Player Matchup

Ganesha
Ganesha
Ben J Gr1mm
Ganesha
Level 105
God Stats
6W - 7L
1,422 SR
Queue Stats
121W - 121L
1,533 Elo+
Party 2
Zeus
Zeus
CrouchnTortuga
Zeus
Level 128
God Stats
5W - 2L
1,770 SR
Queue Stats
262W - 276L
1,533 Elo+
Party 2
Ra
Ra
Fadedxfantom
Ra
Level 105
God Stats
17W - 24L
1,638 SR
Queue Stats
237W - 222L
1,552 Elo+
Party 2
Artemis
Artemis
Flex3y
Artemis
Level 85
God Stats
2W - 2L
1,539 SR
Queue Stats
83W - 104L
1,492 Elo+
Party 2
Loki
Loki
SoyroSauce
Loki
Level 69
God Stats
16W - 25L
1,336 SR
Queue Stats
396W - 402L
1,477 Elo+
Solo
Team Averages
Level 98
1,541 SR
1,517 Elo+

VS

Team Averages
Level 93
1,463 SR
1,528 Elo+
Anhur
Anhur
DoctorPenguinJr
Anhur
Level 136
God Stats
3W - 5L
1,418 SR
Queue Stats
629W - 625L
1,543 Elo+
Party 1
Gilgamesh
Gilgamesh
GregAbbottsChair
Gilgamesh
Level 104
God Stats
17W - 16L
1,500 SR
Queue Stats
289W - 253L
1,521 Elo+
Solo
Mercury
Mercury
IPlaTiNuuMZzz
Mercury
Level 76
God Stats
9W - 5L
1,684 SR
Queue Stats
318W - 280L
1,538 Elo+
Solo
Cerberus
Cerberus
MinisterMisfit
Cerberus
Level 72
God Stats
10W - 19L
1,387 SR
Queue Stats
908W - 926L
1,509 Elo+
Party 1
Kukulkan
Kukulkan
SYK_Naghoul-0_0
Kukulkan
Level 77
God Stats
5W - 7L
1,324 SR
Queue Stats
618W - 569L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ben J Gr1mm
Ganesha
10
0 / 0 / 3
6,241
520
1,787
4,017
1,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 3 / 1
8,318
693
8,552
7,729
2,266
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 3
6,767
564
4,468
5,603
2,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Flex3y
Artemis
10
1 / 2 / 1
6,188
516
3,497
6,764
1,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
6 / 1 / 1
7,287
607
5,652
7,266
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,421
535
2,401
5,280
1,399
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
10
2 / 1 / 2
6,448
537
3,998
6,765
3,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
11
2 / 3 / 2
6,401
533
5,060
7,618
2,410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cerberus
12
1 / 3 / 2
6,363
530
3,546
10,379
5,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
10
0 / 3 / 1
6,103
509
2,586
4,845
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
12
Kills
7
7
Deaths
12
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Ben J Gr1mm
Ganesha
0
0
3
1.5
W
4
3
1
1.5
L
2
2
0
1
W
1
1
3
2.5
W
Artemis
Flex3y
Artemis
1
2
1
0.75
L
Gilgamesh
2
1
2
3
L
Mercury
2
3
2
1
L
Cerberus
1
3
2
0.67
L
Kukulkan
0
3
1
0.17
W
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,956
Damage
17,591
31,379
Taken
34,887
9,808
Mitigated
13,794
13,475
Healing
8,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Ben J Gr1mm
Ganesha
1,787
184
270
2,004
4,017
1,661
0
171
3,846
13,416
0
W
8,552
2,225
0
3,715
7,729
2,266
0
3,059
4,352
55,050
0
L
2,401
1,083
0
2,046
5,280
1,399
724
504
4,776
0
35,434
W
4,468
377
252
2,355
5,603
2,100
199
882
4,721
45,695
0
W
Artemis
Flex3y
Artemis
3,497
2,017
0
2,251
6,764
1,513
0
0
6,764
0
31,219
L
Gilgamesh
3,998
682
0
2,071
6,765
3,309
0
2,366
4,307
0
20,312
L
Mercury
5,060
2,678
0
292
7,618
2,410
0
3,429
4,123
0
36,459
L
Cerberus
3,546
191
0
3,831
10,379
5,199
0
6,961
3,418
30,855
0
L
Kukulkan
2,586
55
0
335
4,845
1,477
239
1,271
3,456
33,595
0
W
5,652
812
0
2,628
7,266
2,268
558
1,692
5,564
0
32,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,801
Gold Earned
31,736
355
Minions Killed
337
0
Camps Cleared
0
1,120,107
Distance Traveled
1,146,432
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,241
520
17
1
0
257,307
4
W
Zeus
8,318
693
117
10
0
180,945
3
L
Anhur
6,421
535
67
6
0
212,890
4
W
Ra
6,767
564
85
7
0
222,663
0
W
Artemis
6,188
516
73
6
0
194,636
3
L
Gilgamesh
6,448
537
32
3
0
261,569
3
L
Mercury
6,401
533
65
5
0
249,720
0
L
Cerberus
6,363
530
103
9
0
210,450
0
L
Kukulkan
6,103
509
70
6
0
211,803
4
W
Loki
7,287
607
63
5
0
264,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role