Player Matchup

Janus
Janus
BEASTY824
Janus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 59L
1,547 Elo+
Party 1
Gilgamesh
Gilgamesh
ChaiPeeLatte
Gilgamesh
Level 25
God Stats
72W - 69L
1,844 SR
Queue Stats
105W - 131L
1,387 Elo+
Solo
Neith
Neith
Clazda
Neith
Level 44
God Stats
2W - 2L
1,841 SR
Queue Stats
13W - 15L
1,570 Elo+
Party 1
Cthulhu
Cthulhu
SleepingBeast145
Cthulhu
Level 5
God Stats
6W - 4L
1,890 SR
Queue Stats
20W - 29L
1,536 Elo+
Party 1
Amaterasu
Amaterasu
Wopko
Amaterasu
Level 8
God Stats
1W - 1L
1,793 SR
Queue Stats
36W - 33L
1,471 Elo+
Party 1
Team Averages
Level 29
1,774 SR
1,502 Elo+

VS

Team Averages
Level 26
1,359 SR
1,466 Elo+
Thor
Thor
Gredieboy
Thor
Level 26
God Stats
6W - 9L
1,440 SR
Queue Stats
447W - 549L
1,333 Elo+
Solo
Sol
Sol
STL-PHANTASM3
Sol
Level 27
God Stats
20W - 26L
1,474 SR
Queue Stats
343W - 419L
1,468 Elo+
Party 2
Chiron
Chiron
SoloSlay3r20
Chiron
Level 24
God Stats
1W - 0L
1,214 SR
Queue Stats
10W - 6L
1,616 Elo+
Solo
Hades
Hades
Trippie_Redd-1
Hades
Level 29
God Stats
148W - 130L
1,548 SR
Queue Stats
320W - 332L
1,452 Elo+
Solo
Ao Kuang
Ao Kuang
sinisterhit-man
Ao Kuang
Level 26
God Stats
6W - 16L
1,118 SR
Queue Stats
307W - 362L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BEASTY824
Janus
18
4 / 12 / 3
12,528
1,044
31,898
30,381
9,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ChaiPeeLatte
Gilgamesh
17
0 / 10 / 5
10,479
873
11,388
26,208
12,006
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
Clazda
Neith
17
2 / 0 / 3
11,106
926
8,929
9,724
3,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
0 / 9 / 3
11,008
917
2,969
24,058
20,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
Wopko
Amaterasu
16
2 / 13 / 3
10,854
905
7,849
30,586
15,560
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
18
2 / 2 / 24
11,316
943
6,846
14,672
7,029
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 1 / 21
13,218
1,102
22,042
10,436
4,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chiron
20
19 / 1 / 22
14,910
1,243
55,562
13,890
5,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 2 / 26
12,369
1,031
16,787
18,443
8,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
19
7 / 2 / 20
12,275
1,023
11,474
12,259
5,225
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
157
8
Kills
44
44
Deaths
8
17
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Janus
BEASTY824
Janus
4
12
3
0.46
L
Gilgamesh
ChaiPeeLatte
Gilgamesh
0
10
5
0.25
L
Neith
Clazda
Neith
2
0
3
3.5
W
Thor
2
2
24
7
W
11
1
21
21.5
L
0
9
3
0.17
W
Chiron
19
1
22
30
W
5
2
26
9
L
Amaterasu
Wopko
Amaterasu
2
13
3
0.27
W
Ao Kuang
7
2
20
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,033
Damage
112,711
120,957
Taken
69,700
61,672
Mitigated
31,007
8,179
Healing
24,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BEASTY824
Janus
31,898
116
118
2,043
30,381
9,816
0
8,383
21,998
67,275
0
L
Gilgamesh
ChaiPeeLatte
Gilgamesh
11,388
2,072
0
179
26,208
12,006
0
14,125
12,083
0
26,767
L
Neith
Clazda
Neith
8,929
4,375
0
619
9,724
3,498
0
4,013
5,711
0
26,714
W
Thor
6,846
1,579
0
0
14,672
7,029
0
5,779
8,893
0
16,154
W
22,042
6,861
0
4,404
10,436
4,049
0
6,092
4,344
40,881
0
L
2,969
370
0
2,077
24,058
20,792
0
13,464
10,594
13,649
0
W
Chiron
55,562
32,614
1,050
6,439
13,890
5,942
0
7,102
6,788
0
85,293
W
16,787
676
1,861
8,858
18,443
8,762
0
9,594
8,849
32,807
0
L
Amaterasu
Wopko
Amaterasu
7,849
3,882
0
3,143
30,586
15,560
0
10,318
20,268
0
16,495
W
Ao Kuang
11,474
3,065
0
1,859
12,259
5,225
0
6,300
5,959
20,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,975
Gold Earned
64,088
187
Minions Killed
218
6
Camps Cleared
5
972,343
Distance Traveled
1,085,128
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,528
1,044
95
8
0
233,561
0
L
Gilgamesh
10,479
873
37
3
2
192,431
2
L
Neith
11,106
926
31
3
2
208,581
0
W
Thor
11,316
943
24
2
0
218,265
0
W
Sol
13,218
1,102
59
5
0
237,084
0
L
Cthulhu
11,008
917
20
2
0
149,637
2
W
Chiron
14,910
1,243
58
5
4
211,383
1
W
Hades
12,369
1,031
51
4
0
205,622
0
L
Amaterasu
10,854
905
4
0
2
188,133
3
W
Ao Kuang
12,275
1,023
26
2
1
212,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role