Player Matchup

Sol
Sol
FATELCrow
Sol
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 62L
1,544 Elo+
Party 1
Pele
Pele
Swayvos
Pele
Level 22
God Stats
10W - 7L
1,619 SR
Queue Stats
27W - 21L
1,579 Elo+
Party 1
Jormungandr
Jormungandr
TheaRauser
Jormungandr
Level 17
God Stats
3W - 2L
1,507 SR
Queue Stats
17W - 20L
1,483 Elo+
Party 1
Gilgamesh
Gilgamesh
herpderp1
Gilgamesh
Level 55
God Stats
3W - 1L
1,744 SR
Queue Stats
33W - 29L
1,580 Elo+
Party 1
Sun Wukong
Sun Wukong
skippyunicorn
Sun Wukong
Level 38
God Stats
3W - 0L
1,828 SR
Queue Stats
87W - 60L
1,600 Elo+
Party 1
Team Averages
Level 45
1,639 SR
1,557 Elo+

VS

Team Averages
Level 78
1,598 SR
1,453 Elo+
Cerberus
Cerberus
DerpWagon1997
Cerberus
Level 87
God Stats
27W - 29L
1,345 SR
Queue Stats
646W - 599L
1,452 Elo+
Party 2
Gilgamesh
Gilgamesh
DivergentHades
Gilgamesh
Level 107
God Stats
50W - 24L
1,900 SR
Queue Stats
946W - 849L
1,486 Elo+
Party 2
Medusa
Medusa
Illiterate4K
Medusa
Level 104
God Stats
16W - 20L
1,534 SR
Queue Stats
324W - 299L
1,533 Elo+
Party 2
Vulcan
Vulcan
My--Cow
Vulcan
Level 28
God Stats
4W - 2L
1,721 SR
Queue Stats
19W - 24L
1,354 Elo+
Party 3
Fenrir
Fenrir
blittim
Fenrir
Level 64
God Stats
4W - 6L
1,488 SR
Queue Stats
49W - 56L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
5,997
600
2,479
5,585
1,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
Swayvos
Pele
11
7 / 0 / 3
6,663
666
5,624
4,413
1,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Jormungandr
TheaRauser
Jormungandr
9
2 / 0 / 6
5,196
520
3,586
3,263
1,270
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
herpderp1
Gilgamesh
11
5 / 3 / 3
6,434
643
8,059
8,560
4,232
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
skippyunicorn
Sun Wukong
10
1 / 0 / 3
5,797
580
4,742
6,764
2,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DerpWagon1997
Cerberus
8
0 / 5 / 3
5,413
541
3,271
10,333
4,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
DivergentHades
Gilgamesh
10
0 / 2 / 0
5,717
572
4,087
8,060
3,916
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
9
1 / 3 / 0
5,729
573
3,135
5,329
1,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Vulcan
My--Cow
Vulcan
8
2 / 4 / 0
5,395
540
1,299
4,920
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
blittim
Fenrir
7
0 / 5 / 0
4,693
469
1,540
8,816
3,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
18
Kills
3
4
Deaths
19
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DerpWagon1997
Cerberus
0
5
3
0.3
L
Gilgamesh
DivergentHades
Gilgamesh
0
2
0
0
W
3
1
2
4
L
Medusa
1
3
0
0.33
L
Vulcan
My--Cow
Vulcan
2
4
0
0.5
W
Pele
Swayvos
Pele
7
0
3
8.5
W
Jormungandr
TheaRauser
Jormungandr
2
0
6
5
L
Fenrir
blittim
Fenrir
0
5
0
0
W
Gilgamesh
herpderp1
Gilgamesh
5
3
3
2.17
W
Sun Wukong
skippyunicorn
Sun Wukong
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,490
Damage
13,332
28,585
Taken
37,458
10,681
Mitigated
14,669
10,052
Healing
8,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DerpWagon1997
Cerberus
3,271
254
0
1,307
10,333
4,293
0
2,373
7,960
14,772
0
L
Gilgamesh
DivergentHades
Gilgamesh
4,087
536
0
2,225
8,060
3,916
0
398
7,662
0
33,750
W
2,479
988
0
3,966
5,585
1,158
0
606
4,979
30,856
0
L
Medusa
3,135
871
0
1,567
5,329
1,432
0
1,927
3,402
0
29,884
L
Vulcan
My--Cow
Vulcan
1,299
73
171
1,165
4,920
1,566
0
142
4,778
14,713
0
W
Pele
Swayvos
Pele
5,624
1,375
0
1,503
4,413
1,355
0
349
4,024
0
31,985
W
Jormungandr
TheaRauser
Jormungandr
3,586
1,093
0
322
3,263
1,270
0
323
2,940
16,652
0
L
Fenrir
blittim
Fenrir
1,540
258
0
2,405
8,816
3,462
0
1,225
7,591
0
16,746
W
Gilgamesh
herpderp1
Gilgamesh
8,059
2,554
0
1,265
8,560
4,232
689
2,676
5,672
0
32,544
W
Sun Wukong
skippyunicorn
Sun Wukong
4,742
523
0
2,996
6,764
2,666
0
364
6,400
0
28,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,087
Gold Earned
26,947
285
Minions Killed
245
0
Camps Cleared
0
1,023,743
Distance Traveled
993,295
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,413
541
25
3
0
192,230
6
L
Gilgamesh
5,717
572
73
7
0
225,028
1
W
Sol
5,997
600
74
7
0
177,142
3
L
Medusa
5,729
573
63
6
0
185,369
1
L
Vulcan
5,395
540
39
4
0
191,752
0
W
Pele
6,663
666
65
7
0
226,184
2
W
Jormungandr
5,196
520
20
2
0
213,623
4
L
Fenrir
4,693
469
45
5
0
198,916
1
W
Gilgamesh
6,434
643
56
6
0
204,028
0
W
Sun Wukong
5,797
580
70
7
0
202,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role