Player Matchup

Chang'e
Chang'e
DoubleCh33kedUp
Chang'e
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,499 Elo+
Party 1
Gilgamesh
Gilgamesh
Oceanus
Gilgamesh
Level 127
God Stats
8W - 12L
1,500 SR
Queue Stats
188W - 191L
1,551 Elo+
Solo
Bacchus
Bacchus
SheelBeRoiteMate
Bacchus
Level 142
God Stats
7W - 17L
1,524 SR
Queue Stats
438W - 461L
1,519 Elo+
Party 1
Chaac
Chaac
Xanderim
Chaac
Level 27
God Stats
0W - 1L
1,383 SR
Queue Stats
5W - 3L
1,543 Elo+
Party 1
Sol
Sol
Your10PlyBud
Sol
Level 124
God Stats
3W - 3L
1,396 SR
Queue Stats
278W - 297L
1,496 Elo+
Party 1
Team Averages
Level 101
1,461 SR
1,522 Elo+

VS

Team Averages
Level 114
1,667 SR
1,569 Elo+
Khepri
Khepri
BionicFrIgHt
Khepri
Level 108
God Stats
11W - 8L
1,510 SR
Queue Stats
166W - 187L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
Crona
Gilgamesh
Level 160
God Stats
22W - 19L
1,748 SR
Queue Stats
700W - 757L
1,534 Elo+
Solo
Danzaburou
Danzaburou
WaxPython
Danzaburou
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 84L
1,589 Elo+
Party 2
Kukulkan
Kukulkan
Yerkóxmaul
Kukulkan
Level 124
God Stats
1W - 0L
1,745 SR
Queue Stats
475W - 214L
1,707 Elo+
Party 2
Skadi
Skadi
xNuzzles
Skadi
Level 108
God Stats
8W - 3L
1,831 SR
Queue Stats
86W - 93L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 2
10,389
452
8,613
19,934
6,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Oceanus
Gilgamesh
18
1 / 4 / 2
10,594
461
10,664
21,857
15,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
2 / 10 / 5
10,389
452
8,990
23,373
24,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
Xanderim
Chaac
12
1 / 6 / 1
8,245
358
4,245
18,224
13,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 5 / 3
11,149
485
17,735
20,596
6,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
4 / 0 / 15
12,395
539
5,463
19,840
27,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
Crona
Gilgamesh
20
6 / 1 / 6
15,586
678
19,788
17,451
16,832
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
WaxPython
Danzaburou
20
3 / 1 / 14
14,435
628
12,809
16,026
9,669
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Yerkóxmaul
Kukulkan
20
14 / 2 / 4
15,692
682
25,035
12,568
6,391
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
xNuzzles
Skadi
18
7 / 6 / 4
12,674
551
15,609
15,704
7,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
77
10
Kills
34
34
Deaths
10
13
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Khepri
4
0
15
11.5
W
Gilgamesh
Crona
Gilgamesh
6
1
6
9
L
3
9
2
0.44
L
Gilgamesh
Oceanus
Gilgamesh
1
4
2
0.5
L
2
10
5
0.45
W
Danzaburou
WaxPython
Danzaburou
3
1
14
10
L
Chaac
Xanderim
Chaac
1
6
1
0.25
W
Kukulkan
Yerkóxmaul
Kukulkan
14
2
4
8
L
3
5
3
0.9
W
Skadi
xNuzzles
Skadi
7
6
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,247
Damage
78,704
103,984
Taken
81,589
67,011
Mitigated
67,634
30,526
Healing
16,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
5,463
681
0
5,902
19,840
27,660
258
10,433
9,181
23,324
0
W
Gilgamesh
Crona
Gilgamesh
19,788
5,426
0
3,390
17,451
16,832
786
3,042
14,285
543
116,278
L
8,613
654
1,684
3,561
19,934
6,853
0
6,841
13,093
42,437
0
L
Gilgamesh
Oceanus
Gilgamesh
10,664
3,337
0
7,134
21,857
15,316
750
5,140
16,717
0
68,574
L
8,990
804
0
3,810
23,373
24,509
0
7,540
15,833
40,317
0
W
Danzaburou
WaxPython
Danzaburou
12,809
4,443
0
2,968
16,026
9,669
3,517
4,699
11,239
0
125,113
L
Chaac
Xanderim
Chaac
4,245
296
0
4,643
18,224
13,829
0
5,471
12,753
0
31,425
W
Kukulkan
Yerkóxmaul
Kukulkan
25,035
3,004
0
1,254
12,568
6,391
2,965
6,881
5,519
142,532
0
L
17,735
6,995
0
9,694
20,596
6,504
1,046
6,015
14,581
94,219
0
W
Skadi
xNuzzles
Skadi
15,609
7,943
0
3,340
15,704
7,082
5,093
9,557
6,027
0
84,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,766
Gold Earned
70,782
485
Minions Killed
772
0
Camps Cleared
0
1,866,413
Distance Traveled
2,189,639
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,395
539
32
1
0
444,103
8
W
Gilgamesh
15,586
678
197
9
0
487,536
0
L
Chang'e
10,389
452
91
4
0
349,932
0
L
Gilgamesh
10,594
461
141
6
0
414,661
6
L
Bacchus
10,389
452
64
3
0
361,885
4
W
Danzaburou
14,435
628
181
8
0
460,863
1
L
Chaac
8,245
358
49
2
0
359,174
0
W
Kukulkan
15,692
682
235
10
0
431,589
0
L
Sol
11,149
485
140
6
0
380,761
2
W
Skadi
12,674
551
127
6
0
365,548
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role