Player Matchup

Gilgamesh
Gilgamesh
Emesava
Gilgamesh
Level 160
God Stats
4W - 4L
1,775 SR
Queue Stats
75W - 74L
1,727 Elo+
Solo
Anhur
Anhur
Hibouvore
Anhur
Level 128
God Stats
6W - 1L
1,264 SR
Queue Stats
739W - 661L
1,193 Elo+
Solo
Scylla
Scylla
MomoBre
Scylla
Level 69
God Stats
13W - 6L
1,473 SR
Queue Stats
48W - 43L
1,443 Elo+
Solo
Team Averages
Level 119
1,504 SR
1,455 Elo+

VS

Team Averages
Level 101
1,593 SR
1,555 Elo+
Hel
Hel
Breecules
Hel
Level 145
God Stats
0W - 2L
1,290 SR
Queue Stats
157W - 175L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
Deviliux
Gilgamesh
Level 69
God Stats
1W - 1L
1,764 SR
Queue Stats
9W - 10L
1,561 Elo+
Solo
Achilles
Achilles
mathieu66
Achilles
Level 89
God Stats
38W - 23L
1,726 SR
Queue Stats
523W - 452L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Emesava
Gilgamesh
20
15 / 2 / 16
21,765
751
38,908
39,256
40,002
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
Hibouvore
Anhur
20
9 / 8 / 19
19,182
661
25,097
25,846
11,270
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
MomoBre
Scylla
20
9 / 4 / 20
18,993
655
33,767
17,439
7,417
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 13 / 6
17,248
595
16,432
26,998
22,257
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
Deviliux
Gilgamesh
20
5 / 11 / 6
18,412
635
24,356
39,128
26,578
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Achilles
mathieu66
Achilles
20
6 / 9 / 8
21,543
743
24,751
46,991
69,987
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
33
33
Kills
13
14
Deaths
33
55
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
13
6
0.38
L
Gilgamesh
Deviliux
Gilgamesh
5
11
6
0.73
W
Gilgamesh
Emesava
Gilgamesh
15
2
16
11.5
W
Anhur
Hibouvore
Anhur
9
8
19
2.31
W
Scylla
MomoBre
Scylla
9
4
20
4.75
L
Achilles
mathieu66
Achilles
6
9
8
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,772
Damage
65,539
82,541
Taken
113,117
58,689
Mitigated
118,822
6,825
Healing
38,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,432
1,420
10,520
10,260
26,998
22,257
677
4,658
22,222
85,704
0
L
Gilgamesh
Deviliux
Gilgamesh
24,356
5,451
1,120
3,069
39,128
26,578
1,242
14,458
24,274
0
108,891
W
Gilgamesh
Emesava
Gilgamesh
38,908
10,133
0
1,718
39,256
40,002
1,060
13,940
25,316
7,295
113,346
W
Anhur
Hibouvore
Anhur
25,097
12,494
0
4,634
25,846
11,270
2,208
5,541
20,305
0
112,812
W
Scylla
MomoBre
Scylla
33,767
2,630
0
473
17,439
7,417
239
3,413
14,026
110,838
0
L
Achilles
mathieu66
Achilles
24,751
3,963
0
13,432
46,991
69,987
703
16,536
29,861
24,596
82,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,940
Gold Earned
57,203
355
Minions Killed
301
0
Camps Cleared
0
1,533,062
Distance Traveled
1,494,150
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
17,248
595
115
4
0
474,723
8
L
Gilgamesh
18,412
635
111
4
0
499,506
6
W
Gilgamesh
21,765
751
84
3
0
593,816
3
W
Anhur
19,182
661
124
4
0
439,504
4
W
Scylla
18,993
655
147
5
0
499,742
4
L
Achilles
21,543
743
75
3
0
519,921
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role