Player Matchup

Merlin
Merlin
 
Merlin
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Fridaygeymin
Heimdallr
Level 59
God Stats
1W - 1L
1,756 SR
Queue Stats
73W - 76L
1,484 Elo+
Solo
Cu Chulainn
Cu Chulainn
IrvMcBuckets
Cu Chulainn
Level 123
God Stats
12W - 11L
1,632 SR
Queue Stats
227W - 191L
1,542 Elo+
Party 1
Pele
Pele
denquino7
Pele
Level 102
God Stats
16W - 16L
1,418 SR
Queue Stats
103W - 103L
1,500 Elo+
Party 1
Khepri
Khepri
evi1 joker
Khepri
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,438 Elo+
Party 1
Team Averages
Level 73
1,561 SR
1,493 Elo+

VS

Team Averages
Level 96
1,680 SR
1,508 Elo+
Chang'e
Chang'e
CHAR-B-QUE
Chang'e
Level 120
God Stats
58W - 37L
1,606 SR
Queue Stats
702W - 678L
1,455 Elo+
Solo
Cupid
Cupid
DeviantDest
Cupid
Level 44
God Stats
2W - 0L
1,705 SR
Queue Stats
141W - 149L
1,496 Elo+
Party 2
Tiamat
Tiamat
HittinItRa
Tiamat
Level 67
God Stats
5W - 3L
1,877 SR
Queue Stats
464W - 548L
1,485 Elo+
Party 2
Ares
Ares
RARPK
Ares
Level 124
God Stats
4W - 1L
1,500 SR
Queue Stats
17W - 14L
1,598 Elo+
Solo
Gilgamesh
Gilgamesh
iOneSwipe
Gilgamesh
Level 127
God Stats
16W - 8L
1,712 SR
Queue Stats
234W - 267L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
1 / 2 / 3
9,888
494
6,339
10,406
3,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
Fridaygeymin
Heimdallr
13
4 / 6 / 4
8,434
422
8,383
13,081
4,489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
IrvMcBuckets
Cu Chulainn
16
3 / 6 / 1
9,741
487
11,546
18,332
10,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Pele
17
12 / 6 / 2
11,085
554
15,237
18,336
6,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
evi1 joker
Khepri
13
0 / 3 / 6
8,524
426
5,161
10,185
7,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CHAR-B-QUE
Chang'e
18
5 / 3 / 4
11,580
579
11,995
13,674
7,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
2 / 7 / 4
9,831
492
11,131
19,394
6,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
HittinItRa
Tiamat
19
4 / 2 / 3
11,871
594
11,774
10,433
7,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
RARPK
Ares
16
5 / 4 / 6
10,768
538
10,191
16,877
14,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
iOneSwipe
Gilgamesh
16
7 / 4 / 4
10,613
531
8,968
13,703
5,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
44
20
Kills
23
23
Deaths
20
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
3
1.25
W
Chang'e
CHAR-B-QUE
Chang'e
5
3
4
2.33
W
2
7
4
0.57
L
Heimdallr
Fridaygeymin
Heimdallr
4
6
4
1
W
Tiamat
HittinItRa
Tiamat
4
2
3
2.75
L
Cu Chulainn
IrvMcBuckets
Cu Chulainn
3
6
1
0.58
W
Ares
RARPK
Ares
5
4
6
2
L
Pele
12
6
2
2.17
L
Khepri
evi1 joker
Khepri
0
3
6
1
W
Gilgamesh
iOneSwipe
Gilgamesh
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,666
Damage
54,059
70,340
Taken
74,081
33,001
Mitigated
42,625
15,258
Healing
25,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,339
449
0
2,161
10,406
3,681
0
5,695
4,279
83,485
0
W
Chang'e
CHAR-B-QUE
Chang'e
11,995
903
1,060
7,660
13,674
7,885
1,303
907
12,767
74,799
0
W
11,131
5,216
578
9,212
19,394
6,906
3,086
3,409
15,985
0
60,161
L
Heimdallr
Fridaygeymin
Heimdallr
8,383
2,656
0
2,869
13,081
4,489
0
4,843
8,168
0
42,569
W
Tiamat
HittinItRa
Tiamat
11,774
692
0
2,918
10,433
7,483
569
4,004
6,429
79,204
0
L
Cu Chulainn
IrvMcBuckets
Cu Chulainn
11,546
1,255
0
3,136
18,332
10,844
0
10,861
6,823
8,701
54,796
W
Ares
RARPK
Ares
10,191
565
0
3,357
16,877
14,523
485
3,050
13,827
34,911
0
L
Pele
15,237
3,211
0
5,052
18,336
6,695
0
6,979
11,003
0
67,118
L
Khepri
evi1 joker
Khepri
5,161
317
420
1,620
10,185
7,292
0
4,009
6,107
24,281
0
W
Gilgamesh
iOneSwipe
Gilgamesh
8,968
1,820
0
277
13,703
5,828
1,308
1,755
11,948
0
54,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,672
Gold Earned
54,663
481
Minions Killed
557
0
Camps Cleared
0
1,858,441
Distance Traveled
1,853,650
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,888
494
160
8
0
358,510
4
W
Chang'e
11,580
579
145
7
0
327,971
2
W
Cupid
9,831
492
95
5
0
330,104
0
L
Heimdallr
8,434
422
65
3
0
361,104
0
W
Tiamat
11,871
594
184
9
0
376,904
3
L
Cu Chulainn
9,741
487
125
6
0
338,654
0
W
Ares
10,768
538
56
3
0
411,567
0
L
Pele
11,085
554
103
5
0
395,984
0
L
Khepri
8,524
426
28
1
0
404,189
3
W
Gilgamesh
10,613
531
77
4
0
407,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role