Player Matchup

Neith
Neith
CelticThunder69
Neith
Level 136
God Stats
1W - 1L
1,683 SR
Queue Stats
55W - 47L
1,603 Elo+
Party 1
Fenrir
Fenrir
KatarnFTW
Fenrir
Level 61
God Stats
0W - 1L
1,740 SR
Queue Stats
14W - 12L
1,732 Elo+
Party 1
Kuzenbo
Kuzenbo
LionexWrex
Kuzenbo
Level 132
God Stats
0W - 1L
1,798 SR
Queue Stats
42W - 33L
1,667 Elo+
Party 1
Kukulkan
Kukulkan
ThiccDaddyWalrus
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
yankeefannick
Zhong Kui
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,755 Elo+
Party 1
Team Averages
Level 123
1,644 SR
1,651 Elo+

VS

Team Averages
Level 148
1,559 SR
1,522 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Chronic Rain
Hun Batz
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
244W - 250L
1,545 Elo+
Solo
Bastet
Bastet
J0HNNY F1SH
Bastet
Level 160
God Stats
12W - 4L
1,814 SR
Queue Stats
941W - 911L
1,560 Elo+
Solo
Neith
Neith
MikMuk69
Neith
Level 125
God Stats
1W - 1L
1,438 SR
Queue Stats
22W - 25L
1,499 Elo+
Party 2
Tsukuyomi
Tsukuyomi
X_Sn0bz_X
Tsukuyomi
Level 154
God Stats
4W - 3L
1,542 SR
Queue Stats
144W - 145L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 13
11,756
840
13,689
17,571
7,934
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
KatarnFTW
Fenrir
18
3 / 10 / 16
10,651
761
8,553
15,787
7,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
LionexWrex
Kuzenbo
18
5 / 7 / 12
12,015
858
8,294
20,609
37,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
7 / 8 / 12
11,603
829
24,148
15,393
6,852
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
yankeefannick
Zhong Kui
17
4 / 10 / 10
10,503
750
12,289
20,999
11,262
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
7 / 5 / 22
12,780
913
16,871
22,720
23,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Chronic Rain
Hun Batz
16
9 / 7 / 12
11,501
822
15,279
14,033
7,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bastet
20
10 / 2 / 18
12,237
874
14,065
12,501
10,912
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
MikMuk69
Neith
19
6 / 6 / 19
11,889
849
16,199
16,110
6,169
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tsukuyomi
X_Sn0bz_X
Tsukuyomi
19
9 / 6 / 15
12,007
858
16,726
18,182
11,578
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
127
26
Kills
41
41
Deaths
26
63
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
7
5
22
3.6
L
7
6
13
2.25
W
Hun Batz
Chronic Rain
Hun Batz
9
7
12
2.14
W
Bastet
10
2
18
9.5
L
Fenrir
KatarnFTW
Fenrir
3
10
16
1.1
L
Kuzenbo
LionexWrex
Kuzenbo
5
7
12
1.57
W
Neith
MikMuk69
Neith
6
6
19
2.58
L
7
8
12
1.63
W
Tsukuyomi
X_Sn0bz_X
Tsukuyomi
9
6
15
2.75
L
Zhong Kui
yankeefannick
Zhong Kui
4
10
10
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,973
Damage
79,140
90,359
Taken
83,546
70,730
Mitigated
60,042
20,035
Healing
29,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
16,871
4,105
1,150
7,130
22,720
23,903
696
11,894
10,826
36,131
0
L
13,689
2,763
1,440
5,790
17,571
7,934
0
3,536
13,860
0
26,268
W
Hun Batz
Chronic Rain
Hun Batz
15,279
2,885
593
2,224
14,033
7,480
236
8,963
5,070
0
22,432
W
Bastet
14,065
4,100
2,913
3,712
12,501
10,912
449
6,823
5,678
0
22,860
L
Fenrir
KatarnFTW
Fenrir
8,553
1,758
0
265
15,787
7,491
772
3,759
11,903
0
15,437
L
Kuzenbo
LionexWrex
Kuzenbo
8,294
1,926
1,394
1,094
20,609
37,191
15
3,372
16,946
15,361
0
W
Neith
MikMuk69
Neith
16,199
5,711
0
2,920
16,110
6,169
2,655
8,248
7,862
0
42,846
L
24,148
2,256
1,643
4,261
15,393
6,852
767
2,226
13,024
42,514
0
W
Tsukuyomi
X_Sn0bz_X
Tsukuyomi
16,726
3,031
2,893
6,230
18,182
11,578
511
8,803
9,379
0
30,585
L
Zhong Kui
yankeefannick
Zhong Kui
12,289
494
660
3,488
20,999
11,262
380
3,119
17,755
23,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,528
Gold Earned
60,414
144
Minions Killed
155
0
Camps Cleared
0
1,100,701
Distance Traveled
1,265,173
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
12,780
913
43
3
0
241,603
4
L
Neith
11,756
840
32
2
0
178,240
0
W
Hun Batz
11,501
822
15
1
0
234,407
0
W
Bastet
12,237
874
23
2
0
293,316
0
L
Fenrir
10,651
761
25
2
0
225,925
0
L
Kuzenbo
12,015
858
2
0
0
230,898
0
W
Neith
11,889
849
60
4
0
210,303
0
L
Kukulkan
11,603
829
53
4
0
251,108
0
W
Tsukuyomi
12,007
858
14
1
0
285,544
1
L
Zhong Kui
10,503
750
32
2
0
214,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role