Player Matchup

Ne Zha
Ne Zha
TS-Rayneos
Ne Zha
Level 85
God Stats
1W - 2L
1,212 SR
Queue Stats
16W - 29L
1,397 Elo+
Party 2
Tiamat
Tiamat
miguelcrrrack
Tiamat
Level 159
God Stats
4W - 2L
1,663 SR
Queue Stats
30W - 26L
1,578 Elo+
Party 2
Gilgamesh
Gilgamesh
xTHEASSASSIN134x
Gilgamesh
Level 85
God Stats
11W - 13L
1,500 SR
Queue Stats
173W - 241L
1,341 Elo+
Party 2
Team Averages
Level 110
1,458 SR
1,439 Elo+

VS

Team Averages
Level 101
1,367 SR
1,510 Elo+
Gilgamesh
Gilgamesh
DernSkern
Gilgamesh
Level 67
God Stats
34W - 24L
1,599 SR
Queue Stats
295W - 334L
1,491 Elo+
Solo
Eset
Eset
Popeington
Eset
Level 135
God Stats
9W - 8L
1,171 SR
Queue Stats
298W - 269L
1,528 Elo+
Party 1
Ne Zha
Ne Zha
roeji
Ne Zha
Level 101
God Stats
4W - 8L
1,331 SR
Queue Stats
264W - 248L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
TS-Rayneos
Ne Zha
13
1 / 9 / 7
10,036
590
6,958
18,370
12,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
6 / 6 / 4
12,410
730
19,015
14,352
11,288
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
14
3 / 7 / 6
12,728
749
5,654
18,079
10,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DernSkern
Gilgamesh
15
9 / 3 / 10
13,031
767
11,323
17,385
7,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
8 / 2 / 11
12,944
761
25,387
11,343
4,011
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
roeji
Ne Zha
15
5 / 5 / 13
11,540
679
8,520
16,061
7,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
10
Kills
22
22
Deaths
10
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DernSkern
Gilgamesh
9
3
10
4.67
W
8
2
11
6.75
L
Ne Zha
TS-Rayneos
Ne Zha
1
9
7
0.5
L
6
6
4
1.33
W
Ne Zha
roeji
Ne Zha
5
5
13
2.3
L
Gilgamesh
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,627
Damage
45,230
50,801
Taken
44,789
34,678
Mitigated
18,578
4,921
Healing
11,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DernSkern
Gilgamesh
11,323
3,729
0
2,908
17,385
7,262
755
5,883
11,377
0
63,734
W
25,387
1,448
2,955
2,124
11,343
4,011
1,114
6,367
4,876
83,039
0
L
Ne Zha
TS-Rayneos
Ne Zha
6,958
1,055
0
792
18,370
12,829
0
7,732
10,638
0
26,227
L
19,015
2,384
154
3,808
14,352
11,288
188
8,766
5,586
67,207
0
W
Ne Zha
roeji
Ne Zha
8,520
2,260
0
3,265
16,061
7,305
1,076
6,821
9,065
0
28,987
L
Gilgamesh
5,654
673
0
167
18,079
10,561
0
8,971
9,108
0
30,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,174
Gold Earned
37,515
184
Minions Killed
289
0
Camps Cleared
0
801,857
Distance Traveled
888,905
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,031
767
95
6
0
305,829
3
W
Eset
12,944
761
169
10
0
282,083
1
L
Ne Zha
10,036
590
25
1
0
248,916
3
L
Tiamat
12,410
730
105
6
0
289,520
3
W
Ne Zha
11,540
679
25
1
0
300,993
0
L
Gilgamesh
12,728
749
54
3
0
263,421
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role