Player Matchup

Ra
Ra
Dadera
Ra
Level 61
God Stats
1W - 3L
1,313 SR
Queue Stats
38W - 60L
1,420 Elo+
Party 1
Fenrir
Fenrir
MoRiArTySKw
Fenrir
Level 19
God Stats
12W - 24L
1,382 SR
Queue Stats
26W - 51L
1,320 Elo+
Solo
Ares
Ares
RoyHemlock
Ares
Level 125
God Stats
15W - 15L
1,497 SR
Queue Stats
245W - 290L
1,469 Elo+
Party 1
Team Averages
Level 68
1,397 SR
1,403 Elo+

VS

Team Averages
Level 68
1,661 SR
1,636 Elo+
Baron Samedi
Baron Samedi
AlphaWolf9410
Baron Samedi
Level 108
God Stats
23W - 19L
1,557 SR
Queue Stats
326W - 431L
1,530 Elo+
Party 2
Ares
Ares
BNguyeninallday
Ares
Level 32
God Stats
5W - 5L
1,564 SR
Queue Stats
129W - 107L
1,537 Elo+
Party 2
Ullr
Ullr
Fraying
Ullr
Level 63
God Stats
16W - 6L
1,860 SR
Queue Stats
25W - 13L
1,841 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
2 / 5 / 1
7,113
647
6,018
6,584
2,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
10
2 / 10 / 2
7,532
685
4,555
12,915
5,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 5 / 3
7,404
673
5,425
11,868
9,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlphaWolf9410
Baron Samedi
11
1 / 2 / 11
7,707
701
4,650
4,988
2,509
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
3 / 2 / 14
9,219
838
6,456
10,759
11,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Ullr
Fraying
Ullr
14
16 / 1 / 3
10,192
927
15,934
7,372
3,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
5
Kills
20
20
Deaths
5
6
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AlphaWolf9410
Baron Samedi
1
2
11
3.25
W
3
2
14
5
L
Ra
2
5
1
0.5
W
Ullr
Fraying
Ullr
16
1
3
17.5
L
Fenrir
2
10
2
0.3
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,998
Damage
27,040
31,367
Taken
23,119
17,031
Mitigated
17,584
4,781
Healing
6,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AlphaWolf9410
Baron Samedi
4,650
378
1,329
1,453
4,988
2,509
557
1,868
3,060
28,424
0
W
6,456
326
0
2,041
10,759
11,348
370
6,243
4,080
11,162
0
L
Ra
6,018
71
729
990
6,584
2,522
0
2,710
3,874
33,484
0
W
Ullr
Fraying
Ullr
15,934
6,941
0
1,853
7,372
3,727
2,258
2,769
4,449
0
52,420
L
Fenrir
4,555
305
0
1,728
12,915
5,133
0
4,380
8,535
0
12,522
L
5,425
109
0
1,334
11,868
9,376
0
4,016
7,852
10,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,049
Gold Earned
27,118
90
Minions Killed
135
0
Camps Cleared
0
509,672
Distance Traveled
505,047
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,707
701
41
4
0
142,859
0
W
Ares
9,219
838
7
1
0
190,476
5
L
Ra
7,113
647
58
5
0
175,764
3
W
Ullr
10,192
927
87
8
0
171,712
1
L
Fenrir
7,532
685
14
1
0
178,092
1
L
Ares
7,404
673
18
2
0
155,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role