Player Matchup

Hercules
Hercules
Berruga78
Hercules
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
ELxDESTRUCTOR385
Ra
Level 17
God Stats
1W - 0L
1,795 SR
Queue Stats
25W - 14L
1,597 Elo+
Party 3
Chaac
Chaac
GruntSecineitor
Chaac
Level 64
God Stats
22W - 23L
1,551 SR
Queue Stats
53W - 54L
1,512 Elo+
Party 1
Olorun
Olorun
JuanitoMancito
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,795 Elo+
Party 1
Susano
Susano
Susano96
Susano
Level 2
God Stats
5W - 1L
1,700 SR
Queue Stats
32W - 9L
1,500 Elo+
Party 3
Team Averages
Level 32
1,609 SR
1,581 Elo+

VS

Team Averages
Level 16
1,439 SR
1,386 Elo+
Thoth
Thoth
 
Thoth
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Heinnz
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,308 Elo+
Party 2
Chiron
Chiron
MosesLeMoose
Chiron
Level 7
God Stats
1W - 6L
1,294 SR
Queue Stats
3W - 10L
1,280 Elo+
Party 2
Hel
Hel
UhhKing
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,341 Elo+
Party 2
Da Ji
Da Ji
glegle
Da Ji
Level 18
God Stats
9W - 29L
1,401 SR
Queue Stats
148W - 142L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Berruga78
Hercules
18
6 / 0 / 30
11,161
1,116
12,916
13,181
9,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
9 / 2 / 19
10,430
1,043
13,645
6,734
2,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 2 / 29
10,655
1,066
13,645
10,577
9,332
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

17
2 / 2 / 28
10,091
1,009
7,877
4,941
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Susano96
Susano
18
20 / 0 / 14
12,953
1,295
24,282
7,704
3,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

336

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
0 / 7 / 2
8,199
820
5,544
12,510
4,187
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Heinnz
Bacchus
14
0 / 7 / 4
8,423
842
7,335
16,791
15,942
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
14
1 / 9 / 4
8,803
880
7,508
18,405
7,443
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
14
0 / 13 / 4
8,580
858
4,091
16,920
7,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Da Ji
glegle
Da Ji
15
4 / 5 / 2
9,479
948
6,471
13,643
6,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
21
41
Kills
5
6
Deaths
41
120
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
7
2
0.14
W
Hercules
Berruga78
Hercules
6
0
30
21
W
9
2
19
9.25
W
4
2
29
9.25
L
Bacchus
Heinnz
Bacchus
0
7
4
0.29
W
2
2
28
8
L
Chiron
1
9
4
0.33
W
Susano
Susano96
Susano
20
0
14
27
L
Hel
0
13
4
0.15
L
Da Ji
glegle
Da Ji
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,365
Damage
30,949
43,137
Taken
78,269
27,152
Mitigated
41,011
12,185
Healing
3,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,544
481
0
0
12,510
4,187
0
3,005
9,380
13,325
0
W
Hercules
Berruga78
Hercules
12,916
2,784
0
2,370
13,181
9,714
0
5,669
7,512
0
22,030
W
13,645
981
1,570
1,488
6,734
2,579
0
2,727
4,007
31,651
0
W
13,645
2,865
0
3,842
10,577
9,332
0
2,747
6,626
0
37,694
L
Bacchus
Heinnz
Bacchus
7,335
794
0
298
16,791
15,942
0
5,664
10,941
25,726
0
W
7,877
4,562
1,423
1,492
4,941
1,566
0
2,075
2,011
25,479
0
L
Chiron
7,508
4,800
650
718
18,405
7,443
0
4,948
13,282
0
24,071
W
Susano
Susano96
Susano
24,282
7,105
0
0
7,704
3,961
0
3,752
3,952
0
30,449
L
Hel
4,091
2,307
0
967
16,920
7,327
0
3,802
12,993
12,686
0
L
Da Ji
glegle
Da Ji
6,471
578
59
313
13,643
6,112
0
4,103
9,490
0
19,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,290
Gold Earned
43,484
184
Minions Killed
128
8
Camps Cleared
4
975,804
Distance Traveled
761,979
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,199
820
18
2
1
153,196
0
W
Hercules
11,161
1,116
25
3
1
232,852
2
W
Ra
10,430
1,043
49
5
1
181,982
0
W
Chaac
10,655
1,066
57
6
0
193,714
0
L
Bacchus
8,423
842
29
3
0
133,849
0
W
Olorun
10,091
1,009
40
4
3
170,583
0
L
Chiron
8,803
880
41
4
2
150,067
0
W
Susano
12,953
1,295
13
1
3
196,673
1
L
Hel
8,580
858
19
2
0
146,006
2
L
Da Ji
9,479
948
21
2
1
178,861
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role