Player Matchup

Izanami
Izanami
DrBadfingers
Izanami
Level 29
God Stats
4W - 7L
1,456 SR
Queue Stats
38W - 40L
1,376 Elo+
Party 2
Cthulhu
Cthulhu
FuttBuckerson69
Cthulhu
Level 29
God Stats
8W - 8L
1,422 SR
Queue Stats
40W - 44L
1,320 Elo+
Party 2
The Morrigan
The Morrigan
MadamFluffyButt
The Morrigan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,500 Elo+
Solo
Thor
Thor
MrTutuca
Thor
Level 29
God Stats
17W - 25L
1,309 SR
Queue Stats
97W - 140L
1,241 Elo+
Party 1
Chaac
Chaac
walflameo0
Chaac
Level 27
God Stats
3W - 5L
1,273 SR
Queue Stats
49W - 99L
1,220 Elo+
Party 1
Team Averages
Level 24
1,392 SR
1,331 Elo+

VS

Team Averages
Level 21
1,561 SR
1,289 Elo+
Hercules
Hercules
Alpha Zazueta
Hercules
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,293 Elo+
Party 3
Yemoja
Yemoja
Ateuzaz3145
Yemoja
Level 15
God Stats
14W - 13L
1,531 SR
Queue Stats
57W - 81L
1,198 Elo+
Party 3
Kali
Kali
Chan7646
Kali
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,267 Elo+
Party 3
Cernunnos
Cernunnos
Neonicon11
Cernunnos
Level 24
God Stats
5W - 6L
1,587 SR
Queue Stats
95W - 112L
1,406 Elo+
Solo
Nu Wa
Nu Wa
SpatialPhoenix
Nu Wa
Level 28
God Stats
0W - 1L
1,687 SR
Queue Stats
10W - 16L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DrBadfingers
Izanami
11
3 / 4 / 5
6,540
545
3,537
5,677
2,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
7 / 2 / 3
7,088
591
5,164
8,131
6,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

The Morrigan
MadamFluffyButt
The Morrigan
14
11 / 0 / 0
8,717
726
9,862
5,641
2,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
11
2 / 0 / 6
6,620
552
3,597
7,121
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
12
1 / 0 / 1
6,893
574
2,117
4,075
1,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alpha Zazueta
Hercules
9
3 / 6 / 1
6,130
511
3,831
10,154
4,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
8
0 / 5 / 1
5,091
424
2,877
6,786
2,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kali
9
1 / 4 / 1
5,522
460
1,473
7,689
2,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Neonicon11
Cernunnos
8
2 / 8 / 0
5,398
450
3,997
9,540
2,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

3
0 / 2 / 0
3,967
331
487
1,696
395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
24
Kills
6
6
Deaths
25
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hercules
Alpha Zazueta
Hercules
3
6
1
0.58
L
Yemoja
0
5
1
0.1
L
Kali
1
4
1
0.38
W
Izanami
DrBadfingers
Izanami
3
4
5
1.38
W
7
2
3
4.25
W
The Morrigan
MadamFluffyButt
The Morrigan
11
0
0
11
W
Thor
2
0
6
5
L
Cernunnos
Neonicon11
Cernunnos
2
8
0
0.25
L
0
2
0
0
W
Chaac
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,277
Damage
12,665
30,645
Taken
35,865
14,826
Mitigated
12,622
7,911
Healing
4,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Alpha Zazueta
Hercules
3,831
2,249
0
1,701
10,154
4,620
0
3,478
6,431
0
24,762
L
Yemoja
2,877
547
139
240
6,786
2,464
0
2,595
4,001
12,211
0
L
Kali
1,473
615
0
1,577
7,689
2,462
0
1,457
6,115
0
20,246
W
Izanami
DrBadfingers
Izanami
3,537
2,027
0
1,341
5,677
2,070
264
1,013
4,664
0
30,209
W
5,164
467
110
1,086
8,131
6,523
58
1,268
6,863
26,009
0
W
The Morrigan
MadamFluffyButt
The Morrigan
9,862
2,258
46
500
5,641
2,036
38
400
5,197
56,333
2,343
W
Thor
3,597
548
0
2,246
7,121
2,261
771
378
6,699
0
28,386
L
Cernunnos
Neonicon11
Cernunnos
3,997
2,334
0
1,249
9,540
2,681
0
4,990
4,173
0
19,961
L
487
82
0
0
1,696
395
0
718
884
3,315
0
W
Chaac
2,117
440
0
2,582
4,075
1,936
1,825
217
3,858
0
25,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,858
Gold Earned
26,108
342
Minions Killed
154
0
Camps Cleared
0
1,129,287
Distance Traveled
914,676
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,130
511
49
4
0
227,004
2
L
Yemoja
5,091
424
22
2
0
209,136
1
L
Kali
5,522
460
38
3
0
209,732
2
W
Izanami
6,540
545
55
5
0
210,713
1
W
Cthulhu
7,088
591
46
4
0
262,111
0
W
The Morrigan
8,717
726
116
10
0
217,463
2
W
Thor
6,620
552
60
5
0
228,961
0
L
Cernunnos
5,398
450
35
3
0
202,458
0
L
Nu Wa
3,967
331
10
1
0
66,346
0
W
Chaac
6,893
574
65
5
0
210,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role