Player Matchup

He Bo
He Bo
Platinum II
GlazeyB
He Bo
Platinum II
Level 160
God Stats
10W - 0L
2,046 SR
Queue Stats
25W - 3L
2,203 MMR
Party 1
Chaac
Chaac
Platinum II
Shay
Chaac
Platinum II
Level 137
God Stats
50W - 11L
1,957 SR
Queue Stats
63W - 18L
2,203 MMR
Party 1
Cupid
Cupid
Platinum IV
sumitb
Cupid
Platinum IV
Level 160
God Stats
13W - 0L
1,954 SR
Queue Stats
25W - 2L
2,096 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 152
1,986 SR
2,167 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 77
1,565 SR
1,707 MMR
Anubis
Anubis
Gold IV
CaptainOktober
Anubis
Gold IV
Level 64
God Stats
1W - 1L
1,512 SR
Queue Stats
35W - 44L
1,606 MMR
Solo
Anhur
Anhur
Platinum III
Divectrix
Anhur
Platinum III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Platinum I
Redwoodchair
Guan Yu
Platinum I
Level 45
God Stats
30W - 26L
1,683 SR
Queue Stats
140W - 147L
2,015 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GlazeyB
He Bo
15
9 / 2 / 8
11,374
948
18,192
8,269
2,315
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
Shay
Chaac
14
4 / 1 / 15
10,667
889
7,041
12,549
8,701
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cupid
sumitb
Cupid
14
6 / 2 / 9
10,894
908
11,557
9,160
2,638
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
PersephoneThothTiamatAphroditeFenrir

VS

Bans
DanzaburouNoxAthenaMerlinSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 3
8,077
673
5,734
9,021
4,492
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
Divectrix
Anhur
11
3 / 8 / 2
8,991
749
8,223
14,932
5,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Guan Yu
Redwoodchair
Guan Yu
11
1 / 5 / 3
8,184
682
3,774
18,359
14,622
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
19
Kills
5
5
Deaths
19
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
L
Anhur
Divectrix
Anhur
3
8
2
0.5
W
He Bo
GlazeyB
He Bo
9
2
8
6.5
L
Guan Yu
Redwoodchair
Guan Yu
1
5
3
0.5
W
Chaac
Shay
Chaac
4
1
15
11.5
W
Cupid
sumitb
Cupid
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,790
Damage
17,731
29,978
Taken
42,312
13,654
Mitigated
24,198
6,776
Healing
8,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,734
331
0
1,582
9,021
4,492
0
4,394
4,627
26,040
0
L
Anhur
Divectrix
Anhur
8,223
4,804
0
2,353
14,932
5,084
0
6,995
7,937
0
40,680
W
He Bo
GlazeyB
He Bo
18,192
1,760
0
1,217
8,269
2,315
1,338
631
7,563
57,221
0
L
Guan Yu
Redwoodchair
Guan Yu
3,774
437
1,401
2,972
18,359
14,622
0
6,917
11,442
0
14,821
W
Chaac
Shay
Chaac
7,041
501
0
4,208
12,549
8,701
791
2,251
10,098
0
27,268
W
Cupid
sumitb
Cupid
11,557
6,592
492
859
9,160
2,638
535
3,187
5,855
0
51,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,935
Gold Earned
25,252
178
Minions Killed
128
0
Camps Cleared
0
749,862
Distance Traveled
630,064
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,077
673
37
3
0
196,085
2
L
Anhur
8,991
749
74
6
0
191,499
3
W
He Bo
11,374
948
88
7
0
239,302
1
L
Guan Yu
8,184
682
17
1
0
242,480
4
W
Chaac
10,667
889
17
1
0
271,902
4
W
Cupid
10,894
908
73
6
0
238,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role