Player Matchup

Agni
Agni
BobsLegGot8
Agni
Level 82
God Stats
5W - 2L
1,950 SR
Queue Stats
28W - 24L
1,517 Elo+
Party 1
Cerberus
Cerberus
DaWolf8U
Cerberus
Level 47
God Stats
1W - 1L
1,307 SR
Queue Stats
29W - 28L
1,484 Elo+
Party 1
Chang'e
Chang'e
HawkRC
Chang'e
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,424 Elo+
Party 1
Team Averages
Level 57
1,586 SR
1,475 Elo+

VS

Team Averages
Level 77
1,690 SR
1,475 Elo+
Gilgamesh
Gilgamesh
PapasLongShaft
Gilgamesh
Level 81
God Stats
12W - 8L
1,787 SR
Queue Stats
138W - 160L
1,475 Elo+
Party 2
Artemis
Artemis
TheHoneyMans
Artemis
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 140L
1,473 Elo+
Party 2
Kukulkan
Kukulkan
TheKingofAsh
Kukulkan
Level 67
God Stats
33W - 35L
1,783 SR
Queue Stats
435W - 465L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 5
10,837
774
9,073
10,216
3,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
DaWolf8U
Cerberus
12
1 / 6 / 5
8,620
616
3,737
10,785
7,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
HawkRC
Chang'e
13
4 / 4 / 6
10,003
715
10,535
13,509
4,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PapasLongShaft
Gilgamesh
12
5 / 4 / 8
9,751
697
8,950
13,150
6,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
TheHoneyMans
Artemis
13
6 / 4 / 8
10,068
719
9,444
10,331
3,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
TheKingofAsh
Kukulkan
12
3 / 4 / 10
9,344
667
8,289
7,627
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
40
12
Kills
14
14
Deaths
12
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
7
4
5
2.38
W
Cerberus
DaWolf8U
Cerberus
1
6
5
0.58
W
Chang'e
HawkRC
Chang'e
4
4
6
1.75
L
Gilgamesh
PapasLongShaft
Gilgamesh
5
4
8
2.25
L
Artemis
TheHoneyMans
Artemis
6
4
8
2.5
L
Kukulkan
TheKingofAsh
Kukulkan
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,345
Damage
26,683
34,510
Taken
31,108
14,963
Mitigated
13,603
10,239
Healing
1,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,073
409
159
1,518
10,216
3,346
1,370
2,653
7,563
32,592
0
W
Cerberus
DaWolf8U
Cerberus
3,737
0
743
1,134
10,785
7,270
490
3,341
7,444
10,667
0
W
Chang'e
HawkRC
Chang'e
10,535
668
2,440
4,245
13,509
4,347
1,145
2,383
11,126
42,665
0
L
Gilgamesh
PapasLongShaft
Gilgamesh
8,950
1,288
0
207
13,150
6,336
8
8,322
4,828
0
31,343
L
Artemis
TheHoneyMans
Artemis
9,444
4,023
0
1,205
10,331
3,315
123
8,302
2,029
0
35,100
L
Kukulkan
TheKingofAsh
Kukulkan
8,289
2,039
0
216
7,627
3,952
530
6,781
846
34,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,460
Gold Earned
29,163
115
Minions Killed
153
0
Camps Cleared
0
713,334
Distance Traveled
634,770
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,837
774
48
3
0
227,565
1
W
Cerberus
8,620
616
18
1
0
249,075
1
W
Chang'e
10,003
715
49
4
0
236,694
1
L
Gilgamesh
9,751
697
39
3
0
231,229
1
L
Artemis
10,068
719
48
3
0
191,874
2
L
Kukulkan
9,344
667
66
5
0
211,667
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role