Player Matchup

Hercules
Hercules
CarpeTempore1
Hercules
Level 152
God Stats
6W - 8L
1,449 SR
Queue Stats
501W - 448L
1,510 Elo+
Party 2
Zhong Kui
Zhong Kui
IdontsuckISOOK
Zhong Kui
Level 66
God Stats
19W - 18L
1,666 SR
Queue Stats
267W - 209L
1,648 Elo+
Party 1
Poseidon
Poseidon
Yoshiking
Poseidon
Level 142
God Stats
30W - 34L
1,638 SR
Queue Stats
222W - 186L
1,653 Elo+
Party 1
Cabrakan
Cabrakan
naquone
Cabrakan
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
169W - 127L
1,606 Elo+
Party 2
Ratatoskr
Ratatoskr
sexandcandy
Ratatoskr
Level 158
God Stats
1W - 1L
1,732 SR
Queue Stats
16W - 25L
1,552 Elo+
Solo
Team Averages
Level 136
1,597 SR
1,594 Elo+

VS

Team Averages
Level 129
1,641 SR
1,653 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AFUZZYPANDA32
Neith
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 35L
1,798 Elo+
Party 3
Odin
Odin
ArkhanTheBlack
Odin
Level 156
God Stats
63W - 16L
1,925 SR
Queue Stats
159W - 49L
1,753 Elo+
Party 3
Gilgamesh
Gilgamesh
Cocopie8
Gilgamesh
Level 144
God Stats
18W - 7L
1,783 SR
Queue Stats
197W - 88L
1,713 Elo+
Party 3
Scylla
Scylla
Theraviss
Scylla
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CarpeTempore1
Hercules
17
2 / 3 / 5
10,806
675
6,134
18,982
22,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Zhong Kui
IdontsuckISOOK
Zhong Kui
17
4 / 1 / 4
11,047
690
15,734
16,731
16,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
Yoshiking
Poseidon
17
5 / 6 / 3
10,876
680
14,700
11,669
4,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
naquone
Cabrakan
16
1 / 5 / 9
9,908
619
11,149
17,996
25,499
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ratatoskr
sexandcandy
Ratatoskr
16
0 / 10 / 3
9,249
578
5,774
16,260
11,555
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
7 / 2 / 14
13,705
857
13,867
15,164
16,582
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
2 / 2 / 10
11,602
725
11,248
11,864
5,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 1 / 19
11,445
715
9,322
14,600
14,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gilgamesh
Cocopie8
Gilgamesh
18
12 / 6 / 11
15,072
942
24,074
21,442
21,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Scylla
Theraviss
Scylla
18
2 / 1 / 8
10,929
683
15,357
5,091
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
87
12
Kills
25
25
Deaths
12
24
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
2
14
7
W
2
2
10
3.5
W
2
1
19
11.5
L
Hercules
CarpeTempore1
Hercules
2
3
5
1.5
W
Gilgamesh
Cocopie8
Gilgamesh
12
6
11
2.92
L
Zhong Kui
IdontsuckISOOK
Zhong Kui
4
1
4
6
W
Scylla
Theraviss
Scylla
2
1
8
6
L
Poseidon
Yoshiking
Poseidon
5
6
3
1.08
L
Cabrakan
naquone
Cabrakan
1
5
9
1.1
L
Ratatoskr
sexandcandy
Ratatoskr
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,491
Damage
73,868
81,638
Taken
68,161
80,332
Mitigated
59,787
13,487
Healing
17,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,867
322
2,807
4,593
15,164
16,582
2
10,693
4,381
43,847
0
W
11,248
6,632
0
3,995
11,864
5,151
1,339
6,953
4,811
0
63,967
W
9,322
2,665
0
1,318
14,600
14,625
90
8,997
5,507
0
31,415
L
Hercules
CarpeTempore1
Hercules
6,134
1,059
0
6,788
18,982
22,279
0
7,673
11,056
0
27,900
W
Gilgamesh
Cocopie8
Gilgamesh
24,074
6,478
0
3,736
21,442
21,650
0
13,764
7,415
169
33,746
L
Zhong Kui
IdontsuckISOOK
Zhong Kui
15,734
1,044
276
4,624
16,731
16,164
0
6,424
10,110
38,014
0
W
Scylla
Theraviss
Scylla
15,357
440
0
759
5,091
1,779
1,708
1,495
3,596
43,571
0
L
Poseidon
Yoshiking
Poseidon
14,700
1,721
0
279
11,669
4,835
264
3,148
8,371
45,216
0
L
Cabrakan
naquone
Cabrakan
11,149
1,563
714
806
17,996
25,499
0
6,164
11,550
19,615
0
L
Ratatoskr
sexandcandy
Ratatoskr
5,774
114
0
0
16,260
11,555
0
5,143
10,936
0
35,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,886
Gold Earned
62,753
310
Minions Killed
347
10
Camps Cleared
7
1,429,390
Distance Traveled
1,545,552
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,705
857
72
5
1
319,192
4
W
Neith
11,602
725
135
8
1
269,693
3
W
Odin
11,445
715
39
2
2
348,630
1
L
Hercules
10,806
675
60
4
1
292,503
1
W
Gilgamesh
15,072
942
17
1
1
297,151
3
L
Zhong Kui
11,047
690
66
4
2
308,207
6
W
Scylla
10,929
683
84
5
2
310,886
7
L
Poseidon
10,876
680
82
5
4
271,360
1
L
Cabrakan
9,908
619
27
2
0
297,816
0
L
Ratatoskr
9,249
578
75
5
3
259,504
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role