Player Matchup

Kukulkan
Kukulkan
Dukes420
Kukulkan
Level 155
God Stats
70W - 42L
1,624 SR
Queue Stats
296W - 263L
1,569 Elo+
Party 1
Nemesis
Nemesis
NemesisIRL
Nemesis
Level 68
God Stats
505W - 563L
1,576 SR
Queue Stats
819W - 948L
1,544 Elo+
Solo
Fenrir
Fenrir
Wirenut20
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 127
1,566 SR
1,538 Elo+

VS

Team Averages
Level 114
1,592 SR
1,621 Elo+
Nox
Nox
K-H-R-Y-Z
Nox
Level 154
God Stats
1W - 5L
1,495 SR
Queue Stats
10W - 24L
1,501 Elo+
Solo
Ullr
Ullr
Kinsys
Ullr
Level 86
God Stats
1W - 2L
1,567 SR
Queue Stats
171W - 148L
1,635 Elo+
Party 2
Gilgamesh
Gilgamesh
TTV_xAKIRAx_67
Gilgamesh
Level 101
God Stats
8W - 9L
1,715 SR
Queue Stats
93W - 86L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dukes420
Kukulkan
20
6 / 3 / 4
15,816
659
23,736
9,202
4,120
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
NemesisIRL
Nemesis
20
4 / 0 / 6
15,297
637
10,362
15,177
14,496
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Wirenut20
Fenrir
16
1 / 6 / 6
13,631
568
7,171
23,939
15,565
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 3
14,031
585
11,122
13,896
6,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ullr
Kinsys
Ullr
16
1 / 5 / 6
12,884
537
8,631
17,852
7,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
TTV_xAKIRAx_67
Gilgamesh
16
4 / 3 / 4
13,925
580
13,857
18,290
18,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
11
Kills
9
9
Deaths
11
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Dukes420
Kukulkan
6
3
4
2.67
L
4
3
3
1.83
L
Ullr
Kinsys
Ullr
1
5
6
0.8
W
Nemesis
NemesisIRL
Nemesis
4
0
6
7
L
Gilgamesh
TTV_xAKIRAx_67
Gilgamesh
4
3
4
2
W
Fenrir
Wirenut20
Fenrir
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,269
Damage
33,610
48,318
Taken
50,038
34,181
Mitigated
32,275
8,875
Healing
5,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Dukes420
Kukulkan
23,736
864
0
667
9,202
4,120
523
1,621
7,581
122,448
0
L
11,122
466
0
533
13,896
6,181
0
6,546
7,350
79,221
0
L
Ullr
Kinsys
Ullr
8,631
1,274
0
4,170
17,852
7,160
0
7,397
10,455
0
59,170
W
Nemesis
NemesisIRL
Nemesis
10,362
3,969
0
3,290
15,177
14,496
2,129
1,803
13,374
0
82,180
L
Gilgamesh
TTV_xAKIRAx_67
Gilgamesh
13,857
3,635
0
589
18,290
18,934
0
9,865
8,425
108
35,735
W
Fenrir
Wirenut20
Fenrir
7,171
1,092
0
4,918
23,939
15,565
930
7,985
15,954
0
43,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,744
Gold Earned
40,840
280
Minions Killed
240
0
Camps Cleared
0
1,275,468
Distance Traveled
1,329,357
26
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,816
659
160
7
0
428,219
7
L
Nox
14,031
585
122
5
0
424,573
7
L
Ullr
12,884
537
87
4
0
435,221
2
W
Nemesis
15,297
637
73
3
0
448,803
16
L
Gilgamesh
13,925
580
31
1
0
469,563
0
W
Fenrir
13,631
568
47
2
0
398,446
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role