Player Matchup

Cernunnos
Cernunnos
ALLD13
Cernunnos
Level 76
God Stats
7W - 8L
1,601 SR
Queue Stats
115W - 146L
1,397 Elo+
Party 1
Horus
Horus
Olamh
Horus
Level 96
God Stats
9W - 12L
1,595 SR
Queue Stats
380W - 419L
1,540 Elo+
Party 1
Thoth
Thoth
Otterpop81
Thoth
Level 57
God Stats
1W - 4L
1,293 SR
Queue Stats
103W - 126L
1,422 Elo+
Party 1
Kuzenbo
Kuzenbo
TheBilkoEffect
Kuzenbo
Level 78
God Stats
9W - 6L
1,521 SR
Queue Stats
127W - 165L
1,395 Elo+
Party 1
Gilgamesh
Gilgamesh
vJ-nasty
Gilgamesh
Level 127
God Stats
4W - 11L
1,417 SR
Queue Stats
487W - 439L
1,482 Elo+
Solo
Team Averages
Level 87
1,485 SR
1,447 Elo+

VS

Team Averages
Level 119
1,544 SR
1,433 Elo+
Baron Samedi
Baron Samedi
Boogie_The_Fool
Baron Samedi
Level 129
God Stats
3W - 6L
1,587 SR
Queue Stats
54W - 64L
1,548 Elo+
Party 2
Zhong Kui
Zhong Kui
ThaBeast0208
Zhong Kui
Level 120
God Stats
1W - 1L
1,533 SR
Queue Stats
4W - 5L
1,403 Elo+
Party 2
Gilgamesh
Gilgamesh
bulldozerXM
Gilgamesh
Level 137
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 6L
1,171 Elo+
Party 2
Artemis
Artemis
iBs LiamRM
Artemis
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
447W - 415L
1,510 Elo+
Party 3
Ymir
Ymir
iBs Zrkoxy
Ymir
Level 100
God Stats
44W - 40L
1,599 SR
Queue Stats
497W - 457L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ALLD13
Cernunnos
16
3 / 3 / 4
9,711
462
9,068
15,543
6,138
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
Olamh
Horus
16
3 / 9 / 2
10,263
489
7,279
21,085
15,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
16
0 / 7 / 3
9,534
454
7,087
12,252
4,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 5 / 5
9,760
465
8,548
16,004
15,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
vJ-nasty
Gilgamesh
16
4 / 8 / 7
10,365
494
13,817
19,856
11,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Boogie_The_Fool
Baron Samedi
19
9 / 2 / 16
12,297
586
18,632
15,876
11,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
ThaBeast0208
Zhong Kui
17
7 / 3 / 6
11,553
550
11,280
13,256
8,563
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
bulldozerXM
Gilgamesh
19
12 / 1 / 14
12,828
611
12,349
12,172
8,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
iBs LiamRM
Artemis
16
2 / 3 / 9
10,047
478
10,864
9,502
4,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
1 / 5 / 11
10,136
483
5,904
16,521
15,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
87
13
Kills
31
32
Deaths
14
21
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ALLD13
Cernunnos
3
3
4
1.67
W
Baron Samedi
Boogie_The_Fool
Baron Samedi
9
2
16
8.5
L
Horus
Olamh
Horus
3
9
2
0.44
L
Thoth
0
7
3
0.21
W
Zhong Kui
ThaBeast0208
Zhong Kui
7
3
6
3.33
L
3
5
5
1.1
W
Gilgamesh
bulldozerXM
Gilgamesh
12
1
14
19
W
Artemis
iBs LiamRM
Artemis
2
3
9
2.17
W
1
5
11
1.3
L
Gilgamesh
vJ-nasty
Gilgamesh
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,799
Damage
59,029
84,740
Taken
67,327
53,614
Mitigated
49,009
21,250
Healing
24,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ALLD13
Cernunnos
9,068
4,384
0
6,908
15,543
6,138
0
3,210
12,283
0
70,207
W
Baron Samedi
Boogie_The_Fool
Baron Samedi
18,632
2,543
2,495
8,820
15,876
11,713
1,391
2,679
13,145
73,673
0
L
Horus
Olamh
Horus
7,279
3,280
226
5,845
21,085
15,945
26
11,587
8,966
0
55,302
L
Thoth
7,087
301
462
2,481
12,252
4,536
0
6,128
6,030
70,452
0
W
Zhong Kui
ThaBeast0208
Zhong Kui
11,280
1,318
0
5,897
13,256
8,563
2,038
5,408
7,388
69,003
0
L
8,548
2,755
0
1,658
16,004
15,847
28
7,088
8,693
34,913
0
W
Gilgamesh
bulldozerXM
Gilgamesh
12,349
3,503
0
1,880
12,172
8,905
1,218
1,359
10,761
0
86,054
W
Artemis
iBs LiamRM
Artemis
10,864
4,680
0
3,395
9,502
4,381
1,269
1,940
7,486
0
52,956
W
5,904
1,074
0
2,110
16,521
15,447
78
3,780
12,617
42,274
0
L
Gilgamesh
vJ-nasty
Gilgamesh
13,817
3,340
0
3,670
19,856
11,148
31
6,648
12,952
0
79,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,633
Gold Earned
56,861
498
Minions Killed
555
0
Camps Cleared
0
1,773,042
Distance Traveled
1,934,374
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,711
462
105
5
0
357,512
2
W
Baron Samedi
12,297
586
116
6
0
356,999
3
L
Horus
10,263
489
97
5
0
336,093
2
L
Thoth
9,534
454
138
7
0
314,981
1
W
Zhong Kui
11,553
550
141
7
0
340,024
4
L
Kuzenbo
9,760
465
46
2
0
393,573
0
W
Gilgamesh
12,828
611
120
6
0
478,297
1
W
Artemis
10,047
478
93
4
0
367,404
1
W
Ymir
10,136
483
85
4
0
391,650
1
L
Gilgamesh
10,365
494
112
5
0
370,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role