Player Matchup

Ne Zha
Ne Zha
AndresitoQuesito
Ne Zha
Level 22
God Stats
3W - 2L
1,682 SR
Queue Stats
75W - 57L
1,747 Elo+
Solo
Anubis
Anubis
NoobMasterRace
Anubis
Level 3
God Stats
2W - 0L
1,745 SR
Queue Stats
2W - 1L
1,721 Elo+
Solo
Heimdallr
Heimdallr
Stoppro
Heimdallr
Level 17
God Stats
7W - 5L
1,549 SR
Queue Stats
41W - 40L
1,556 Elo+
Solo
Achilles
Achilles
iDeltaOmega
Achilles
Level 10
God Stats
16W - 13L
1,572 SR
Queue Stats
72W - 44L
1,528 Elo+
Solo
Yemoja
Yemoja
一条小白龙
Yemoja
Level 24
God Stats
1W - 0L
1,269 SR
Queue Stats
7W - 3L
1,646 Elo+
Solo
Team Averages
Level 15
1,563 SR
1,640 Elo+

VS

Team Averages
Level 16
1,478 SR
1,693 Elo+
Gilgamesh
Gilgamesh
Aninukie
Gilgamesh
Level 28
God Stats
3W - 10L
1,625 SR
Queue Stats
97W - 115L
1,638 Elo+
Solo
Anhur
Anhur
DogsArePerfect
Anhur
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 18L
1,650 Elo+
Solo
Sobek
Sobek
Littlejup
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,752 Elo+
Party 1
Tyr
Tyr
Pfunkadellic
Tyr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,700 Elo+
Party 1
Thoth
Thoth
SadiztikAbyss
Thoth
Level 15
God Stats
2W - 2L
1,267 SR
Queue Stats
63W - 71L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 5
15,254
587
17,733
40,383
21,447
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 7 / 1
13,803
531
9,423
18,274
8,947
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Stoppro
Heimdallr
20
3 / 8 / 8
13,980
538
15,368
23,421
13,752
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
iDeltaOmega
Achilles
20
14 / 3 / 1
16,247
625
19,548
25,143
26,019
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
2 / 3 / 4
12,173
468
4,847
15,891
12,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aninukie
Gilgamesh
20
13 / 7 / 2
16,282
626
34,196
30,262
17,751
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
6 / 6 / 8
14,338
551
26,898
26,539
8,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
Littlejup
Sobek
7
0 / 4 / 4
7,610
293
763
4,820
3,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes

Shoes

+6%
Movement Speed

8
0 / 5 / 0
7,568
291
1,324
7,411
2,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
6 / 8 / 5
12,932
497
15,411
16,452
5,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
44
30
Kills
25
25
Deaths
30
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
4
5
2.13
L
Gilgamesh
Aninukie
Gilgamesh
13
7
2
2
L
6
6
8
1.67
L
Sobek
Littlejup
Sobek
0
4
4
0.5
W
5
7
1
0.79
L
0
5
0
0
L
6
8
5
1.06
W
Heimdallr
Stoppro
Heimdallr
3
8
8
0.88
W
Achilles
iDeltaOmega
Achilles
14
3
1
4.83
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,919
Damage
78,592
123,112
Taken
85,484
83,100
Mitigated
37,851
50,293
Healing
15,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,733
5,641
0
18,851
40,383
21,447
3,055
3,638
36,549
0
116,889
L
Gilgamesh
Aninukie
Gilgamesh
34,196
12,800
0
3,738
30,262
17,751
0
6,246
23,700
0
138,163
L
26,898
13,645
0
8,975
26,539
8,716
392
5,332
20,956
0
126,131
L
Sobek
Littlejup
Sobek
763
37
0
377
4,820
3,680
0
818
4,002
5,774
0
W
9,423
512
0
7,094
18,274
8,947
2,258
3,347
14,569
92,322
0
L
1,324
234
0
1,306
7,411
2,157
0
0
7,411
0
16,246
L
15,411
1,247
0
1,046
16,452
5,547
416
1,874
14,388
71,369
0
W
Heimdallr
Stoppro
Heimdallr
15,368
6,186
0
7,048
23,421
13,752
3,040
4,705
18,550
0
98,504
W
Achilles
iDeltaOmega
Achilles
19,548
6,585
0
8,367
25,143
26,019
5,029
2,364
22,698
0
119,015
W
4,847
842
4,144
4,789
15,891
12,935
719
1,207
14,572
27,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,457
Gold Earned
58,730
768
Minions Killed
566
0
Camps Cleared
0
2,344,364
Distance Traveled
1,739,722
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
15,254
587
188
7
0
499,055
5
L
Gilgamesh
16,282
626
182
7
0
552,468
2
L
Anhur
14,338
551
184
7
0
434,083
1
L
Sobek
7,610
293
11
0
0
163,915
1
W
Anubis
13,803
531
154
6
0
427,107
0
L
Tyr
7,568
291
33
1
0
153,442
0
L
Thoth
12,932
497
156
6
0
435,814
4
W
Heimdallr
13,980
538
161
6
0
408,572
3
W
Achilles
16,247
625
214
8
0
526,851
4
W
Yemoja
12,173
468
51
2
0
482,779
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role