Player Matchup

Tyr
Tyr
Ayyymon
Tyr
Level 99
God Stats
9W - 3L
1,582 SR
Queue Stats
248W - 144L
1,608 Elo+
Party 2
Jing Wei
Jing Wei
Robzily
Jing Wei
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 6L
1,704 Elo+
Party 2
Janus
Janus
SGTSERGIO77
Janus
Level 136
God Stats
6W - 3L
1,720 SR
Queue Stats
343W - 207L
1,687 Elo+
Party 2
Terra
Terra
dammmnitdaniel
Terra
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
287W - 201L
1,687 Elo+
Party 2
Tsukuyomi
Tsukuyomi
getwrrrecked
Tsukuyomi
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
326W - 186L
1,720 Elo+
Party 2
Team Averages
Level 109
1,560 SR
1,681 Elo+

VS

Team Averages
Level 118
1,525 SR
1,627 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
AirStanklin
Bellona
Level 143
God Stats
0W - 2L
1,285 SR
Queue Stats
90W - 79L
1,670 Elo+
Party 1
Sylvanus
Sylvanus
JiggleBritches
Sylvanus
Level 135
God Stats
1W - 2L
1,698 SR
Queue Stats
398W - 383L
1,481 Elo+
Party 1
Achilles
Achilles
KyloThin
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 4L
1,829 Elo+
Party 1
Danzaburou
Danzaburou
Niall Nine
Danzaburou
Level 129
God Stats
4W - 4L
1,644 SR
Queue Stats
132W - 113L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
18
6 / 2 / 22
12,012
751
14,735
18,893
22,721
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
Robzily
Jing Wei
17
3 / 6 / 16
10,703
669
16,162
15,831
7,850
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
6 / 4 / 21
11,725
733
19,311
11,362
5,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
5 / 2 / 29
12,619
789
13,062
22,152
27,531
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
getwrrrecked
Tsukuyomi
20
15 / 3 / 17
13,047
815
35,164
16,790
10,099
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
19
5 / 5 / 6
10,776
674
13,226
20,368
19,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
AirStanklin
Bellona
15
3 / 9 / 3
10,390
649
11,602
21,094
21,439
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
16
2 / 7 / 7
10,053
628
11,686
25,948
32,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
KyloThin
Achilles
17
3 / 7 / 5
9,714
607
7,537
24,403
30,403
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
Niall Nine
Danzaburou
18
3 / 7 / 7
10,515
657
17,634
18,441
10,191
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
44
35
Kills
16
17
Deaths
35
105
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
5
5
6
1.6
L
Bellona
AirStanklin
Bellona
3
9
3
0.5
W
Tyr
6
2
22
8.5
L
Sylvanus
2
7
7
0.79
L
Achilles
KyloThin
Achilles
3
7
5
0.79
L
Danzaburou
Niall Nine
Danzaburou
3
7
7
0.93
W
Jing Wei
Robzily
Jing Wei
3
6
16
1.83
W
6
4
21
4.13
W
5
2
29
9.75
W
Tsukuyomi
getwrrrecked
Tsukuyomi
15
3
17
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,434
Damage
61,685
85,028
Taken
110,254
73,689
Mitigated
114,429
32,255
Healing
27,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
13,226
2,371
399
4,490
20,368
19,902
187
6,240
14,128
24,785
0
L
Bellona
AirStanklin
Bellona
11,602
1,078
1,746
1,816
21,094
21,439
325
6,042
15,052
0
20,087
W
Tyr
14,735
1,064
1,889
5,022
18,893
22,721
281
7,069
11,824
0
23,060
L
Sylvanus
11,686
1,311
7,434
5,689
25,948
32,494
96
8,621
17,327
16,049
0
L
Achilles
KyloThin
Achilles
7,537
2,225
420
1,135
24,403
30,403
439
5,107
19,296
0
14,765
L
Danzaburou
Niall Nine
Danzaburou
17,634
6,938
1,135
3,634
18,441
10,191
722
6,363
12,078
0
42,321
W
Jing Wei
Robzily
Jing Wei
16,162
12,572
1,070
2,636
15,831
7,850
1,023
3,688
12,143
0
33,152
W
19,311
784
1,169
799
11,362
5,488
1,425
3,972
7,390
39,349
0
W
13,062
1,756
8,162
5,595
22,152
27,531
486
5,169
16,983
20,867
0
W
Tsukuyomi
getwrrrecked
Tsukuyomi
35,164
11,892
3,283
2,630
16,790
10,099
1,118
5,014
11,776
0
59,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,106
Gold Earned
51,448
159
Minions Killed
101
0
Camps Cleared
0
1,469,076
Distance Traveled
1,136,956
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,776
674
17
1
0
247,600
3
L
Bellona
10,390
649
20
1
0
232,265
0
W
Tyr
12,012
751
20
1
0
331,237
3
L
Sylvanus
10,053
628
10
1
0
219,282
1
L
Achilles
9,714
607
11
1
0
221,955
0
L
Danzaburou
10,515
657
43
3
0
215,854
0
W
Jing Wei
10,703
669
43
3
0
254,580
0
W
Janus
11,725
733
42
3
0
269,033
0
W
Terra
12,619
789
17
1
0
324,596
1
W
Tsukuyomi
13,047
815
37
2
0
289,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role