Player Matchup

Gilgamesh
Gilgamesh
BeansBulldogs
Gilgamesh
Level 28
God Stats
0W - 3L
1,082 SR
Queue Stats
3W - 7L
1,416 Elo+
Solo
Izanami
Izanami
Kiboot12
Izanami
Level 14
God Stats
8W - 10L
1,533 SR
Queue Stats
593W - 658L
1,359 Elo+
Solo
Poseidon
Poseidon
dakis1018
Poseidon
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 128L
1,343 Elo+
Party 1
Zeus
Zeus
jarodprice13
Zeus
Level 28
God Stats
3W - 6L
1,526 SR
Queue Stats
275W - 305L
1,384 Elo+
Party 1
Set
Set
mctrojan2025
Set
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 141L
1,464 Elo+
Solo
Team Averages
Level 22
1,428 SR
1,393 Elo+

VS

Team Averages
Level 22
1,532 SR
1,410 Elo+
Bellona
Bellona
ArturoVazquez13
Bellona
Level 22
God Stats
4W - 2L
1,689 SR
Queue Stats
44W - 41L
1,433 Elo+
Solo
Raijin
Raijin
CSTAR5
Raijin
Level 27
God Stats
2W - 0L
1,691 SR
Queue Stats
54W - 43L
1,556 Elo+
Solo
Neith
Neith
JoJoneswoman49
Neith
Level 17
God Stats
101W - 100L
1,422 SR
Queue Stats
401W - 466L
1,393 Elo+
Solo
Cthulhu
Cthulhu
Miman IV
Cthulhu
Level 15
God Stats
2W - 3L
1,322 SR
Queue Stats
28W - 48L
1,198 Elo+
Solo
Fenrir
Fenrir
TheHallowWolf
Fenrir
Level 29
God Stats
5W - 4L
1,537 SR
Queue Stats
133W - 115L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeansBulldogs
Gilgamesh
19
1 / 12 / 10
12,089
930
9,712
24,103
16,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Kiboot12
Izanami
20
10 / 12 / 8
14,959
1,151
27,186
25,580
10,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
dakis1018
Poseidon
19
2 / 9 / 11
12,119
932
13,023
15,766
5,939
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
6 / 9 / 14
13,757
1,058
25,227
16,568
6,391
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
2 / 9 / 13
12,179
937
13,100
22,080
14,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 19
16,366
1,259
18,691
18,136
14,441
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
CSTAR5
Raijin
20
16 / 6 / 17
15,856
1,220
28,191
18,144
7,340
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
6 / 2 / 20
13,806
1,062
22,399
12,899
5,410
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
Miman IV
Cthulhu
19
0 / 10 / 18
11,977
921
5,251
24,466
10,477
20
15 / 3 / 10
15,017
1,155
22,205
22,722
11,691
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
134
21
Kills
50
51
Deaths
21
56
Assists
84
Player
Kills
Deaths
Assists
KDA
W
13
0
19
22.5
L
Gilgamesh
BeansBulldogs
Gilgamesh
1
12
10
0.5
W
Raijin
CSTAR5
Raijin
16
6
17
4.08
W
6
2
20
8
L
Izanami
Kiboot12
Izanami
10
12
8
1.17
W
Cthulhu
Miman IV
Cthulhu
0
10
18
0.9
W
15
3
10
6.67
L
Poseidon
dakis1018
Poseidon
2
9
11
0.83
L
6
9
14
1.44
L
2
9
13
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,248
Damage
96,737
104,097
Taken
96,367
54,569
Mitigated
49,359
5,016
Healing
7,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,691
4,507
0
2,169
18,136
14,441
0
4,525
13,611
60
38,113
L
Gilgamesh
BeansBulldogs
Gilgamesh
9,712
3,963
0
975
24,103
16,989
0
6,218
17,885
338
28,510
W
Raijin
CSTAR5
Raijin
28,191
2,656
0
1,292
18,144
7,340
0
7,235
10,909
50,654
0
W
22,399
16,126
0
1,167
12,899
5,410
0
6,440
6,459
0
54,588
L
Izanami
Kiboot12
Izanami
27,186
23,719
0
1,933
25,580
10,933
0
7,260
18,320
0
83,349
W
Cthulhu
Miman IV
Cthulhu
5,251
149
691
0
24,466
10,477
0
12,390
12,076
8,952
0
W
22,205
12,039
0
2,593
22,722
11,691
0
7,998
14,724
0
35,116
L
Poseidon
dakis1018
Poseidon
13,023
4,139
0
150
15,766
5,939
0
5,623
10,143
26,032
0
L
25,227
7,059
0
89
16,568
6,391
0
8,390
8,178
56,832
0
L
13,100
5,381
585
1,284
22,080
14,317
0
6,011
16,069
0
18,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,103
Gold Earned
73,022
249
Minions Killed
231
5
Camps Cleared
5
1,152,615
Distance Traveled
1,112,261
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,366
1,259
38
3
0
290,227
2
L
Gilgamesh
12,089
930
39
3
2
250,545
1
W
Raijin
15,856
1,220
52
4
2
193,252
1
W
Neith
13,806
1,062
83
6
0
163,968
0
L
Izanami
14,959
1,151
134
10
1
213,120
0
W
Cthulhu
11,977
921
30
2
0
205,254
0
W
Fenrir
15,017
1,155
28
2
3
259,560
0
L
Poseidon
12,119
932
24
2
0
219,853
0
L
Zeus
13,757
1,058
46
4
0
217,132
0
L
Set
12,179
937
6
0
2
251,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role