Player Matchup

Kukulkan
Kukulkan
KRAgitoChef2002
Kukulkan
Level 55
God Stats
5W - 3L
1,423 SR
Queue Stats
187W - 223L
1,312 Elo+
Solo
Gilgamesh
Gilgamesh
SkrimpDaddyJr
Gilgamesh
Level 29
God Stats
49W - 36L
1,678 SR
Queue Stats
386W - 380L
1,410 Elo+
Party 2
Ares
Ares
easymoney-fykes
Ares
Level 19
God Stats
59W - 39L
1,668 SR
Queue Stats
321W - 304L
1,382 Elo+
Party 2
Team Averages
Level 34
1,590 SR
1,368 Elo+

VS

Team Averages
Level 61
1,385 SR
1,338 Elo+
Cthulhu
Cthulhu
Sm1leyB4ndit
Cthulhu
Level 34
God Stats
5W - 8L
1,505 SR
Queue Stats
5W - 8L
1,315 Elo+
Party 1
Odin
Odin
greymond
Odin
Level 64
God Stats
3W - 3L
1,474 SR
Queue Stats
5W - 8L
1,315 Elo+
Party 1
Gilgamesh
Gilgamesh
mentalpond20
Gilgamesh
Level 86
God Stats
7W - 11L
1,177 SR
Queue Stats
90W - 131L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
4 / 9 / 2
12,391
620
18,953
15,982
8,272
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
SkrimpDaddyJr
Gilgamesh
16
4 / 8 / 4
12,247
612
15,285
22,560
24,116
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 8 / 8
12,160
608
8,503
26,726
31,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Sm1leyB4ndit
Cthulhu
18
8 / 3 / 16
14,433
722
23,618
17,057
11,785
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
17
5 / 3 / 15
13,265
663
10,697
22,414
22,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
mentalpond20
Gilgamesh
18
12 / 3 / 8
16,272
814
19,697
19,116
11,607
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
64
8
Kills
25
25
Deaths
9
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
4
9
2
0.56
L
Gilgamesh
SkrimpDaddyJr
Gilgamesh
4
8
4
0.75
W
Cthulhu
Sm1leyB4ndit
Cthulhu
8
3
16
5.33
L
0
8
8
0.5
W
Odin
5
3
15
4.17
W
Gilgamesh
mentalpond20
Gilgamesh
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,741
Damage
54,012
65,268
Taken
58,587
64,096
Mitigated
45,503
4,991
Healing
11,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
18,953
1,960
294
2,143
15,982
8,272
730
6,329
9,653
78,418
0
L
Gilgamesh
SkrimpDaddyJr
Gilgamesh
15,285
4,557
0
1,075
22,560
24,116
449
8,111
14,449
0
57,697
W
Cthulhu
Sm1leyB4ndit
Cthulhu
23,618
1,151
2,822
2,609
17,057
11,785
959
10,486
6,571
66,434
0
L
8,503
149
0
1,479
26,726
31,708
320
9,624
17,102
26,924
0
W
Odin
10,697
5,115
1,620
3,017
22,414
22,111
1,125
7,406
15,008
0
34,694
W
Gilgamesh
mentalpond20
Gilgamesh
19,697
5,769
0
1,551
19,116
11,607
1,522
9,670
9,446
914
73,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,798
Gold Earned
43,970
213
Minions Killed
202
0
Camps Cleared
0
968,570
Distance Traveled
1,099,619
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,391
620
97
5
0
279,775
2
L
Gilgamesh
12,247
612
82
4
0
353,269
1
W
Cthulhu
14,433
722
72
4
0
375,603
1
L
Ares
12,160
608
34
2
0
335,526
0
W
Odin
13,265
663
44
2
0
353,070
0
W
Gilgamesh
16,272
814
86
4
0
370,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role