Player Matchup

Freya
Freya
DanboyVHP
Freya
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 47L
1,398 Elo+
Solo
Baron Samedi
Baron Samedi
LordeMaxc
Baron Samedi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
MTB-XTataoX
Pele
Level 48
God Stats
6W - 7L
1,537 SR
Queue Stats
134W - 184L
1,322 Elo+
Party 3
Ymir
Ymir
MTB-_-Koringa
Ymir
Level 15
God Stats
1W - 3L
1,682 SR
Queue Stats
9W - 19L
1,230 Elo+
Party 3
Osiris
Osiris
ryanfreitas01
Osiris
Level 24
God Stats
2W - 1L
1,575 SR
Queue Stats
56W - 61L
1,431 Elo+
Party 1
Team Averages
Level 66
1,559 SR
1,376 Elo+

VS

Team Averages
Level 63
1,414 SR
1,424 Elo+
Ne Zha
Ne Zha
DansNins
Ne Zha
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
506W - 517L
1,528 Elo+
Party 2
Xing Tian
Xing Tian
Matocks787
Xing Tian
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 52L
1,261 Elo+
Party 2
Apollo
Apollo
NotNiCoo
Apollo
Level 47
God Stats
2W - 1L
1,480 SR
Queue Stats
79W - 110L
1,376 Elo+
Party 2
Chaac
Chaac
drook76
Chaac
Level 105
God Stats
3W - 7L
1,271 SR
Queue Stats
400W - 429L
1,483 Elo+
Solo
Anubis
Anubis
xixigvngklok2
Anubis
Level 35
God Stats
1W - 5L
1,318 SR
Queue Stats
50W - 73L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
DanboyVHP
Freya
16
3 / 3 / 3
10,085
458
8,778
14,892
5,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
LordeMaxc
Baron Samedi
16
5 / 9 / 5
10,228
465
13,292
14,687
6,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
4 / 8 / 8
10,209
464
11,839
20,619
8,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 4 / 3
10,382
472
7,741
14,179
12,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 5 / 5
9,250
420
7,504
15,075
15,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DansNins
Ne Zha
20
12 / 5 / 9
12,736
579
21,177
20,474
8,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Matocks787
Xing Tian
15
0 / 3 / 5
9,446
429
2,561
10,927
6,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
NotNiCoo
Apollo
16
1 / 2 / 12
10,036
456
9,479
11,286
3,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
drook76
Chaac
20
11 / 2 / 4
12,917
587
14,735
21,721
16,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
5 / 4 / 8
11,023
501
9,092
9,277
4,408
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
67
16
Kills
29
29
Deaths
16
24
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Freya
DanboyVHP
Freya
3
3
3
1.5
W
Ne Zha
DansNins
Ne Zha
12
5
9
3.3
L
Baron Samedi
LordeMaxc
Baron Samedi
5
9
5
0.83
L
4
8
8
1
L
3
4
3
1.13
W
Xing Tian
Matocks787
Xing Tian
0
3
5
0.83
W
Apollo
NotNiCoo
Apollo
1
2
12
3.5
W
Chaac
drook76
Chaac
11
2
4
6.5
L
1
5
5
0.7
W
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,154
Damage
57,044
79,452
Taken
73,685
48,958
Mitigated
39,600
20,751
Healing
26,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
DanboyVHP
Freya
8,778
2,440
0
7,608
14,892
5,326
1,127
1,629
13,263
56,691
0
W
Ne Zha
DansNins
Ne Zha
21,177
10,741
0
8,380
20,474
8,615
0
8,873
11,222
0
103,222
L
Baron Samedi
LordeMaxc
Baron Samedi
13,292
614
2,691
2,197
14,687
6,892
134
2,284
12,403
49,457
0
L
11,839
3,789
0
5,582
20,619
8,300
0
3,090
17,529
0
64,725
L
7,741
1,621
0
1,973
14,179
12,888
0
4,505
9,674
45,140
0
W
Xing Tian
Matocks787
Xing Tian
2,561
722
0
943
10,927
6,685
70
6,634
4,228
20,377
0
W
Apollo
NotNiCoo
Apollo
9,479
4,956
135
3,073
11,286
3,811
0
5,072
6,130
0
74,868
W
Chaac
drook76
Chaac
14,735
1,539
0
11,461
21,721
16,081
320
6,468
14,430
0
82,690
L
7,504
1,485
0
700
15,075
15,552
0
145
14,930
4,111
42,322
W
9,092
403
0
2,442
9,277
4,408
183
2,815
6,282
56,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,154
Gold Earned
56,158
447
Minions Killed
568
0
Camps Cleared
0
1,960,622
Distance Traveled
2,027,557
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,085
458
99
5
0
407,018
5
W
Ne Zha
12,736
579
137
6
0
435,211
0
L
Baron Samedi
10,228
465
90
4
0
370,352
7
L
Pele
10,209
464
101
5
0
404,396
2
L
Ymir
10,382
472
75
3
0
374,831
0
W
Xing Tian
9,446
429
53
2
0
407,031
3
W
Apollo
10,036
456
115
5
0
396,962
2
W
Chaac
12,917
587
147
7
0
414,881
4
L
Osiris
9,250
420
82
4
0
404,025
2
W
Anubis
11,023
501
116
5
0
373,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role