Player Matchup

Ares
Ares
FLYchan
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Melonland
Mulan
Level 27
God Stats
15W - 12L
1,495 SR
Queue Stats
80W - 69L
1,519 Elo+
Party 1
Anubis
Anubis
Warzan27
Anubis
Level 22
God Stats
7W - 0L
1,970 SR
Queue Stats
77W - 71L
1,500 Elo+
Party 1
Skadi
Skadi
udolfgg
Skadi
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
我是浩哥我怕谁丶
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 15
1,593 SR
1,504 Elo+

VS

Team Averages
Level 19
1,523 SR
1,513 Elo+
Bellona
Bellona
IvIiN3RIvIaFiA
Bellona
Level 20
God Stats
3W - 4L
1,501 SR
Queue Stats
11W - 15L
1,506 Elo+
Party 2
Sol
Sol
MOSOULBAD
Sol
Level 12
God Stats
2W - 3L
1,538 SR
Queue Stats
10W - 13L
1,522 Elo+
Solo
Mercury
Mercury
Poemor
Mercury
Level 27
God Stats
6W - 3L
1,767 SR
Queue Stats
17W - 14L
1,537 Elo+
Solo
Scylla
Scylla
z1shadow1z
Scylla
Level 36
God Stats
1W - 5L
1,311 SR
Queue Stats
12W - 18L
1,500 Elo+
Party 2
Artemis
Artemis
嵛斡嵽魰
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
FLYchan
Ares
4
0 / 2 / 0
8,383
299
0
1,712
615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mulan
Melonland
Mulan
20
3 / 9 / 5
15,957
570
15,670
24,719
34,434
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
Warzan27
Anubis
19
5 / 13 / 1
13,725
490
14,276
24,647
15,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
udolfgg
Skadi
20
8 / 8 / 4
17,015
608
18,635
20,953
12,234
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 8 / 5
16,817
601
11,768
24,806
16,570
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 7 / 7
15,973
570
21,440
28,374
30,566
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

4
0 / 1 / 0
7,942
284
0
691
116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
Poemor
Mercury
20
23 / 8 / 7
19,315
690
35,677
28,063
11,149
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
z1shadow1z
Scylla
20
4 / 9 / 2
13,354
477
10,443
22,353
14,568
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
嵛斡嵽魰
Artemis
4
0 / 0 / 0
6,341
226
0
0
0

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
54
25
Kills
38
40
Deaths
25
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ares
FLYchan
Ares
0
2
0
0
L
11
7
7
2.07
L
0
1
0
0
W
Mulan
Melonland
Mulan
3
9
5
0.61
L
Mercury
Poemor
Mercury
23
8
7
3.31
W
Anubis
Warzan27
Anubis
5
13
1
0.42
W
Skadi
udolfgg
Skadi
8
8
4
1.25
L
Scylla
z1shadow1z
Scylla
4
9
2
0.56
L
Artemis
嵛斡嵽魰
Artemis
0
0
0
0
W
9
8
5
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,349
Damage
67,560
96,837
Taken
79,481
79,094
Mitigated
56,399
24,249
Healing
16,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
FLYchan
Ares
0
0
0
84
1,712
615
63
584
1,128
1,245
0
L
21,440
10,298
0
3,278
28,374
30,566
0
3,620
23,985
0
100,374
L
0
0
0
25
691
116
0
569
122
344
0
W
Mulan
Melonland
Mulan
15,670
3,282
0
6,973
24,719
34,434
6,868
1,998
22,684
0
96,380
L
Mercury
Poemor
Mercury
35,677
22,984
603
7,514
28,063
11,149
4,059
7,687
20,136
0
147,513
W
Anubis
Warzan27
Anubis
14,276
561
0
6,854
24,647
15,241
1,277
1,064
23,583
73,972
0
W
Skadi
udolfgg
Skadi
18,635
9,442
0
1,318
20,953
12,234
5,072
5,974
14,979
0
111,991
L
Scylla
z1shadow1z
Scylla
10,443
1,162
0
4,639
22,353
14,568
1,856
3,652
18,331
58,114
0
L
Artemis
嵛斡嵽魰
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
11,768
5,923
0
9,020
24,806
16,570
157
823
23,983
0
104,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,897
Gold Earned
62,925
615
Minions Killed
413
0
Camps Cleared
0
1,834,117
Distance Traveled
1,496,401
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,383
299
7
0
0
77,387
1
L
Bellona
15,973
570
146
5
0
495,343
1
L
Sol
7,942
284
1
0
0
40,287
1
W
Mulan
15,957
570
186
7
0
478,932
0
L
Mercury
19,315
690
174
6
0
568,506
3
W
Anubis
13,725
490
140
5
0
354,332
0
W
Skadi
17,015
608
151
5
0
413,391
3
L
Scylla
13,354
477
92
3
0
392,265
2
L
Artemis
6,341
226
0
0
0
0
0
W
Nemesis
16,817
601
131
5
0
510,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role