Player Matchup

Xing Tian
Xing Tian
HDLCDLA
Xing Tian
Level 12
God Stats
1W - 1L
1,736 SR
Queue Stats
3W - 3L
1,508 Elo+
Party 3
Nox
Nox
Hoth Veteran
Nox
Level 158
God Stats
27W - 33L
1,562 SR
Queue Stats
738W - 723L
1,600 Elo+
Party 1
Hercules
Hercules
MrZestyFilms
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 49L
1,589 Elo+
Party 1
Nu Wa
Nu Wa
johnboy14761
Nu Wa
Level 23
God Stats
5W - 7L
1,488 SR
Queue Stats
68W - 62L
1,549 Elo+
Party 1
Mercury
Mercury
karoshi11
Mercury
Level 108
God Stats
0W - 2L
1,233 SR
Queue Stats
69W - 73L
1,572 Elo+
Party 3
Team Averages
Level 64
1,504 SR
1,564 Elo+

VS

Team Averages
Level 26
1,610 SR
1,494 Elo+
Cerberus
Cerberus
MrMuffun
Cerberus
Level 15
God Stats
6W - 8L
1,436 SR
Queue Stats
26W - 38L
1,434 Elo+
Party 2
Jing Wei
Jing Wei
OldMane
Jing Wei
Level 104
God Stats
10W - 4L
1,907 SR
Queue Stats
119W - 116L
1,457 Elo+
Party 2
Kukulkan
Kukulkan
SnitchedCandy
Kukulkan
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
largeweinr
Ares
Level 3
God Stats
4W - 3L
1,709 SR
Queue Stats
4W - 4L
1,540 Elo+
Party 2
Hel
Hel
pnuttttt
Hel
Level 3
God Stats
3W - 4L
1,500 SR
Queue Stats
7W - 6L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
HDLCDLA
Xing Tian
15
1 / 4 / 3
9,219
922
6,964
13,770
13,908
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 1 / 3
10,108
1,011
7,691
3,003
1,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
MrZestyFilms
Hercules
15
1 / 4 / 4
9,378
938
5,272
16,888
15,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
0 / 3 / 4
9,078
908
11,936
9,131
3,332
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
karoshi11
Mercury
15
2 / 4 / 1
9,484
948
9,289
11,319
4,030
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

198

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MrMuffun
Cerberus
16
2 / 1 / 12
9,966
997
8,044
12,634
12,780
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
OldMane
Jing Wei
17
7 / 1 / 6
11,550
1,155
9,894
6,431
2,791
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
SnitchedCandy
Kukulkan
17
3 / 1 / 9
10,622
1,062
14,434
3,766
1,556
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 1 / 15
9,848
985
10,313
15,547
17,775
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 2 / 10
10,005
1,001
7,011
6,349
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
6
Kills
16
16
Deaths
6
15
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
HDLCDLA
Xing Tian
1
4
3
0.63
L
2
1
3
3.5
W
Cerberus
MrMuffun
Cerberus
2
1
12
8
L
Hercules
MrZestyFilms
Hercules
1
4
4
0.75
W
Jing Wei
OldMane
Jing Wei
7
1
6
10
W
Kukulkan
SnitchedCandy
Kukulkan
3
1
9
7.5
L
0
3
4
0.67
L
Mercury
karoshi11
Mercury
2
4
1
0.63
W
1
1
15
8.5
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,152
Damage
49,696
54,111
Taken
44,727
37,679
Mitigated
38,409
5,129
Healing
18,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
HDLCDLA
Xing Tian
6,964
524
261
1,124
13,770
13,908
0
9,224
4,546
14,266
0
L
7,691
639
0
0
3,003
1,131
0
1,329
1,674
41,176
0
W
Cerberus
MrMuffun
Cerberus
8,044
1,126
0
3,377
12,634
12,780
0
7,250
5,194
22,914
0
L
Hercules
MrZestyFilms
Hercules
5,272
679
0
2,947
16,888
15,278
0
14,294
2,594
0
11,935
W
Jing Wei
OldMane
Jing Wei
9,894
7,202
0
2,200
6,431
2,791
0
2,068
4,363
0
41,584
W
Kukulkan
SnitchedCandy
Kukulkan
14,434
728
255
104
3,766
1,556
0
2,418
1,312
48,222
0
L
11,936
2,168
157
640
9,131
3,332
0
6,863
2,268
24,461
0
L
Mercury
karoshi11
Mercury
9,289
4,923
0
0
11,319
4,030
0
8,092
3,227
0
30,716
W
10,313
766
0
250
15,547
17,775
0
9,734
5,571
16,525
0
W
7,011
1,371
9,033
2,799
6,349
3,507
0
4,573
1,696
17,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,267
Gold Earned
51,991
201
Minions Killed
228
3
Camps Cleared
12
1,021,698
Distance Traveled
978,195
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,219
922
19
2
1
199,783
4
L
Nox
10,108
1,011
104
10
2
201,612
0
W
Cerberus
9,966
997
45
5
0
204,473
0
L
Hercules
9,378
938
17
2
0
214,040
0
W
Jing Wei
11,550
1,155
68
7
8
208,388
2
W
Kukulkan
10,622
1,062
81
8
3
198,417
2
L
Nu Wa
9,078
908
23
2
0
179,534
1
L
Mercury
9,484
948
38
4
0
226,729
0
W
Ares
9,848
985
10
1
1
203,997
0
W
Hel
10,005
1,001
24
2
0
162,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role