Player Matchup

Anhur
Anhur
MOSH 3000
Anhur
Level 128
God Stats
1W - 1L
1,827 SR
Queue Stats
57W - 70L
1,473 Elo+
Party 1
Olorun
Olorun
UF0RIX
Olorun
Level 109
God Stats
0W - 1L
1,738 SR
Queue Stats
61W - 65L
1,409 Elo+
Party 1
Jing Wei
Jing Wei
crazyZOMBYfrogg
Jing Wei
Level 28
God Stats
5W - 7L
1,733 SR
Queue Stats
36W - 41L
1,394 Elo+
Party 1
Team Averages
Level 88
1,766 SR
1,425 Elo+

VS

Team Averages
Level 36
1,628 SR
1,563 Elo+
Scylla
Scylla
L1gHtninGz0mbIE
Scylla
Level 55
God Stats
4W - 10L
1,550 SR
Queue Stats
114W - 138L
1,488 Elo+
Party 2
Ares
Ares
Spytfire
Ares
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,499 Elo+
Solo
Gilgamesh
Gilgamesh
silentlongsho
Gilgamesh
Level 29
God Stats
12W - 6L
1,834 SR
Queue Stats
147W - 143L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
MOSH 3000
Anhur
12
2 / 6 / 2
9,685
646
7,479
13,509
4,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Olorun
UF0RIX
Olorun
11
1 / 8 / 2
8,836
589
6,179
15,812
5,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
12
1 / 4 / 2
8,996
600
4,088
9,665
3,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 11
10,872
725
14,363
4,454
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
14
8 / 2 / 8
10,910
727
8,960
11,483
11,362
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
silentlongsho
Gilgamesh
13
6 / 2 / 8
10,810
721
11,331
14,191
8,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
18
18
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
0
11
9.5
L
Anhur
MOSH 3000
Anhur
2
6
2
0.5
W
Ares
8
2
8
6
L
Olorun
UF0RIX
Olorun
1
8
2
0.25
L
Jing Wei
1
4
2
0.5
W
Gilgamesh
silentlongsho
Gilgamesh
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,746
Damage
34,654
38,986
Taken
30,128
12,636
Mitigated
21,934
6,267
Healing
4,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,363
463
0
1,341
4,454
1,829
447
2,069
2,385
63,496
0
L
Anhur
MOSH 3000
Anhur
7,479
4,995
0
710
13,509
4,130
0
8,521
4,634
0
47,997
W
Ares
8,960
349
0
749
11,483
11,362
577
2,327
9,156
16,325
0
L
Olorun
UF0RIX
Olorun
6,179
1,614
417
4,010
15,812
5,126
68
9,408
6,038
26,507
0
L
Jing Wei
4,088
3,060
0
1,130
9,665
3,380
0
4,636
4,939
0
17,716
W
Gilgamesh
silentlongsho
Gilgamesh
11,331
4,087
0
2,048
14,191
8,743
0
1,922
12,269
0
53,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,517
Gold Earned
32,592
146
Minions Killed
181
0
Camps Cleared
0
738,551
Distance Traveled
826,343
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,872
725
95
6
0
280,210
3
L
Anhur
9,685
646
66
4
0
258,222
3
W
Ares
10,910
727
22
1
0
275,241
1
L
Olorun
8,836
589
48
3
0
219,680
0
L
Jing Wei
8,996
600
32
2
0
260,649
5
W
Gilgamesh
10,810
721
64
4
0
270,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role