Gilgamesh
Sandrino
Gilgamesh
5,267
2,048
0
1,884
7,013
3,403
162
0
7,013
0
31,922
L
Gilgamesh
SwirlyLuck
Gilgamesh
4,393
1,282
0
1,312
7,531
4,576
0
293
7,228
0
31,625
L
Baba Yaga
cif2112
Baba Yaga
2,350
104
116
1,984
4,087
1,389
205
1,273
2,656
24,283
0
W
3,098
321
150
1,163
3,181
698
870
484
2,697
18,093
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,180
Gold Earned
24,720
261
Minions Killed
229
0
Camps Cleared
0
985,377
Distance Traveled
941,711
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,914
591
69
7
0
203,281
4
W
Scylla
5,564
556
47
5
0
205,247
2
L
Ymir
4,570
457
14
1
0
191,548
3
W
Ah Muzen Cab
5,639
564
47
5
0
176,500
1
L
Nemesis
4,766
477
50
5
0
189,696
2
L
Anhur
4,996
500
54
5
0
183,056
2
W
Gilgamesh
6,695
670
62
6
0
197,429
0
L
Gilgamesh
5,608
561
68
7
0
167,270
3
L
Baba Yaga
4,780
478
43
4
0
210,141
0
W
Ra
5,368
537
36
4
0
202,920
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role