Player Matchup

Chernobog
Chernobog
Biiggiie24
Chernobog
Level 113
God Stats
6W - 3L
1,783 SR
Queue Stats
61W - 60L
1,609 Elo+
Party 2
Geb
Geb
FlaminFenix75
Geb
Level 128
God Stats
7W - 13L
1,588 SR
Queue Stats
325W - 299L
1,627 Elo+
Solo
Da Ji
Da Ji
Okami64
Da Ji
Level 127
God Stats
17W - 14L
1,798 SR
Queue Stats
972W - 903L
1,553 Elo+
Solo
Kukulkan
Kukulkan
dru_kid
Kukulkan
Level 160
God Stats
5W - 9L
1,097 SR
Queue Stats
648W - 630L
1,625 Elo+
Party 2
Bellona
Bellona
johntheecuakid
Bellona
Level 123
God Stats
1W - 3L
1,285 SR
Queue Stats
29W - 25L
1,537 Elo+
Solo
Team Averages
Level 130
1,510 SR
1,590 Elo+

VS

Team Averages
Level 118
1,593 SR
1,544 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
AdamantTerror
Terra
Level 106
God Stats
38W - 30L
1,670 SR
Queue Stats
244W - 250L
1,567 Elo+
Party 1
Yemoja
Yemoja
KoBo_Haji
Yemoja
Level 128
God Stats
18W - 21L
1,552 SR
Queue Stats
191W - 212L
1,502 Elo+
Party 1
Gilgamesh
Gilgamesh
Koizap
Gilgamesh
Level 83
God Stats
30W - 18L
1,703 SR
Queue Stats
368W - 356L
1,567 Elo+
Party 1
Hachiman
Hachiman
Ronin_Smite
Hachiman
Level 152
God Stats
7W - 6L
1,540 SR
Queue Stats
637W - 569L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Biiggiie24
Chernobog
16
0 / 1 / 0
9,397
553
1,595
6,376
1,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 3
6,483
381
3,077
13,762
8,889
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
Okami64
Da Ji
14
4 / 3 / 0
8,727
513
10,480
12,124
6,224
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
dru_kid
Kukulkan
16
0 / 4 / 0
9,192
541
4,828
8,498
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 4 / 1
7,991
470
5,079
11,546
9,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
5 / 0 / 2
10,450
615
5,900
4,111
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 3 / 2
8,781
517
4,698
11,078
6,132
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
KoBo_Haji
Yemoja
14
1 / 2 / 6
8,791
517
2,325
8,130
4,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
Koizap
Gilgamesh
16
5 / 1 / 4
9,731
572
11,088
12,795
6,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
Ronin_Smite
Hachiman
17
3 / 0 / 3
9,775
575
7,849
8,695
3,297
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
15
15
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
0
2
6
W
1
3
2
0.67
L
Chernobog
Biiggiie24
Chernobog
0
1
0
0
L
0
3
3
0.5
W
Yemoja
KoBo_Haji
Yemoja
1
2
6
2
W
Gilgamesh
Koizap
Gilgamesh
5
1
4
7
L
Da Ji
Okami64
Da Ji
4
3
0
1.33
W
Hachiman
Ronin_Smite
Hachiman
3
0
3
4.5
L
Kukulkan
dru_kid
Kukulkan
0
4
0
0
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,059
Damage
31,860
52,306
Taken
44,809
29,776
Mitigated
22,332
8,458
Healing
19,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,900
1,148
0
385
4,111
1,758
0
1,066
2,965
83,380
0
W
4,698
606
283
3,887
11,078
6,132
0
281
10,797
37,172
0
L
Chernobog
Biiggiie24
Chernobog
1,595
622
0
2,394
6,376
1,976
546
346
6,030
0
72,351
L
3,077
623
0
2,210
13,762
8,889
0
4,458
9,304
9,115
0
W
Yemoja
KoBo_Haji
Yemoja
2,325
768
2,856
2,882
8,130
4,555
0
3,658
4,264
18,831
0
W
Gilgamesh
Koizap
Gilgamesh
11,088
4,424
0
4,386
12,795
6,590
0
1,564
11,173
0
77,309
L
Da Ji
Okami64
Da Ji
10,480
3,256
0
1,872
12,124
6,224
102
3,918
8,206
0
49,466
W
Hachiman
Ronin_Smite
Hachiman
7,849
4,226
0
5,004
8,695
3,297
1,334
974
7,705
0
75,297
L
Kukulkan
dru_kid
Kukulkan
4,828
102
0
450
8,498
3,571
0
2,544
5,954
73,165
0
L
5,079
1,458
0
1,532
11,546
9,116
0
1,657
9,889
0
56,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,790
Gold Earned
47,528
527
Minions Killed
562
0
Camps Cleared
0
1,618,002
Distance Traveled
1,668,185
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,450
615
178
10
0
333,669
7
W
Terra
8,781
517
96
6
0
330,858
3
L
Chernobog
9,397
553
157
9
0
307,480
8
L
Geb
6,483
381
18
1
0
352,312
3
W
Yemoja
8,791
517
42
2
0
294,787
4
W
Gilgamesh
9,731
572
107
6
0
380,823
4
L
Da Ji
8,727
513
94
6
0
261,833
1
W
Hachiman
9,775
575
139
8
0
328,048
7
L
Kukulkan
9,192
541
159
9
0
332,092
4
L
Bellona
7,991
470
99
6
0
364,285
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role