Player Matchup

Skadi
Skadi
BaalFlames
Skadi
Level 14
God Stats
4W - 2L
1,907 SR
Queue Stats
32W - 15L
1,671 Elo+
Party 1
Gilgamesh
Gilgamesh
GainUltaSoft
Gilgamesh
Level 28
God Stats
29W - 17L
1,749 SR
Queue Stats
129W - 107L
1,597 Elo+
Party 1
Chaac
Chaac
Robertplz
Chaac
Level 68
God Stats
7W - 9L
1,525 SR
Queue Stats
74W - 59L
1,593 Elo+
Party 1
Chang'e
Chang'e
Terrible Fry
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,339 Elo+
Solo
Bastet
Bastet
captainmarvel020
Bastet
Level 27
God Stats
5W - 7L
1,562 SR
Queue Stats
11W - 15L
1,421 Elo+
Solo
Team Averages
Level 31
1,649 SR
1,524 Elo+

VS

Team Averages
Level 19
1,526 SR
1,551 Elo+
Artemis
Artemis
Liopo0531
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,430 Elo+
Party 2
Loki
Loki
MrScrub101
Loki
Level 29
God Stats
12W - 12L
1,437 SR
Queue Stats
256W - 260L
1,499 Elo+
Solo
Poseidon
Poseidon
NicholasAce
Poseidon
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,430 Elo+
Party 2
Ares
Ares
Roochies
Ares
Level 18
God Stats
11W - 7L
1,481 SR
Queue Stats
35W - 33L
1,719 Elo+
Solo
Anhur
Anhur
boxofsauce
Anhur
Level 17
God Stats
50W - 34L
1,714 SR
Queue Stats
668W - 612L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
2 / 8 / 0
10,607
505
6,289
14,930
5,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
GainUltaSoft
Gilgamesh
15
4 / 9 / 6
9,725
463
9,288
19,413
8,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chaac
Robertplz
Chaac
15
7 / 7 / 2
10,514
501
16,321
25,609
20,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
Terrible Fry
Chang'e
15
3 / 9 / 4
9,574
456
6,918
16,888
8,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 5 / 4
10,011
477
6,754
13,588
4,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Liopo0531
Artemis
17
4 / 5 / 13
11,104
529
10,135
11,166
5,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
11 / 6 / 6
11,674
556
15,726
17,623
6,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
NicholasAce
Poseidon
17
7 / 6 / 8
11,177
532
14,163
11,680
3,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
18
12 / 0 / 7
13,318
634
16,432
17,904
21,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
20
4 / 3 / 7
12,468
594
13,368
17,321
9,132
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
79
20
Kills
38
38
Deaths
20
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Skadi
2
8
0
0.25
L
Gilgamesh
GainUltaSoft
Gilgamesh
4
9
6
0.78
W
Artemis
Liopo0531
Artemis
4
5
13
2.1
W
11
6
6
2.33
W
Poseidon
NicholasAce
Poseidon
7
6
8
1.83
L
Chaac
Robertplz
Chaac
7
7
2
1.14
W
Ares
12
0
7
15.5
L
Chang'e
Terrible Fry
Chang'e
3
9
4
0.56
W
Anhur
4
3
7
2.5
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,570
Damage
69,824
90,428
Taken
75,694
47,545
Mitigated
46,426
18,085
Healing
22,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
6,289
3,594
0
2,170
14,930
5,269
3,798
4,758
10,172
0
78,219
L
Gilgamesh
GainUltaSoft
Gilgamesh
9,288
2,202
0
4,093
19,413
8,554
0
4,256
15,000
0
50,906
W
Artemis
Liopo0531
Artemis
10,135
4,422
0
105
11,166
5,272
3,578
848
10,318
0
59,065
W
15,726
5,232
63
6,720
17,623
6,761
1,185
2,672
14,951
0
55,672
W
Poseidon
NicholasAce
Poseidon
14,163
3,195
0
2,294
11,680
3,769
771
1,588
10,092
51,097
0
L
Chaac
Robertplz
Chaac
16,321
4,301
0
8,928
25,609
20,356
944
7,793
17,535
0
54,658
W
Ares
16,432
360
0
3,420
17,904
21,492
868
1,350
16,554
53,129
0
L
Chang'e
Terrible Fry
Chang'e
6,918
1,092
849
2,027
16,888
8,490
885
8,140
8,440
33,822
0
W
Anhur
13,368
7,073
0
9,456
17,321
9,132
5,120
460
16,861
0
96,785
L
6,754
1,098
0
18
13,588
4,876
0
4,711
8,686
0
43,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,431
Gold Earned
59,741
452
Minions Killed
521
0
Camps Cleared
0
1,713,417
Distance Traveled
1,852,004
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,607
505
128
6
0
297,860
0
L
Gilgamesh
9,725
463
85
4
0
324,163
0
W
Artemis
11,104
529
106
5
0
341,956
1
W
Loki
11,674
556
85
4
0
388,091
0
W
Poseidon
11,177
532
104
5
0
369,462
2
L
Chaac
10,514
501
104
5
0
324,604
4
W
Ares
13,318
634
58
3
0
416,233
8
L
Chang'e
9,574
456
51
2
0
326,009
0
W
Anhur
12,468
594
168
8
0
336,262
2
L
Bastet
10,011
477
84
4
0
440,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role