Player Matchup

Heimdallr
Heimdallr
adamdlc
Heimdallr
Level 82
God Stats
52W - 45L
1,520 SR
Queue Stats
286W - 352L
1,379 Elo+
Solo
Set
Set
dragonight2002
Set
Level 133
God Stats
4W - 4L
1,568 SR
Queue Stats
89W - 82L
1,803 Elo+
Solo
Chang'e
Chang'e
halo055
Chang'e
Level 159
God Stats
6W - 7L
1,516 SR
Queue Stats
368W - 441L
1,550 Elo+
Solo
Team Averages
Level 125
1,535 SR
1,578 Elo+

VS

Team Averages
Level 66
1,414 SR
1,506 Elo+
Scylla
Scylla
JUNGLFEEVR
Scylla
Level 88
God Stats
2W - 8L
1,227 SR
Queue Stats
108W - 127L
1,567 Elo+
Solo
Kuzenbo
Kuzenbo
TheScottTrot
Kuzenbo
Level 85
God Stats
2W - 3L
1,390 SR
Queue Stats
16W - 21L
1,477 Elo+
Solo
Rama
Rama
Wes4x
Rama
Level 25
God Stats
68W - 46L
1,623 SR
Queue Stats
458W - 417L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
adamdlc
Heimdallr
16
5 / 7 / 6
12,583
629
15,180
14,989
6,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
8 / 8 / 4
13,507
675
13,809
21,943
10,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
halo055
Chang'e
15
1 / 7 / 8
11,870
594
13,415
18,516
9,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JUNGLFEEVR
Scylla
17
4 / 4 / 16
13,622
681
12,204
13,908
4,794
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
TheScottTrot
Kuzenbo
16
2 / 6 / 16
12,553
628
10,970
23,427
32,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
Wes4x
Rama
20
16 / 4 / 4
15,519
776
18,977
15,894
6,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
14
Kills
22
22
Deaths
14
18
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Scylla
JUNGLFEEVR
Scylla
4
4
16
3
W
Kuzenbo
TheScottTrot
Kuzenbo
2
6
16
1.67
W
Rama
Wes4x
Rama
16
4
4
4.5
L
Heimdallr
adamdlc
Heimdallr
5
7
6
1.14
L
8
8
4
1.25
L
Chang'e
halo055
Chang'e
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,404
Damage
42,151
55,448
Taken
53,229
26,134
Mitigated
43,596
13,691
Healing
10,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
JUNGLFEEVR
Scylla
12,204
901
0
4,937
13,908
4,794
744
5,333
8,575
63,164
0
W
Kuzenbo
TheScottTrot
Kuzenbo
10,970
4,813
0
2,533
23,427
32,641
629
4,795
18,632
29,730
0
W
Rama
Wes4x
Rama
18,977
15,059
0
2,612
15,894
6,161
2,472
3,340
12,554
0
63,415
L
Heimdallr
adamdlc
Heimdallr
15,180
7,388
0
1,513
14,989
6,024
251
7,617
7,372
0
58,821
L
13,809
6,506
0
3,601
21,943
10,133
0
7,196
14,747
0
80,949
L
Chang'e
halo055
Chang'e
13,415
364
1,976
6,601
18,516
9,977
390
8,851
9,665
57,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,960
Gold Earned
41,694
246
Minions Killed
193
0
Camps Cleared
0
924,273
Distance Traveled
1,191,313
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,622
681
83
4
0
378,911
5
W
Kuzenbo
12,553
628
15
1
0
426,205
4
W
Rama
15,519
776
95
5
0
386,197
4
L
Heimdallr
12,583
629
75
4
0
308,957
0
L
Set
13,507
675
90
5
0
292,000
2
L
Chang'e
11,870
594
81
4
0
323,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role