Player Matchup

Vamana
Vamana
Cat w da gat
Vamana
Level 79
God Stats
4W - 4L
1,577 SR
Queue Stats
675W - 757L
1,402 Elo+
Party 2
Tiamat
Tiamat
Dothrakin
Tiamat
Level 153
God Stats
193W - 210L
1,497 SR
Queue Stats
555W - 653L
1,503 Elo+
Solo
Yemoja
Yemoja
TrendyCape11299
Yemoja
Level 27
God Stats
11W - 9L
1,375 SR
Queue Stats
154W - 179L
1,366 Elo+
Party 2
Team Averages
Level 86
1,483 SR
1,424 Elo+

VS

Team Averages
Level 66
1,392 SR
1,372 Elo+
Gilgamesh
Gilgamesh
Player-One-K9
Gilgamesh
Level 85
God Stats
10W - 11L
1,334 SR
Queue Stats
154W - 234L
1,338 Elo+
Solo
Pele
Pele
Vinsauce9417
Pele
Level 7
God Stats
8W - 21L
1,352 SR
Queue Stats
76W - 87L
1,239 Elo+
Party 1
Tiamat
Tiamat
YAG Odin8077
Tiamat
Level 106
God Stats
0W - 1L
1,489 SR
Queue Stats
148W - 127L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
12 / 5 / 7
16,818
701
24,089
44,969
34,920
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Dothrakin
Tiamat
20
6 / 1 / 12
16,546
689
29,805
25,210
21,819
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 4 / 16
17,027
709
7,664
23,729
45,983
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Player-One-K9
Gilgamesh
18
4 / 8 / 3
15,032
626
17,757
27,308
24,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
3 / 10 / 4
13,546
564
16,405
22,122
9,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
19
2 / 4 / 6
14,720
613
27,151
22,751
12,758
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
22
Kills
9
10
Deaths
22
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Vamana
12
5
7
3.1
W
Tiamat
Dothrakin
Tiamat
6
1
12
12
L
Gilgamesh
Player-One-K9
Gilgamesh
4
8
3
0.69
W
4
4
16
3
L
3
10
4
0.5
L
Tiamat
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,558
Damage
61,313
93,908
Taken
72,181
102,722
Mitigated
46,755
36,112
Healing
11,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
24,089
10,821
0
17,322
44,969
34,920
1,908
13,391
31,578
0
86,967
W
Tiamat
Dothrakin
Tiamat
29,805
2,854
0
10,876
25,210
21,819
831
8,770
16,440
135,752
0
L
Gilgamesh
Player-One-K9
Gilgamesh
17,757
3,226
0
1,179
27,308
24,120
792
13,967
13,341
0
64,862
W
7,664
1,760
6,319
1,595
23,729
45,983
1,460
5,244
18,485
36,918
0
L
16,405
3,655
0
2,211
22,122
9,877
944
9,362
12,760
0
44,436
L
Tiamat
27,151
2,352
589
7,297
22,751
12,758
1,309
14,206
8,545
93,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,391
Gold Earned
43,298
272
Minions Killed
264
0
Camps Cleared
0
1,312,096
Distance Traveled
1,284,594
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
16,818
701
88
4
0
476,046
0
W
Tiamat
16,546
689
133
6
0
505,591
9
L
Gilgamesh
15,032
626
92
4
0
443,808
0
W
Yemoja
17,027
709
51
2
0
330,459
0
L
Pele
13,546
564
55
2
0
385,051
0
L
Tiamat
14,720
613
117
5
0
455,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role