Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Bagelodon
Ra
Level 8
God Stats
2W - 5L
1,500 SR
Queue Stats
6W - 6L
1,348 Elo+
Party 2
Ao Kuang
Ao Kuang
Hornet1173
Ao Kuang
Level 28
God Stats
37W - 27L
1,627 SR
Queue Stats
159W - 109L
1,617 Elo+
Solo
Horus
Horus
Inuk0r0
Horus
Level 38
God Stats
11W - 9L
1,533 SR
Queue Stats
139W - 123L
1,580 Elo+
Party 2
Bakasura
Bakasura
headbuzz
Bakasura
Level 28
God Stats
1W - 0L
1,339 SR
Queue Stats
20W - 10L
1,668 Elo+
Solo
Team Averages
Level 26
1,500 SR
1,543 Elo+

VS

Team Averages
Level 21
1,561 SR
1,561 Elo+
Cupid
Cupid
PlantLaddy
Cupid
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,502 Elo+
Solo
Ne Zha
Ne Zha
Stxrmely
Ne Zha
Level 27
God Stats
16W - 13L
1,575 SR
Queue Stats
92W - 88L
1,526 Elo+
Solo
Danzaburou
Danzaburou
Yodinhiem
Danzaburou
Level 25
God Stats
10W - 12L
1,506 SR
Queue Stats
65W - 69L
1,522 Elo+
Party 1
Ymir
Ymir
feddywAWP
Ymir
Level 21
God Stats
1W - 3L
1,497 SR
Queue Stats
34W - 32L
1,572 Elo+
Party 1
Thoth
Thoth
neverComeDwn
Thoth
Level 19
God Stats
1W - 1L
1,727 SR
Queue Stats
71W - 36L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
3 / 2 / 5
6,056
606
4,023
5,645
1,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 4 / 3
5,048
505
3,446
4,509
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ao Kuang
Hornet1173
Ao Kuang
12
5 / 0 / 0
6,528
653
4,415
6,043
1,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
Inuk0r0
Horus
8
2 / 2 / 6
5,693
569
3,319
8,922
4,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bakasura
headbuzz
Bakasura
10
3 / 3 / 1
5,938
594
2,569
6,431
2,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
8
1 / 4 / 2
4,880
488
1,861
5,235
1,083
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ne Zha
Stxrmely
Ne Zha
11
4 / 0 / 3
6,022
602
4,092
6,011
1,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Yodinhiem
Danzaburou
9
2 / 5 / 1
5,337
534
4,188
6,197
2,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
8
0 / 2 / 2
4,660
466
1,670
4,395
1,680
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
4 / 3 / 2
5,777
578
5,911
4,591
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
14
Kills
11
11
Deaths
14
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
3
2
5
2.75
W
1
4
3
0.63
W
Ao Kuang
Hornet1173
Ao Kuang
5
0
0
5
W
Horus
Inuk0r0
Horus
2
2
6
2.5
L
Cupid
1
4
2
0.5
L
Ne Zha
Stxrmely
Ne Zha
4
0
3
5.5
L
Danzaburou
Yodinhiem
Danzaburou
2
5
1
0.5
L
Ymir
0
2
2
0.5
W
Bakasura
headbuzz
Bakasura
3
3
1
1.17
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,772
Damage
17,722
31,550
Taken
26,429
11,800
Mitigated
7,839
12,303
Healing
6,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
4,023
1,443
0
1,605
5,645
1,680
515
1,472
4,173
0
35,426
W
3,446
384
203
140
4,509
1,218
170
1,417
3,092
18,687
0
W
Ao Kuang
Hornet1173
Ao Kuang
4,415
495
0
4,855
6,043
1,865
900
0
6,043
28,579
0
W
Horus
Inuk0r0
Horus
3,319
1,735
514
3,071
8,922
4,752
0
2,606
6,316
0
8,977
L
Cupid
1,861
1,153
69
1,296
5,235
1,083
0
592
4,605
0
18,020
L
Ne Zha
Stxrmely
Ne Zha
4,092
1,795
0
2,526
6,011
1,765
0
1,657
4,230
0
28,928
L
Danzaburou
Yodinhiem
Danzaburou
4,188
2,184
0
257
6,197
2,212
219
4,241
1,892
0
19,312
L
Ymir
1,670
535
0
1,228
4,395
1,680
280
309
4,046
15,592
0
W
Bakasura
headbuzz
Bakasura
2,569
2,167
0
1,915
6,431
2,285
389
2,086
4,345
0
19,794
L
5,911
155
0
885
4,591
1,099
0
668
3,795
27,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,263
Gold Earned
26,676
245
Minions Killed
205
0
Camps Cleared
0
884,483
Distance Traveled
931,251
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,056
606
76
8
0
153,583
2
W
Ra
5,048
505
48
5
0
186,619
1
W
Ao Kuang
6,528
653
53
5
0
174,160
2
W
Horus
5,693
569
9
1
0
170,789
3
L
Cupid
4,880
488
31
3
0
166,283
0
L
Ne Zha
6,022
602
57
6
0
234,275
1
L
Danzaburou
5,337
534
41
4
0
182,623
0
L
Ymir
4,660
466
31
3
0
206,154
0
W
Bakasura
5,938
594
59
6
0
199,332
0
L
Thoth
5,777
578
45
5
0
141,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role