Player Matchup

Skadi
Skadi
Silver I
 
Skadi
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Bronze III
KingReyReyXI
Amaterasu
Bronze III
Level 99
God Stats
1W - 1L
1,642 SR
Queue Stats
11W - 11L
1,374 MMR
Party 1
Ares
Ares
Silver II
LordAres117
Ares
Silver II
Level 107
God Stats
3W - 0L
1,591 SR
Queue Stats
6W - 7L
1,319 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,578 SR
1,398 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 86
1,535 SR
1,309 MMR
Medusa
Medusa
Silver IV
 
Medusa
Silver IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver I
AK 47 ABYSS
Cerberus
Silver I
Level 66
God Stats
3W - 5L
1,379 SR
Queue Stats
28W - 35L
1,219 MMR
Solo
Kukulkan
Kukulkan
Silver I
Naatsuu-san
Kukulkan
Silver I
Level 123
God Stats
2W - 2L
1,726 SR
Queue Stats
103W - 103L
1,207 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
4 / 2 / 4
8,117
738
8,162
6,440
2,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
KingReyReyXI
Amaterasu
11
2 / 0 / 5
7,572
688
3,042
5,086
2,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
2 / 2 / 3
7,867
715
4,997
7,460
5,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
AphroditeChaacDiscordiaZeusDanzaburou

VS

Bans
ScyllaApolloChang'eCernunnosPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
1 / 2 / 2
6,986
635
1,973
5,084
1,630
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
AK 47 ABYSS
Cerberus
9
1 / 3 / 1
7,314
665
2,156
7,893
5,442
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Naatsuu-san
Kukulkan
11
2 / 3 / 1
7,483
680
7,913
5,286
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
8
Kills
4
4
Deaths
8
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
2
4
3
L
Medusa
 
Medusa
1
2
2
1
L
Cerberus
AK 47 ABYSS
Cerberus
1
3
1
0.5
W
Amaterasu
KingReyReyXI
Amaterasu
2
0
5
4.5
W
2
2
3
1.75
L
Kukulkan
Naatsuu-san
Kukulkan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,201
Damage
12,042
18,986
Taken
18,263
10,115
Mitigated
9,033
5,245
Healing
1,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,162
4,552
0
1,785
6,440
2,157
462
3,834
2,606
0
42,412
L
Medusa
 
Medusa
1,973
747
0
0
5,084
1,630
0
1,980
3,079
0
14,007
L
Cerberus
AK 47 ABYSS
Cerberus
2,156
205
0
1,403
7,893
5,442
0
1,373
6,417
6,189
0
W
Amaterasu
KingReyReyXI
Amaterasu
3,042
820
0
1,968
5,086
2,920
0
2,719
2,367
0
13,877
W
4,997
177
0
1,492
7,460
5,038
0
3,600
3,860
22,573
0
L
Kukulkan
Naatsuu-san
Kukulkan
7,913
540
0
100
5,286
1,961
0
1,744
3,517
40,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,556
Gold Earned
21,783
140
Minions Killed
116
0
Camps Cleared
0
524,152
Distance Traveled
503,497
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,117
738
85
8
0
167,906
2
L
Medusa
6,986
635
24
2
0
171,833
1
L
Cerberus
7,314
665
20
2
0
170,710
1
W
Amaterasu
7,572
688
25
2
0
180,401
2
W
Ares
7,867
715
30
3
0
175,845
2
L
Kukulkan
7,483
680
72
7
0
160,954
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role