Player Matchup

Cu Chulainn
Cu Chulainn
HATdodog
Cu Chulainn
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Scylla
Scylla
INCREDIBLEKI1131
Scylla
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 93L
1,192 Elo+
Solo
Xing Tian
Xing Tian
LukaJ73
Xing Tian
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 50L
1,413 Elo+
Party 1
Da Ji
Da Ji
Seme_AS_21
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 87L
1,368 Elo+
Party 1
Anhur
Anhur
gdoobie007
Anhur
Level 17
God Stats
10W - 13L
1,206 SR
Queue Stats
53W - 74L
1,158 Elo+
Solo
Team Averages
Level 18
1,441 SR
1,326 Elo+

VS

Team Averages
Level 22
1,388 SR
1,303 Elo+
Jing Wei
Jing Wei
MrCoolGuyDB
Jing Wei
Level 27
God Stats
5W - 6L
1,398 SR
Queue Stats
15W - 16L
1,308 Elo+
Solo
Geb
Geb
Proximity_Khepri
Geb
Level 29
God Stats
26W - 25L
1,569 SR
Queue Stats
195W - 176L
1,472 Elo+
Solo
Anubis
Anubis
STRBEAST
Anubis
Level 6
God Stats
3W - 8L
1,197 SR
Queue Stats
101W - 121L
1,164 Elo+
Solo
Tiamat
Tiamat
cyrij
Tiamat
Level 18
God Stats
39W - 41L
1,395 SR
Queue Stats
447W - 477L
1,263 Elo+
Solo
Pele
Pele
xBlack_Raynex
Pele
Level 29
God Stats
41W - 58L
1,382 SR
Queue Stats
76W - 95L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
HATdodog
Cu Chulainn
7
0 / 5 / 1
4,957
381
2,672
6,500
2,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 6 / 2
5,030
387
1,913
7,197
1,115
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
LukaJ73
Xing Tian
9
0 / 1 / 1
5,435
418
2,855
6,535
3,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Da Ji
10
3 / 5 / 0
6,199
477
5,968
8,330
3,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anhur
10
1 / 6 / 0
5,852
450
3,581
9,155
2,915
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MrCoolGuyDB
Jing Wei
11
3 / 1 / 5
6,877
529
6,184
7,903
2,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

10
3 / 0 / 3
6,841
526
4,197
7,710
3,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
STRBEAST
Anubis
10
1 / 3 / 5
6,252
481
2,049
6,547
2,633
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
cyrij
Tiamat
13
4 / 0 / 4
7,575
583
3,311
7,862
5,206
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

13
12 / 0 / 2
8,199
631
8,459
8,854
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
4
Kills
23
23
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
HATdodog
Cu Chulainn
0
5
1
0.1
L
0
6
2
0.17
L
Xing Tian
LukaJ73
Xing Tian
0
1
1
0.5
W
Jing Wei
MrCoolGuyDB
Jing Wei
3
1
5
5.5
W
3
0
3
4.5
W
Anubis
STRBEAST
Anubis
1
3
5
1.17
L
Da Ji
3
5
0
0.6
W
Tiamat
cyrij
Tiamat
4
0
4
6
L
Anhur
1
6
0
0.17
W
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,989
Damage
24,200
37,717
Taken
38,876
12,962
Mitigated
17,057
3,801
Healing
16,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
HATdodog
Cu Chulainn
2,672
1,006
0
0
6,500
2,292
586
2,346
4,154
62
15,421
L
1,913
729
0
618
7,197
1,115
168
573
6,624
11,723
0
L
Xing Tian
LukaJ73
Xing Tian
2,855
115
0
1,100
6,535
3,550
0
1,762
4,773
10,903
0
W
Jing Wei
MrCoolGuyDB
Jing Wei
6,184
5,156
0
5,390
7,903
2,329
745
1,256
6,647
0
32,662
W
4,197
605
0
2,783
7,710
3,996
34
1,910
5,800
19,799
0
W
Anubis
STRBEAST
Anubis
2,049
573
171
1,623
6,547
2,633
1,038
740
5,807
25,633
0
L
Da Ji
5,968
1,676
0
352
8,330
3,090
0
1,783
6,547
0
30,294
W
Tiamat
cyrij
Tiamat
3,311
604
0
3,345
7,862
5,206
767
424
7,438
30,169
0
L
Anhur
3,581
2,171
0
1,731
9,155
2,915
64
3,093
6,062
0
27,822
W
8,459
2,604
0
3,202
8,854
2,893
544
500
8,354
0
41,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,473
Gold Earned
35,744
167
Minions Killed
284
0
Camps Cleared
0
1,047,805
Distance Traveled
1,224,886
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,957
381
24
2
0
221,605
1
L
Scylla
5,030
387
18
1
0
181,244
2
L
Xing Tian
5,435
418
8
1
0
242,164
0
W
Jing Wei
6,877
529
71
5
0
236,242
1
W
Geb
6,841
526
25
2
0
279,211
6
W
Anubis
6,252
481
46
4
0
178,949
0
L
Da Ji
6,199
477
63
5
0
220,379
1
W
Tiamat
7,575
583
63
5
0
252,168
3
L
Anhur
5,852
450
54
4
0
182,413
4
W
Pele
8,199
631
79
6
0
278,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role