Player Matchup

Izanami
Izanami
NataliaVirru
Izanami
Level 129
God Stats
2W - 1L
1,673 SR
Queue Stats
65W - 49L
1,626 Elo+
Party 2
Merlin
Merlin
SkorpionBlack6
Merlin
Level 143
God Stats
6W - 5L
1,840 SR
Queue Stats
267W - 192L
1,683 Elo+
Party 2
Gilgamesh
Gilgamesh
XxSnakeZombiexX
Gilgamesh
Level 141
God Stats
10W - 3L
1,755 SR
Queue Stats
283W - 201L
1,655 Elo+
Party 2
Sylvanus
Sylvanus
xTHExMOPEDx
Sylvanus
Level 147
God Stats
4W - 4L
1,500 SR
Queue Stats
319W - 286L
1,671 Elo+
Solo
Nemesis
Nemesis
z3lk0va
Nemesis
Level 125
God Stats
5W - 6L
1,572 SR
Queue Stats
372W - 304L
1,622 Elo+
Solo
Team Averages
Level 137
1,668 SR
1,652 Elo+

VS

Team Averages
Level 136
1,642 SR
1,582 Elo+
Artio
Artio
Astutia
Artio
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,582 Elo+
Party 1
Scylla
Scylla
KokkoNutz
Scylla
Level 155
God Stats
0W - 1L
1,534 SR
Queue Stats
13W - 12L
1,710 Elo+
Party 1
Nemesis
Nemesis
SimplyDBest11
Nemesis
Level 153
God Stats
1W - 2L
1,833 SR
Queue Stats
33W - 33L
1,561 Elo+
Party 1
Rama
Rama
YoMama 5527
Rama
Level 153
God Stats
1W - 1L
1,790 SR
Queue Stats
17W - 22L
1,583 Elo+
Party 1
Achilles
Achilles
ZzSoloKingzZ
Achilles
Level 68
God Stats
0W - 2L
1,554 SR
Queue Stats
15W - 25L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NataliaVirru
Izanami
20
7 / 5 / 6
14,869
620
18,649
18,736
7,626
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
9 / 1 / 11
14,161
590
22,082
11,320
5,160
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
XxSnakeZombiexX
Gilgamesh
20
7 / 1 / 8
14,211
592
12,800
16,752
10,246
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sylvanus
xTHExMOPEDx
Sylvanus
17
2 / 3 / 18
12,792
533
8,178
23,011
23,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
z3lk0va
Nemesis
20
9 / 1 / 15
15,006
625
20,427
22,756
12,881
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Astutia
Artio
13
0 / 8 / 7
9,162
382
6,948
25,439
17,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
KokkoNutz
Scylla
17
3 / 7 / 2
11,112
463
10,470
14,717
4,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
20
4 / 4 / 5
12,208
509
11,704
20,962
12,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 8 / 1
11,121
463
10,645
23,712
7,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
ZzSoloKingzZ
Achilles
17
1 / 7 / 1
10,596
442
8,549
22,784
19,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
27
34
Kills
11
11
Deaths
34
58
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artio
Astutia
Artio
0
8
7
0.44
L
Scylla
KokkoNutz
Scylla
3
7
2
0.57
W
Izanami
NataliaVirru
Izanami
7
5
6
2
L
Nemesis
4
4
5
1.63
W
9
1
11
14.5
W
Gilgamesh
XxSnakeZombiexX
Gilgamesh
7
1
8
11
L
3
8
1
0.44
L
Achilles
ZzSoloKingzZ
Achilles
1
7
1
0.21
W
Sylvanus
xTHExMOPEDx
Sylvanus
2
3
18
3.67
W
Nemesis
z3lk0va
Nemesis
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,136
Damage
48,316
92,575
Taken
107,614
58,949
Mitigated
61,013
44,651
Healing
24,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Astutia
Artio
6,948
1,100
1,067
6,923
25,439
17,210
0
10,676
14,603
24,768
0
L
Scylla
KokkoNutz
Scylla
10,470
496
0
969
14,717
4,930
66
4,388
10,329
74,457
0
W
Izanami
NataliaVirru
Izanami
18,649
14,829
0
7,485
18,736
7,626
8,859
2,015
16,671
0
120,178
L
Nemesis
11,704
5,099
0
4,145
20,962
12,317
260
5,336
15,466
0
105,210
W
22,082
2,711
390
4,002
11,320
5,160
2,771
3,505
7,677
113,071
0
W
Gilgamesh
XxSnakeZombiexX
Gilgamesh
12,800
4,083
0
8,765
16,752
10,246
2,219
2,190
14,519
0
87,447
L
10,645
8,530
0
8,170
23,712
7,423
49
2,614
21,018
0
76,279
L
Achilles
ZzSoloKingzZ
Achilles
8,549
1,870
372
3,134
22,784
19,133
0
7,086
15,538
0
73,507
W
Sylvanus
xTHExMOPEDx
Sylvanus
8,178
1,990
4,345
8,342
23,011
23,036
509
7,528
15,145
25,381
0
W
Nemesis
z3lk0va
Nemesis
20,427
11,470
0
11,322
22,756
12,881
4,220
3,274
18,872
0
123,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,039
Gold Earned
54,199
677
Minions Killed
607
0
Camps Cleared
0
2,374,384
Distance Traveled
2,183,215
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,162
382
25
1
0
457,693
9
L
Scylla
11,112
463
144
6
0
386,828
0
W
Izanami
14,869
620
164
7
0
432,602
6
L
Nemesis
12,208
509
166
7
0
514,612
6
W
Merlin
14,161
590
162
7
0
468,712
5
W
Gilgamesh
14,211
592
155
6
0
497,341
6
L
Rama
11,121
463
145
6
0
366,314
4
L
Achilles
10,596
442
127
5
0
457,768
5
W
Sylvanus
12,792
533
25
1
0
440,833
9
W
Nemesis
15,006
625
171
7
0
534,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role