Player Matchup

Mulan
Mulan
AvgPlyr
Mulan
Level 25
God Stats
3W - 2L
1,753 SR
Queue Stats
21W - 10L
1,521 Elo+
Solo
Merlin
Merlin
LilBoiWarren
Merlin
Level 26
God Stats
9W - 7L
1,787 SR
Queue Stats
10W - 11L
1,560 Elo+
Party 1
Ah Puch
Ah Puch
lBehemont
Ah Puch
Level 29
God Stats
14W - 18L
1,540 SR
Queue Stats
96W - 65L
1,588 Elo+
Solo
Neith
Neith
mahalaballa
Neith
Level 19
God Stats
35W - 33L
1,543 SR
Queue Stats
74W - 74L
1,439 Elo+
Party 1
Nemesis
Nemesis
unreal_spiel9
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,489 Elo+
Solo
Team Averages
Level 21
1,625 SR
1,520 Elo+

VS

Team Averages
Level 17
1,452 SR
1,447 Elo+
Heimdallr
Heimdallr
Euyafdx
Heimdallr
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Party 2
Zeus
Zeus
MrBanger8585
Zeus
Level 24
God Stats
5W - 14L
1,416 SR
Queue Stats
66W - 83L
1,520 Elo+
Solo
Yemoja
Yemoja
OG LotionGod
Yemoja
Level 7
God Stats
1W - 1L
1,341 SR
Queue Stats
8W - 13L
1,226 Elo+
Party 2
Cthulhu
Cthulhu
Viaticgem
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Da Ji
Da Ji
sesfi
Da Ji
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AvgPlyr
Mulan
20
14 / 3 / 15
18,114
1,132
17,791
24,258
33,418
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
20
6 / 10 / 14
15,064
942
18,179
24,934
9,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
lBehemont
Ah Puch
20
2 / 6 / 23
15,851
991
29,889
24,390
9,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 5 / 12
16,424
1,027
33,922
28,447
12,054
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
19
0 / 10 / 8
12,730
796
861
20,830
8,303
Team 1 Tickets

33

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Euyafdx
Heimdallr
20
8 / 11 / 20
15,951
997
29,089
23,277
11,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
10 / 3 / 15
16,326
1,020
41,710
12,991
5,170
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
20
1 / 7 / 18
13,631
852
5,864
20,287
16,705
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Viaticgem
Cthulhu
20
2 / 5 / 23
14,646
915
14,484
28,954
39,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Da Ji
sesfi
Da Ji
20
13 / 8 / 15
17,194
1,075
24,799
22,262
13,222
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
125
34
Kills
34
34
Deaths
34
72
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Mulan
AvgPlyr
Mulan
14
3
15
7.17
L
Heimdallr
Euyafdx
Heimdallr
8
11
20
1.64
W
Merlin
6
10
14
1.3
L
10
3
15
5.83
L
Yemoja
1
7
18
1.43
L
Cthulhu
Viaticgem
Cthulhu
2
5
23
2.7
W
Ah Puch
lBehemont
Ah Puch
2
6
23
2.25
W
12
5
12
3.6
L
Da Ji
sesfi
Da Ji
13
8
15
2.56
W
Nemesis
0
10
8
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,642
Damage
115,946
122,859
Taken
107,771
72,392
Mitigated
85,545
9,438
Healing
11,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
AvgPlyr
Mulan
17,791
2,636
0
1,984
24,258
33,418
0
11,947
12,163
0
41,477
L
Heimdallr
Euyafdx
Heimdallr
29,089
16,204
0
2,330
23,277
11,291
0
11,558
11,719
0
58,098
W
Merlin
18,179
550
0
0
24,934
9,297
0
11,406
13,376
47,531
0
L
41,710
1,726
0
0
12,991
5,170
0
6,868
6,123
68,679
0
L
Yemoja
5,864
1,374
1,850
1,699
20,287
16,705
0
9,288
10,999
18,000
0
L
Cthulhu
Viaticgem
Cthulhu
14,484
269
857
3,142
28,954
39,157
0
11,388
17,566
30,780
0
W
Ah Puch
lBehemont
Ah Puch
29,889
628
132
4,266
24,390
9,320
0
13,292
10,969
64,746
0
W
33,922
18,570
0
2,626
28,447
12,054
0
15,833
12,514
0
55,533
L
Da Ji
sesfi
Da Ji
24,799
9,549
0
1,196
22,262
13,222
0
8,966
13,296
0
48,954
W
Nemesis
861
144
0
430
20,830
8,303
0
8,882
11,773
0
9,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,183
Gold Earned
77,748
259
Minions Killed
270
5
Camps Cleared
6
1,405,679
Distance Traveled
1,337,119
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
18,114
1,132
47
3
1
327,725
1
L
Heimdallr
15,951
997
85
5
2
224,434
0
W
Merlin
15,064
942
73
5
1
247,435
0
L
Zeus
16,326
1,020
64
4
2
265,499
0
L
Yemoja
13,631
852
26
2
0
253,411
1
L
Cthulhu
14,646
915
43
3
1
291,189
1
W
Ah Puch
15,851
991
77
5
1
331,879
0
W
Neith
16,424
1,027
51
3
2
281,060
0
L
Da Ji
17,194
1,075
52
3
1
302,586
0
W
Nemesis
12,730
796
11
1
0
217,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role