Player Matchup

Athena
Athena
ImmortalGoof
Athena
Level 67
God Stats
4W - 0L
1,755 SR
Queue Stats
80W - 77L
1,385 Elo+
Solo
Loki
Loki
THEABOUTALL
Loki
Level 90
God Stats
14W - 23L
1,350 SR
Queue Stats
161W - 175L
1,369 Elo+
Solo
Gilgamesh
Gilgamesh
Unadmits
Gilgamesh
Level 74
God Stats
16W - 9L
1,670 SR
Queue Stats
20W - 14L
1,534 Elo+
Party 1
Medusa
Medusa
XxSquishExX
Medusa
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,357 Elo+
Party 1
Scylla
Scylla
spooky13saint
Scylla
Level 63
God Stats
24W - 20L
1,816 SR
Queue Stats
718W - 747L
1,387 Elo+
Solo
Team Averages
Level 79
1,618 SR
1,407 Elo+

VS

Team Averages
Level 78
1,506 SR
1,431 Elo+
Kuzenbo
Kuzenbo
BeamSkuLLbeanie
Kuzenbo
Level 118
God Stats
2W - 6L
1,468 SR
Queue Stats
203W - 226L
1,403 Elo+
Solo
Tyr
Tyr
Fyoroku
Tyr
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
GodModz101
Persephone
Level 68
God Stats
0W - 3L
1,247 SR
Queue Stats
231W - 240L
1,378 Elo+
Party 2
Da Ji
Da Ji
MattTheDR
Da Ji
Level 62
God Stats
1W - 2L
1,805 SR
Queue Stats
14W - 18L
1,431 Elo+
Solo
Hou Yi
Hou Yi
MrMacanroe11
Hou Yi
Level 66
God Stats
7W - 2L
1,511 SR
Queue Stats
398W - 368L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
5 / 1 / 5
10,970
522
13,108
20,097
15,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 6
9,600
457
7,642
12,970
5,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Unadmits
Gilgamesh
16
2 / 2 / 3
10,096
481
13,871
21,114
20,739
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
16
4 / 4 / 1
10,648
507
12,620
12,619
5,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 4 / 2
9,083
433
8,596
13,772
4,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
7,973
380
9,369
23,422
15,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tyr
17
3 / 2 / 1
10,396
495
12,101
14,225
17,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
GodModz101
Persephone
17
3 / 4 / 3
10,638
507
13,518
12,830
5,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
MattTheDR
Da Ji
16
3 / 1 / 4
9,877
470
9,417
13,284
7,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
17
3 / 3 / 1
10,082
480
9,392
15,107
5,905
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
13
Kills
12
12
Deaths
13
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
L
Tyr
3
2
1
1.75
L
Persephone
GodModz101
Persephone
3
4
3
1.13
W
Athena
5
1
5
7.5
L
Da Ji
MattTheDR
Da Ji
3
1
4
5
L
Hou Yi
3
3
1
1.17
W
1
1
6
4
W
Gilgamesh
Unadmits
Gilgamesh
2
2
3
1.75
W
Medusa
4
4
1
1.13
W
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,837
Damage
53,797
80,572
Taken
78,868
52,091
Mitigated
51,887
20,468
Healing
22,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,369
3,164
219
8,252
23,422
15,753
28
10,138
13,137
27,039
0
L
Tyr
12,101
1,255
0
2,968
14,225
17,163
0
2,083
12,058
0
62,528
L
Persephone
GodModz101
Persephone
13,518
1,448
0
2,366
12,830
5,133
768
3,187
9,409
70,368
0
W
Athena
13,108
4,653
0
5,840
20,097
15,878
507
7,265
12,710
37,587
0
L
Da Ji
MattTheDR
Da Ji
9,417
1,976
0
5,564
13,284
7,933
0
2,944
10,294
0
69,758
L
Hou Yi
9,392
6,127
0
3,471
15,107
5,905
0
2,803
12,264
0
76,681
W
7,642
1,694
0
4,017
12,970
5,593
508
3,591
9,158
0
63,353
W
Gilgamesh
Unadmits
Gilgamesh
13,871
3,972
0
6,344
21,114
20,739
424
3,200
17,826
0
68,338
W
Medusa
12,620
5,886
0
195
12,619
5,161
2,877
3,486
9,115
0
70,155
W
8,596
1,269
0
4,072
13,772
4,720
275
4,507
8,876
52,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,397
Gold Earned
48,966
506
Minions Killed
557
0
Camps Cleared
0
1,955,945
Distance Traveled
1,976,182
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,973
380
38
2
0
395,997
1
L
Tyr
10,396
495
129
6
0
407,390
2
L
Persephone
10,638
507
152
7
0
369,113
5
W
Athena
10,970
522
53
3
0
431,459
5
L
Da Ji
9,877
470
112
5
0
433,523
6
L
Hou Yi
10,082
480
126
6
0
370,159
0
W
Loki
9,600
457
100
5
0
396,499
0
W
Gilgamesh
10,096
481
134
6
0
415,167
0
W
Medusa
10,648
507
126
6
0
339,472
2
W
Scylla
9,083
433
93
4
0
373,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role