Player Matchup

Nox
Nox
Ladell_Nox_Main
Nox
Level 25
God Stats
33W - 22L
1,618 SR
Queue Stats
35W - 26L
1,608 Elo+
Solo
Hel
Hel
SlowedChimera56
Hel
Level 28
God Stats
2W - 3L
1,628 SR
Queue Stats
313W - 336L
1,493 Elo+
Party 2
Hachiman
Hachiman
TechnoCat27
Hachiman
Level 17
God Stats
15W - 17L
1,560 SR
Queue Stats
234W - 269L
1,442 Elo+
Party 2
King Arthur
King Arthur
dontknowme903
King Arthur
Level 12
God Stats
38W - 37L
1,601 SR
Queue Stats
182W - 233L
1,344 Elo+
Party 2
Ravana
Ravana
lazyhero545
Ravana
Level 24
God Stats
0W - 2L
1,271 SR
Queue Stats
205W - 233L
1,433 Elo+
Party 2
Team Averages
Level 21
1,536 SR
1,464 Elo+

VS

Team Averages
Level 23
1,673 SR
1,586 Elo+
Chang'e
Chang'e
Autuitomn
Chang'e
Level 4
God Stats
3W - 0L
1,874 SR
Queue Stats
7W - 2L
1,733 Elo+
Party 1
Baron Samedi
Baron Samedi
Blooperbob
Baron Samedi
Level 28
God Stats
4W - 3L
1,493 SR
Queue Stats
123W - 117L
1,620 Elo+
Solo
Nemesis
Nemesis
Kabitsu
Nemesis
Level 28
God Stats
4W - 1L
1,838 SR
Queue Stats
72W - 52L
1,605 Elo+
Solo
Apollo
Apollo
TheFinesseKid56
Apollo
Level 28
God Stats
15W - 11L
1,660 SR
Queue Stats
113W - 122L
1,624 Elo+
Party 1
Cthulhu
Cthulhu
catherrrin
Cthulhu
Level 27
God Stats
8W - 6L
1,500 SR
Queue Stats
320W - 360L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,597
447
6,536
7,059
3,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 7 / 4
7,415
436
3,702
15,208
10,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
TechnoCat27
Hachiman
13
3 / 3 / 2
7,763
457
9,850
12,908
3,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
dontknowme903
King Arthur
12
0 / 5 / 1
7,392
435
5,185
14,624
7,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ravana
12
3 / 5 / 2
7,825
460
4,116
9,874
4,904
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Autuitomn
Chang'e
15
6 / 4 / 5
8,926
525
8,756
11,112
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Baron Samedi
Blooperbob
Baron Samedi
17
4 / 0 / 7
9,951
585
8,569
7,269
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nemesis
Kabitsu
Nemesis
16
3 / 1 / 7
9,624
566
8,515
10,691
5,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 2 / 6
9,217
542
9,531
11,775
5,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
catherrrin
Cthulhu
15
6 / 1 / 2
9,270
545
8,258
12,888
10,298
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
7
Kills
23
23
Deaths
8
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Autuitomn
Chang'e
6
4
5
2.13
W
Baron Samedi
Blooperbob
Baron Samedi
4
0
7
7.5
W
Nemesis
Kabitsu
Nemesis
3
1
7
6.5
L
1
3
0
0.33
L
0
7
4
0.29
L
Hachiman
TechnoCat27
Hachiman
3
3
2
1.33
W
4
2
6
3.5
W
Cthulhu
catherrrin
Cthulhu
6
1
2
7
L
King Arthur
dontknowme903
King Arthur
0
5
1
0.1
L
Ravana
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,389
Damage
43,629
59,673
Taken
53,735
28,875
Mitigated
27,107
17,144
Healing
23,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Autuitomn
Chang'e
8,756
1,039
1,664
4,452
11,112
3,354
1,643
2,216
8,896
37,931
0
W
Baron Samedi
Blooperbob
Baron Samedi
8,569
422
1,440
4,110
7,269
3,207
0
3,280
3,989
64,557
0
W
Nemesis
Kabitsu
Nemesis
8,515
4,241
0
5,269
10,691
5,130
157
2,456
8,210
0
67,549
L
6,536
175
0
670
7,059
3,014
312
2,737
4,155
47,259
0
L
3,702
486
1,272
3,222
15,208
10,099
0
6,388
8,339
26,540
0
L
Hachiman
TechnoCat27
Hachiman
9,850
4,833
338
5,678
12,908
3,474
476
2,934
9,686
0
51,513
W
9,531
4,400
0
3,915
11,775
5,118
1,832
1,456
10,319
0
57,026
W
Cthulhu
catherrrin
Cthulhu
8,258
772
0
2,520
12,888
10,298
99
830
11,759
43,024
0
L
King Arthur
dontknowme903
King Arthur
5,185
592
0
4,022
14,624
7,384
824
7,630
6,940
0
32,351
L
Ravana
4,116
891
0
1,942
9,874
4,904
0
4,628
4,970
0
39,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,992
Gold Earned
46,988
374
Minions Killed
479
0
Camps Cleared
0
1,405,037
Distance Traveled
1,720,999
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,926
525
71
4
0
315,662
3
W
Baron Samedi
9,951
585
122
7
0
353,569
2
W
Nemesis
9,624
566
110
6
0
403,620
7
L
Nox
7,597
447
98
6
0
275,657
4
L
Hel
7,415
436
45
3
0
263,424
1
L
Hachiman
7,763
457
85
5
0
258,732
2
W
Apollo
9,217
542
93
5
0
312,807
5
W
Cthulhu
9,270
545
83
5
0
335,341
0
L
King Arthur
7,392
435
67
4
0
315,847
0
L
Ravana
7,825
460
79
5
0
291,377
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role