Player Matchup

Gilgamesh
Gilgamesh
ApacheDash
Gilgamesh
Level 87
God Stats
5W - 10L
1,589 SR
Queue Stats
165W - 203L
1,401 Elo+
Party 1
Yemoja
Yemoja
Bedhead643
Yemoja
Level 69
God Stats
12W - 29L
1,328 SR
Queue Stats
101W - 128L
1,303 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Boolbazaur
Cu Chulainn
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,322 Elo+
Party 1
Scylla
Scylla
IAmCptnCream
Scylla
Level 28
God Stats
1W - 5L
1,540 SR
Queue Stats
3W - 5L
1,327 Elo+
Party 1
Danzaburou
Danzaburou
LostPhyre
Danzaburou
Level 29
God Stats
5W - 4L
1,369 SR
Queue Stats
72W - 96L
1,330 Elo+
Party 2
Team Averages
Level 63
1,465 SR
1,337 Elo+

VS

Team Averages
Level 72
1,577 SR
1,456 Elo+
Kumbhakarna
Kumbhakarna
DanteInferno459
Kumbhakarna
Level 128
God Stats
2W - 2L
1,341 SR
Queue Stats
43W - 45L
1,256 Elo+
Party 3
King Arthur
King Arthur
KoopaKįng531
King Arthur
Level 108
God Stats
38W - 18L
1,681 SR
Queue Stats
369W - 233L
1,622 Elo+
Party 4
Cernunnos
Cernunnos
Mystic Majinn
Cernunnos
Level 25
God Stats
2W - 4L
1,425 SR
Queue Stats
7W - 8L
1,168 Elo+
Party 3
Fenrir
Fenrir
Tastier91 XD
Fenrir
Level 29
God Stats
46W - 23L
1,742 SR
Queue Stats
127W - 69L
1,649 Elo+
Party 4
Tiamat
Tiamat
plague_doctor_5
Tiamat
Level 68
God Stats
110W - 51L
1,697 SR
Queue Stats
400W - 263L
1,585 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ApacheDash
Gilgamesh
9
1 / 9 / 0
6,247
390
5,895
12,830
5,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Bedhead643
Yemoja
12
5 / 3 / 0
7,422
464
6,848
9,059
3,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Boolbazaur
Cu Chulainn
12
0 / 6 / 0
6,826
427
6,005
12,762
6,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
12
0 / 5 / 0
6,519
407
4,220
10,280
3,048
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
LostPhyre
Danzaburou
10
1 / 4 / 6
6,885
430
8,199
10,521
3,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DanteInferno459
Kumbhakarna
9
0 / 2 / 5
6,571
411
3,216
9,842
5,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
KoopaKįng531
King Arthur
17
12 / 0 / 6
10,653
666
13,866
14,193
11,956
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
Mystic Majinn
Cernunnos
11
4 / 5 / 2
7,316
457
7,896
11,078
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
15
6 / 0 / 6
9,165
573
5,932
10,578
4,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
5 / 0 / 4
10,055
628
9,618
7,342
4,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
7
Kills
27
27
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ApacheDash
Gilgamesh
1
9
0
0.11
L
Yemoja
Bedhead643
Yemoja
5
3
0
1.67
L
Cu Chulainn
Boolbazaur
Cu Chulainn
0
6
0
0
W
Kumbhakarna
DanteInferno459
Kumbhakarna
0
2
5
1.25
L
Scylla
0
5
0
0
W
King Arthur
KoopaKįng531
King Arthur
12
0
6
15
L
Danzaburou
LostPhyre
Danzaburou
1
4
6
1
W
Cernunnos
Mystic Majinn
Cernunnos
4
5
2
1
W
Fenrir
6
0
6
9
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,167
Damage
40,528
55,452
Taken
53,033
21,491
Mitigated
30,586
9,881
Healing
18,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ApacheDash
Gilgamesh
5,895
1,689
0
1,721
12,830
5,064
0
2,090
10,658
0
28,804
L
Yemoja
Bedhead643
Yemoja
6,848
2,103
2,643
2,149
9,059
3,320
509
2,699
6,316
31,089
0
L
Cu Chulainn
Boolbazaur
Cu Chulainn
6,005
1,230
0
1,716
12,762
6,916
0
113
12,649
3,022
30,623
W
Kumbhakarna
DanteInferno459
Kumbhakarna
3,216
237
0
2,299
9,842
5,767
414
3,089
6,753
12,310
0
L
Scylla
4,220
159
0
963
10,280
3,048
357
6,109
3,731
33,293
0
W
King Arthur
KoopaKįng531
King Arthur
13,866
1,685
0
6,023
14,193
11,956
86
1,253
12,940
113
69,862
L
Danzaburou
LostPhyre
Danzaburou
8,199
3,497
0
689
10,521
3,143
754
1,338
9,151
0
30,951
W
Cernunnos
Mystic Majinn
Cernunnos
7,896
5,237
0
1,250
11,078
3,746
1,176
3,165
7,913
0
26,292
W
Fenrir
5,932
1,120
0
5,810
10,578
4,576
0
954
9,624
0
63,982
W
9,618
306
0
3,074
7,342
4,541
1,454
2,991
4,351
73,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,899
Gold Earned
43,760
310
Minions Killed
430
0
Camps Cleared
0
1,397,448
Distance Traveled
1,583,698
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,247
390
52
3
0
318,328
9
L
Yemoja
7,422
464
48
3
0
261,777
4
L
Cu Chulainn
6,826
427
77
5
0
282,270
4
W
Kumbhakarna
6,571
411
15
1
0
310,104
3
L
Scylla
6,519
407
82
5
0
258,649
2
W
King Arthur
10,653
666
116
7
0
325,391
5
L
Danzaburou
6,885
430
51
3
0
276,424
0
W
Cernunnos
7,316
457
49
3
0
274,098
0
W
Fenrir
9,165
573
102
6
0
356,505
0
W
Tiamat
10,055
628
148
9
0
317,600
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role