Player Matchup

Arachne
Arachne
D1RTYD4NN69
Arachne
Level 63
God Stats
9W - 4L
1,604 SR
Queue Stats
16W - 17L
1,474 Elo+
Party 2
Chiron
Chiron
DeadZeus666
Chiron
Level 123
God Stats
15W - 12L
1,595 SR
Queue Stats
136W - 131L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
Macdruber_1
Gilgamesh
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,425 Elo+
Party 2
Thor
Thor
gEnDeRsasP_CtRuM
Thor
Level 43
God Stats
1W - 1L
1,724 SR
Queue Stats
21W - 30L
1,402 Elo+
Party 2
Scylla
Scylla
juulstick
Scylla
Level 43
God Stats
4W - 6L
1,507 SR
Queue Stats
14W - 17L
1,457 Elo+
Party 2
Team Averages
Level 71
1,586 SR
1,442 Elo+

VS

Team Averages
Level 82
1,464 SR
1,455 Elo+
King Arthur
King Arthur
Azrin87
King Arthur
Level 100
God Stats
21W - 32L
1,436 SR
Queue Stats
246W - 252L
1,456 Elo+
Solo
Ymir
Ymir
JonnyDaKronik
Ymir
Level 86
God Stats
124W - 100L
1,554 SR
Queue Stats
249W - 221L
1,533 Elo+
Solo
Gilgamesh
Gilgamesh
Savalav
Gilgamesh
Level 119
God Stats
11W - 12L
1,601 SR
Queue Stats
176W - 159L
1,506 Elo+
Solo
Tiamat
Tiamat
leuboo
Tiamat
Level 65
God Stats
2W - 3L
1,161 SR
Queue Stats
209W - 216L
1,365 Elo+
Party 1
Cupid
Cupid
pipegoat2
Cupid
Level 41
God Stats
38W - 31L
1,569 SR
Queue Stats
99W - 99L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
D1RTYD4NN69
Arachne
20
5 / 10 / 4
13,715
508
11,232
29,276
14,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
20
3 / 3 / 7
13,337
494
20,838
16,831
7,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Macdruber_1
Gilgamesh
16
1 / 9 / 2
10,377
384
10,445
29,610
18,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 9 / 3
10,419
386
5,526
21,320
15,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
juulstick
Scylla
20
4 / 9 / 7
13,811
512
21,183
20,102
7,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Azrin87
King Arthur
20
10 / 1 / 8
14,978
555
26,574
30,650
33,214
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 5 / 12
12,870
477
9,698
22,912
18,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
Savalav
Gilgamesh
20
11 / 4 / 12
16,417
608
24,262
25,942
16,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
leuboo
Tiamat
20
8 / 2 / 11
15,318
567
20,717
16,206
13,150
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Cupid
pipegoat2
Cupid
19
5 / 4 / 8
13,500
500
11,017
16,574
6,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
89
16
Kills
38
40
Deaths
16
23
Assists
51
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Azrin87
King Arthur
10
1
8
14
L
Arachne
D1RTYD4NN69
Arachne
5
10
4
0.7
L
Chiron
3
3
7
2.17
W
4
5
12
2
L
Gilgamesh
Macdruber_1
Gilgamesh
1
9
2
0.22
W
Gilgamesh
Savalav
Gilgamesh
11
4
12
4.25
L
3
9
3
0.5
L
Scylla
juulstick
Scylla
4
9
7
0.83
W
Tiamat
leuboo
Tiamat
8
2
11
6.75
W
Cupid
pipegoat2
Cupid
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,224
Damage
92,268
117,139
Taken
112,284
63,466
Mitigated
87,529
27,431
Healing
36,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Azrin87
King Arthur
26,574
1,667
0
12,951
30,650
33,214
1,453
3,847
26,064
338
98,587
L
Arachne
D1RTYD4NN69
Arachne
11,232
7,874
255
4,260
29,276
14,620
1,422
7,332
21,944
0
88,573
L
Chiron
20,838
5,193
1,450
7,322
16,831
7,180
616
3,295
13,480
0
112,737
W
9,698
1,363
0
3,302
22,912
18,683
1,008
4,953
17,618
66,046
0
L
Gilgamesh
Macdruber_1
Gilgamesh
10,445
1,698
203
9,194
29,610
18,149
0
3,838
25,772
0
49,284
W
Gilgamesh
Savalav
Gilgamesh
24,262
6,806
684
7,992
25,942
16,101
7,428
3,766
21,883
0
131,601
L
5,526
794
1,217
2,159
21,320
15,814
0
7,712
13,608
0
36,682
L
Scylla
juulstick
Scylla
21,183
2,000
0
1,371
20,102
7,703
270
8,393
11,629
93,061
0
W
Tiamat
leuboo
Tiamat
20,717
3,228
0
3,168
16,206
13,150
3,083
4,612
11,377
104,020
0
W
Cupid
pipegoat2
Cupid
11,017
5,950
783
7,205
16,574
6,381
5,155
3,023
13,362
0
77,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,659
Gold Earned
73,083
634
Minions Killed
708
0
Camps Cleared
0
2,321,542
Distance Traveled
2,497,610
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,978
555
146
5
0
555,896
9
L
Arachne
13,715
508
144
5
0
506,418
0
L
Chiron
13,337
494
212
8
0
483,979
5
W
Ymir
12,870
477
80
3
0
438,095
4
L
Gilgamesh
10,377
384
70
3
0
455,008
3
W
Gilgamesh
16,417
608
202
7
0
525,240
0
L
Thor
10,419
386
47
2
0
437,084
1
L
Scylla
13,811
512
161
6
0
439,053
4
W
Tiamat
15,318
567
157
6
0
515,522
2
W
Cupid
13,500
500
123
5
0
462,857
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role