Player Matchup

Chang'e
Chang'e
Bronze IV
BornComicSans
Chang'e
Bronze IV
Level 47
God Stats
0W - 1L
1,497 SR
Queue Stats
3W - 11L
962 MMR
Party 2
Set
Set
Bronze III
Maiq1520
Set
Bronze III
Level 44
God Stats
0W - 1L
1,733 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Tyr
Tyr
Bronze IV
Meekumonkey
Tyr
Bronze IV
Level 72
God Stats
0W - 1L
1,376 SR
Queue Stats
3W - 9L
1,002 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 54
1,535 SR
1,155 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 147
1,434 SR
1,112 MMR
Ares
Ares
Silver III
WBFanatic
Ares
Silver III
Level 145
God Stats
11W - 17L
1,455 SR
Queue Stats
68W - 113L
913 MMR
Solo
Kukulkan
Kukulkan
Silver II
WHYTEcobra
Kukulkan
Silver II
Level 139
God Stats
28W - 33L
1,445 SR
Queue Stats
30W - 35L
1,100 MMR
Party 1
Medusa
Medusa
Gold V
sheogorath83
Medusa
Gold V
Level 158
God Stats
77W - 91L
1,402 SR
Queue Stats
129W - 137L
1,322 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
5 / 10 / 8
13,161
658
20,158
24,695
7,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 8 / 4
11,702
585
4,873
15,488
7,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 8 / 5
14,774
739
16,210
27,141
27,374
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bans
AthenaZeusDanzaburouBacchusTsukuyomi

VS

Bans
DiscordiaIzanamiAnubisBaron SamediTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
5 / 7 / 12
13,457
673
14,228
18,436
21,968
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
WHYTEcobra
Kukulkan
20
9 / 3 / 12
14,530
727
18,185
8,772
4,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Medusa
17
10 / 6 / 9
14,834
742
19,894
21,273
8,871
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
57
16
Kills
24
26
Deaths
16
17
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chang'e
5
10
8
0.9
L
2
8
4
0.5
L
9
8
5
1.44
W
Ares
5
7
12
1.57
W
Kukulkan
WHYTEcobra
Kukulkan
9
3
12
5
W
Medusa
10
6
9
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,241
Damage
52,307
67,324
Taken
48,481
42,981
Mitigated
35,301
15,551
Healing
9,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
20,158
572
1,989
7,673
24,695
7,643
0
11,260
13,435
58,256
0
L
4,873
1,314
0
586
15,488
7,964
949
8,622
6,866
0
37,753
L
16,210
1,182
0
5,303
27,141
27,374
83
12,615
14,526
0
47,427
W
Ares
14,228
101
0
1,173
18,436
21,968
69
8,737
9,129
37,288
0
W
Kukulkan
WHYTEcobra
Kukulkan
18,185
2,545
0
798
8,772
4,462
1,008
3,178
5,498
76,338
0
W
Medusa
19,894
12,972
0
7,618
21,273
8,871
2,530
7,284
13,575
0
96,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,637
Gold Earned
42,821
183
Minions Killed
242
0
Camps Cleared
0
992,201
Distance Traveled
996,304
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
13,161
658
76
4
0
313,268
1
L
Set
11,702
585
58
3
0
330,009
0
L
Tyr
14,774
739
49
2
0
348,924
4
W
Ares
13,457
673
27
1
0
326,387
2
W
Kukulkan
14,530
727
120
6
0
335,124
5
W
Medusa
14,834
742
95
5
0
334,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role