Player Matchup

Yemoja
Yemoja
EnsanMAB
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
Furkean
Bellona
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,383 Elo+
Party 3
Neith
Neith
kkiller4731
Neith
Level 26
God Stats
1W - 1L
1,291 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Nemesis
Nemesis
meowbosa
Nemesis
Level 13
God Stats
0W - 1L
1,721 SR
Queue Stats
6W - 10L
1,148 Elo+
Party 1
Hera
Hera
wetminaj
Hera
Level 26
God Stats
10W - 13L
1,428 SR
Queue Stats
27W - 43L
1,329 Elo+
Party 3
Team Averages
Level 18
1,488 SR
1,372 Elo+

VS

Team Averages
Level 30
1,555 SR
1,414 Elo+
Artemis
Artemis
Kakarouxas
Artemis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,182 Elo+
Solo
Ra
Ra
Netherfox
Ra
Level 28
God Stats
7W - 7L
1,774 SR
Queue Stats
30W - 36L
1,436 Elo+
Party 2
Cu Chulainn
Cu Chulainn
UssL33t
Cu Chulainn
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Party 2
Fenrir
Fenrir
Vitas4Itas
Fenrir
Level 74
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 90L
1,452 Elo+
Party 2
Xing Tian
Xing Tian
luff14y
Xing Tian
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
EnsanMAB
Yemoja
10
1 / 6 / 1
6,977
436
2,765
9,348
5,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Furkean
Bellona
11
0 / 6 / 1
6,900
431
4,008
11,153
8,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
1 / 3 / 1
6,292
393
3,457
7,089
2,323
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
meowbosa
Nemesis
12
1 / 4 / 1
7,516
470
2,794
9,807
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hera
13
0 / 3 / 0
7,897
494
2,745
6,283
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kakarouxas
Artemis
8
1 / 2 / 3
5,963
373
3,109
7,852
2,283
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
3 / 0 / 5
8,958
560
5,077
3,912
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
UssL33t
Cu Chulainn
13
5 / 1 / 3
8,308
519
6,400
8,329
6,406
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Vitas4Itas
Fenrir
14
7 / 0 / 3
8,804
550
7,040
8,544
3,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
luff14y
Xing Tian
13
6 / 0 / 6
8,362
523
6,306
7,612
5,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
3
Kills
22
22
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yemoja
EnsanMAB
Yemoja
1
6
1
0.25
L
Bellona
Furkean
Bellona
0
6
1
0.08
W
Artemis
Kakarouxas
Artemis
1
2
3
1.25
W
3
0
5
5.5
W
Cu Chulainn
UssL33t
Cu Chulainn
5
1
3
6.5
W
Fenrir
Vitas4Itas
Fenrir
7
0
3
8.5
L
1
3
1
0.5
W
Xing Tian
luff14y
Xing Tian
6
0
6
9
L
Nemesis
meowbosa
Nemesis
1
4
1
0.38
L
Hera
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,769
Damage
27,932
43,680
Taken
36,249
21,331
Mitigated
19,711
6,744
Healing
12,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
EnsanMAB
Yemoja
2,765
1,359
513
693
9,348
5,190
275
5,541
3,737
19,017
0
L
Bellona
Furkean
Bellona
4,008
1,637
0
1,004
11,153
8,075
396
0
11,127
0
30,321
W
Artemis
Kakarouxas
Artemis
3,109
1,387
0
1,420
7,852
2,283
0
1,134
6,718
0
16,681
W
5,077
827
853
2,309
3,912
1,436
546
2,127
1,685
58,039
0
W
Cu Chulainn
UssL33t
Cu Chulainn
6,400
1,949
0
2,339
8,329
6,406
1,398
134
8,165
0
32,071
W
Fenrir
Vitas4Itas
Fenrir
7,040
1,730
0
3,348
8,544
3,918
0
342
8,166
0
48,224
L
3,457
963
0
466
7,089
2,323
793
2,589
4,472
0
22,569
W
Xing Tian
luff14y
Xing Tian
6,306
1,048
0
1,780
7,612
5,668
210
1,607
6,005
17,391
0
L
Nemesis
meowbosa
Nemesis
2,794
889
0
3,258
9,807
3,656
0
848
8,959
0
47,734
L
Hera
2,745
633
0
810
6,283
2,087
668
2,195
3,976
47,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,582
Gold Earned
40,395
360
Minions Killed
314
0
Camps Cleared
0
1,337,307
Distance Traveled
1,393,124
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,977
436
31
2
0
195,579
0
L
Bellona
6,900
431
55
3
0
257,319
0
W
Artemis
5,963
373
22
1
0
192,556
0
W
Ra
8,958
560
121
8
0
321,602
4
W
Cu Chulainn
8,308
519
61
4
0
250,774
3
W
Fenrir
8,804
550
89
6
0
324,575
4
L
Neith
6,292
393
51
3
0
267,983
0
W
Xing Tian
8,362
523
21
1
0
303,617
2
L
Nemesis
7,516
470
106
7
0
351,360
0
L
Hera
7,897
494
117
7
0
265,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role