Player Matchup

He Bo
He Bo
CDL Truckdriver
He Bo
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 82L
1,167 Elo+
Solo
King Arthur
King Arthur
Hyodo-Magnus
King Arthur
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,302 Elo+
Party 1
Artemis
Artemis
Jasoh_
Artemis
Level 100
God Stats
1W - 0L
1,691 SR
Queue Stats
38W - 29L
1,545 Elo+
Solo
Scylla
Scylla
MagnumChaos
Scylla
Level 124
God Stats
3W - 1L
1,703 SR
Queue Stats
36W - 43L
1,479 Elo+
Solo
Neith
Neith
TiCK_and_B00m
Neith
Level 160
God Stats
2W - 0L
1,663 SR
Queue Stats
20W - 17L
1,302 Elo+
Party 1
Team Averages
Level 130
1,611 SR
1,359 Elo+

VS

Team Averages
Level 106
1,621 SR
1,521 Elo+
Jormungandr
Jormungandr
Archonical
Jormungandr
Level 142
God Stats
5W - 4L
1,760 SR
Queue Stats
128W - 124L
1,542 Elo+
Party 2
Vulcan
Vulcan
DaChicoMan
Vulcan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,513 Elo+
Party 3
Arachne
Arachne
Sponc
Arachne
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 72L
1,476 Elo+
Party 3
Bacchus
Bacchus
jbaayoun
Bacchus
Level 126
God Stats
2W - 4L
1,781 SR
Queue Stats
178W - 172L
1,539 Elo+
Solo
Pele
Pele
xRephic
Pele
Level 94
God Stats
2W - 3L
1,565 SR
Queue Stats
106W - 104L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 19
13,846
729
14,200
12,061
4,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Hyodo-Magnus
King Arthur
20
10 / 6 / 13
15,178
799
11,223
22,447
12,893
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
Jasoh_
Artemis
20
12 / 3 / 18
14,456
761
23,598
12,635
5,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
19
2 / 3 / 23
11,954
629
17,589
9,990
3,449
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 4 / 21
12,308
648
15,377
23,392
8,935
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Archonical
Jormungandr
15
3 / 7 / 8
10,542
555
9,024
16,951
13,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Vulcan
DaChicoMan
Vulcan
20
9 / 4 / 4
14,503
763
34,215
13,974
7,638
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Sponc
Arachne
19
3 / 7 / 5
11,624
612
4,875
17,006
8,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
jbaayoun
Bacchus
19
3 / 9 / 9
11,910
627
13,931
26,265
29,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
xRephic
Pele
17
1 / 10 / 14
11,452
603
7,926
18,843
9,192
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
59
37
Kills
19
19
Deaths
37
94
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Archonical
Jormungandr
3
7
8
1
W
9
3
19
6.17
L
Vulcan
DaChicoMan
Vulcan
9
4
4
2.75
W
King Arthur
Hyodo-Magnus
King Arthur
10
6
13
2.75
W
Artemis
Jasoh_
Artemis
12
3
18
7
W
Scylla
2
3
23
4.5
L
Arachne
Sponc
Arachne
3
7
5
0.79
W
4
4
21
3.63
L
Bacchus
jbaayoun
Bacchus
3
9
9
0.83
L
Pele
xRephic
Pele
1
10
14
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,987
Damage
69,971
80,525
Taken
93,039
35,067
Mitigated
67,766
38,127
Healing
18,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Archonical
Jormungandr
9,024
153
56
1,590
16,951
13,026
354
8,957
7,994
18,895
0
W
14,200
440
4,086
3,523
12,061
4,524
1,182
8,944
3,117
32,610
0
L
Vulcan
DaChicoMan
Vulcan
34,215
12,239
2,199
2,236
13,974
7,638
78
4,682
9,292
75,609
0
W
King Arthur
Hyodo-Magnus
King Arthur
11,223
480
1,669
7,048
22,447
12,893
593
14,201
8,246
0
31,130
W
Artemis
Jasoh_
Artemis
23,598
11,946
729
2,679
12,635
5,266
1,618
7,882
4,753
0
48,370
W
Scylla
17,589
742
2,565
3,519
9,990
3,449
457
8,408
1,582
46,360
0
L
Arachne
Sponc
Arachne
4,875
3,792
1,100
2,213
17,006
8,609
311
4,386
12,620
0
11,310
W
15,377
5,472
2,238
10,071
23,392
8,935
1,191
17,735
5,657
0
39,828
L
Bacchus
jbaayoun
Bacchus
13,931
642
1,552
3,120
26,265
29,301
40
8,750
17,515
22,961
0
L
Pele
xRephic
Pele
7,926
1,711
1,995
2,813
18,843
9,192
1,724
5,014
13,829
0
22,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,742
Gold Earned
60,031
246
Minions Killed
180
0
Camps Cleared
0
1,646,559
Distance Traveled
1,482,054
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,542
555
16
1
0
239,518
0
W
He Bo
13,846
729
43
2
0
336,918
0
L
Vulcan
14,503
763
105
6
0
339,702
1
W
King Arthur
15,178
799
29
2
0
332,670
0
W
Artemis
14,456
761
49
3
0
323,627
1
W
Scylla
11,954
629
71
4
0
351,264
1
L
Arachne
11,624
612
16
1
0
332,801
0
W
Neith
12,308
648
54
3
0
302,080
9
L
Bacchus
11,910
627
14
1
0
315,974
0
L
Pele
11,452
603
29
2
0
254,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role