Player Matchup

Scylla
Scylla
DKlarations
Scylla
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 30L
1,578 Elo+
Party 2
Baron Samedi
Baron Samedi
Morrcowbell
Baron Samedi
Level 62
God Stats
23W - 19L
1,744 SR
Queue Stats
229W - 231L
1,549 Elo+
Party 2
Hercules
Hercules
Rorr
Hercules
Level 22
God Stats
3W - 3L
1,581 SR
Queue Stats
51W - 56L
1,476 Elo+
Party 2
Nike
Nike
SwenTu
Nike
Level 27
God Stats
6W - 3L
1,716 SR
Queue Stats
182W - 174L
1,523 Elo+
Party 2
Bakasura
Bakasura
T60YJr
Bakasura
Level 24
God Stats
11W - 5L
1,689 SR
Queue Stats
333W - 211L
1,650 Elo+
Solo
Team Averages
Level 30
1,646 SR
1,555 Elo+

VS

Team Averages
Level 18
1,677 SR
1,618 Elo+
Baron Samedi
Baron Samedi
Hinesight
Baron Samedi
Level 28
God Stats
1W - 4L
1,494 SR
Queue Stats
35W - 43L
1,505 Elo+
Solo
Zeus
Zeus
Shredder9595
Zeus
Level 14
God Stats
15W - 4L
1,742 SR
Queue Stats
41W - 21L
1,615 Elo+
Party 1
Ares
Ares
VoluptuousRear
Ares
Level 16
God Stats
18W - 3L
2,016 SR
Queue Stats
74W - 48L
1,572 Elo+
Party 1
Da Ji
Da Ji
YoshiroHayama
Da Ji
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,850 Elo+
Solo
Neith
Neith
月半小夜曲
Neith
Level 27
God Stats
64W - 39L
1,631 SR
Queue Stats
220W - 187L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
3 / 9 / 6
10,141
1,014
5,185
14,032
5,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Morrcowbell
Baron Samedi
16
4 / 7 / 5
10,378
1,038
12,835
18,008
9,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Rorr
Hercules
16
2 / 5 / 9
10,155
1,016
5,538
19,252
14,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nike
SwenTu
Nike
16
1 / 8 / 10
9,779
978
10,301
17,490
10,710
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
T60YJr
Bakasura
16
5 / 5 / 5
10,379
1,038
12,471
17,563
7,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

76

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hinesight
Baron Samedi
19
11 / 3 / 21
12,697
1,270
16,360
12,710
8,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 3 / 15
11,865
1,187
17,877
5,556
2,070
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 0 / 19
12,510
1,251
12,016
15,278
18,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
0 / 6 / 15
9,268
927
8,402
9,375
4,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

18
8 / 3 / 19
12,273
1,227
21,488
7,592
3,957
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
123
15
Kills
34
34
Deaths
15
35
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
9
6
0.67
W
Baron Samedi
Hinesight
Baron Samedi
11
3
21
7.17
L
Baron Samedi
Morrcowbell
Baron Samedi
4
7
5
0.93
L
Hercules
Rorr
Hercules
2
5
9
1.3
W
9
3
15
5.5
L
Nike
SwenTu
Nike
1
8
10
0.75
L
Bakasura
T60YJr
Bakasura
5
5
5
1.5
W
6
0
19
15.5
W
0
6
15
1.25
W
8
3
19
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,330
Damage
76,143
86,345
Taken
50,511
47,422
Mitigated
36,346
6,299
Healing
10,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,185
1,271
0
0
14,032
5,172
0
7,106
6,926
19,523
0
W
Baron Samedi
Hinesight
Baron Samedi
16,360
1,423
3,401
3,758
12,710
8,001
0
4,306
7,549
42,004
0
L
Baron Samedi
Morrcowbell
Baron Samedi
12,835
1,702
1,657
2,579
18,008
9,227
0
8,376
9,632
48,883
0
L
Hercules
Rorr
Hercules
5,538
1,420
0
726
19,252
14,771
0
11,582
7,670
0
15,793
W
17,877
1,363
0
0
5,556
2,070
0
1,237
4,154
35,893
0
L
Nike
SwenTu
Nike
10,301
2,120
0
92
17,490
10,710
0
8,734
8,756
0
21,312
L
Bakasura
T60YJr
Bakasura
12,471
7,704
0
1,245
17,563
7,542
0
10,455
7,108
0
19,603
W
12,016
1,071
0
1,272
15,278
18,148
0
4,466
8,952
27,154
0
W
8,402
2,851
0
165
9,375
4,170
0
2,545
5,951
0
15,117
W
21,488
11,975
0
2,340
7,592
3,957
0
5,466
2,126
0
47,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,832
Gold Earned
58,613
169
Minions Killed
211
8
Camps Cleared
9
943,579
Distance Traveled
857,326
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,141
1,014
42
4
0
155,436
0
W
Baron Samedi
12,697
1,270
56
6
2
171,187
0
L
Baron Samedi
10,378
1,038
63
6
0
180,939
0
L
Hercules
10,155
1,016
19
2
1
191,571
0
W
Zeus
11,865
1,187
59
6
1
149,725
0
L
Nike
9,779
978
23
2
2
190,197
0
L
Bakasura
10,379
1,038
22
2
5
225,436
1
W
Ares
12,510
1,251
23
2
0
221,815
0
W
Da Ji
9,268
927
8
1
3
153,148
4
W
Neith
12,273
1,227
65
7
3
161,451
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role