Player Matchup

Ne Zha
Ne Zha
Silver I
AllenxWalker
Ne Zha
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold III
BountHunterX
Ullr
Gold III
Level 59
God Stats
5W - 2L
1,500 SR
Queue Stats
72W - 69L
1,549 MMR
Solo
Scylla
Scylla
Gold II
LadyLunatix
Scylla
Gold II
Level 160
God Stats
152W - 146L
1,617 SR
Queue Stats
710W - 727L
1,569 MMR
Solo
Cthulhu
Cthulhu
Silver I
PoisonLlama
Cthulhu
Silver I
Level 64
God Stats
0W - 1L
1,659 SR
Queue Stats
5W - 4L
1,626 MMR
Solo
Hercules
Hercules
Gold IV
tenwords
Hercules
Gold IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
473W - 449L
1,507 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,555 SR
1,550 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 92
1,522 SR
1,554 MMR
Tsukuyomi
Tsukuyomi
Platinum IV
Only4funfun
Tsukuyomi
Platinum IV
Level 77
God Stats
1W - 0L
1,725 SR
Queue Stats
107W - 104L
1,670 MMR
Solo
Yemoja
Yemoja
Silver II
OtecOtcov
Yemoja
Silver II
Level 67
God Stats
1W - 0L
1,384 SR
Queue Stats
27W - 38L
1,496 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
RASTAFARTS
Baron Samedi
Gold I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 71L
1,606 MMR
Solo
Amaterasu
Amaterasu
Silver III
Xutic
Amaterasu
Silver III
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
92W - 89L
1,499 MMR
Solo
Artemis
Artemis
Gold IV
ГОРДОРИКС
Artemis
Gold IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
6 / 10 / 3
10,998
458
13,722
21,703
14,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
2 / 7 / 0
12,587
524
7,947
20,266
7,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
18
2 / 7 / 5
11,682
487
14,856
18,260
7,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
PoisonLlama
Cthulhu
15
0 / 6 / 3
9,199
383
5,523
24,569
22,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
tenwords
Hercules
15
1 / 6 / 5
10,063
419
6,261
19,499
17,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
Guan YuJanusApolloTiamatDanzaburou

VS

Bans
SetSobekAthenaGaneshaCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Only4funfun
Tsukuyomi
20
9 / 2 / 12
15,515
646
20,055
19,616
13,869
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yemoja
OtecOtcov
Yemoja
16
2 / 1 / 10
11,362
473
3,810
9,250
6,639
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Baron Samedi
RASTAFARTS
Baron Samedi
20
5 / 3 / 17
14,604
609
20,453
20,253
10,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Xutic
Amaterasu
20
6 / 3 / 2
15,071
628
10,134
26,946
20,101
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
14 / 2 / 7
16,297
679
26,379
20,635
9,518
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
84
11
Kills
36
36
Deaths
11
16
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
6
10
3
0.75
L
2
7
0
0.29
L
Scylla
2
7
5
0.64
W
Tsukuyomi
Only4funfun
Tsukuyomi
9
2
12
7.5
W
Yemoja
OtecOtcov
Yemoja
2
1
10
7
L
Cthulhu
PoisonLlama
Cthulhu
0
6
3
0.25
W
Baron Samedi
RASTAFARTS
Baron Samedi
5
3
17
4.5
W
Amaterasu
Xutic
Amaterasu
6
3
2
2.33
L
Hercules
tenwords
Hercules
1
6
5
0.58
W
14
2
7
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,309
Damage
80,831
104,297
Taken
96,700
69,157
Mitigated
60,716
18,225
Healing
50,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
13,722
2,544
0
4,834
21,703
14,157
539
4,113
17,445
0
59,167
L
7,947
3,267
0
3,940
20,266
7,813
3,060
765
19,501
0
107,697
L
Scylla
14,856
964
0
1,502
18,260
7,120
1,325
6,395
11,571
91,892
0
W
Tsukuyomi
Only4funfun
Tsukuyomi
20,055
6,115
0
7,290
19,616
13,869
1,858
4,893
14,475
0
109,345
W
Yemoja
OtecOtcov
Yemoja
3,810
959
10,590
3,091
9,250
6,639
1,096
2,181
6,998
25,073
0
L
Cthulhu
PoisonLlama
Cthulhu
5,523
634
0
4,523
24,569
22,914
180
6,458
17,923
36,096
0
W
Baron Samedi
RASTAFARTS
Baron Samedi
20,453
1,556
1,148
7,737
20,253
10,589
1,444
7,093
12,840
89,529
0
W
Amaterasu
Xutic
Amaterasu
10,134
5,176
0
12,689
26,946
20,101
2,970
7,118
19,273
0
113,540
L
Hercules
tenwords
Hercules
6,261
921
0
3,426
19,499
17,153
0
6,172
12,930
697
44,551
W
26,379
13,735
0
7,854
20,635
9,518
10,829
2,072
18,457
0
158,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,529
Gold Earned
72,849
578
Minions Killed
753
0
Camps Cleared
0
1,995,984
Distance Traveled
2,418,787
19
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,998
458
85
4
0
382,943
5
L
Ullr
12,587
524
179
7
0
402,726
3
L
Scylla
11,682
487
169
7
0
387,437
10
W
Tsukuyomi
15,515
646
156
7
0
552,143
5
W
Yemoja
11,362
473
38
2
0
432,385
10
L
Cthulhu
9,199
383
58
2
0
422,833
1
W
Baron Samedi
14,604
609
161
7
0
478,253
10
W
Amaterasu
15,071
628
198
8
0
516,410
9
L
Hercules
10,063
419
87
4
0
400,045
0
W
Artemis
16,297
679
200
8
0
439,596
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role