Player Matchup

Hercules
Hercules
Jman1026
Hercules
Level 46
God Stats
6W - 3L
1,574 SR
Queue Stats
10W - 6L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
OmniDak
Danzaburou
Level 22
God Stats
12W - 18L
1,410 SR
Queue Stats
585W - 586L
1,492 Elo+
Party 1
Athena
Athena
PlussorMinus
Athena
Level 18
God Stats
27W - 26L
1,469 SR
Queue Stats
256W - 260L
1,492 Elo+
Party 1
Tiamat
Tiamat
ShadowOfAchilles
Tiamat
Level 8
God Stats
62W - 18L
2,012 SR
Queue Stats
204W - 92L
1,979 Elo+
Solo
Awilix
Awilix
XitDaphitti
Awilix
Level 18
God Stats
2W - 2L
1,285 SR
Queue Stats
29W - 23L
1,492 Elo+
Party 1
Team Averages
Level 22
1,550 SR
1,599 Elo+

VS

Team Averages
Level 15
1,615 SR
1,493 Elo+
Nemesis
Nemesis
MilkweedggTTV
Nemesis
Level 24
God Stats
10W - 1L
1,913 SR
Queue Stats
51W - 49L
1,486 Elo+
Party 2
Xing Tian
Xing Tian
OhMyLag
Xing Tian
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,196 Elo+
Solo
Janus
Janus
PBKoolaid
Janus
Level 18
God Stats
8W - 7L
1,654 SR
Queue Stats
81W - 66L
1,528 Elo+
Party 2
Tyr
Tyr
PepegaMaestro
Tyr
Level 27
God Stats
0W - 2L
1,293 SR
Queue Stats
144W - 103L
1,663 Elo+
Solo
Neith
Neith
goddarknessXD
Neith
Level 4
God Stats
1W - 2L
1,715 SR
Queue Stats
3W - 5L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jman1026
Hercules
17
4 / 4 / 10
12,109
505
11,024
24,685
31,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
OmniDak
Danzaburou
18
2 / 1 / 7
12,174
507
6,791
12,127
4,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
16
3 / 1 / 9
11,692
487
4,418
12,239
11,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
11 / 3 / 6
14,824
618
22,479
17,223
12,895
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
20
8 / 2 / 10
13,821
576
11,063
18,413
7,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
2 / 9 / 2
10,721
447
8,544
19,252
7,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
OhMyLag
Xing Tian
12
1 / 2 / 0
8,862
369
4,512
7,834
5,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Janus
PBKoolaid
Janus
19
5 / 8 / 2
12,045
502
12,091
14,434
5,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
3 / 3 / 3
11,523
480
10,190
28,573
21,549
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 7 / 1
8,852
369
4,285
10,008
3,592
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
28
Kills
11
11
Deaths
29
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
Jman1026
Hercules
4
4
10
2.25
L
Nemesis
2
9
2
0.33
L
Xing Tian
OhMyLag
Xing Tian
1
2
0
0.5
W
Danzaburou
OmniDak
Danzaburou
2
1
7
5.5
L
Janus
PBKoolaid
Janus
5
8
2
0.75
L
3
3
3
1.5
W
Athena
3
1
9
7.5
W
11
3
6
4.67
W
Awilix
8
2
10
6.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,775
Damage
39,622
84,687
Taken
80,101
67,804
Mitigated
42,857
33,252
Healing
17,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Jman1026
Hercules
11,024
3,646
199
10,119
24,685
31,559
1,860
6,294
17,966
0
47,943
L
Nemesis
8,544
3,551
0
3,364
19,252
7,233
0
4,329
14,718
0
63,769
L
Xing Tian
OhMyLag
Xing Tian
4,512
338
0
1,230
7,834
5,300
0
1,256
6,228
30,115
0
W
Danzaburou
OmniDak
Danzaburou
6,791
3,343
0
6,194
12,127
4,439
5,409
2,183
9,900
0
88,749
L
Janus
PBKoolaid
Janus
12,091
514
0
3,369
14,434
5,183
444
6,968
7,084
84,699
0
L
10,190
1,299
0
8,311
28,573
21,549
0
10,608
17,473
0
87,202
W
Athena
4,418
666
0
1,009
12,239
11,297
697
2,808
9,360
22,062
0
W
22,479
1,900
502
6,801
17,223
12,895
1,289
5,510
11,479
115,495
0
W
Awilix
11,063
4,207
0
8,428
18,413
7,614
2,999
4,687
13,599
0
85,972
L
4,285
2,269
0
942
10,008
3,592
432
3,032
6,822
0
32,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,620
Gold Earned
52,003
531
Minions Killed
516
0
Camps Cleared
0
2,463,752
Distance Traveled
1,987,740
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,109
505
95
4
0
483,627
1
L
Nemesis
10,721
447
87
4
0
464,393
0
L
Xing Tian
8,862
369
47
2
0
242,237
0
W
Danzaburou
12,174
507
118
5
0
466,809
4
L
Janus
12,045
502
167
7
0
436,193
3
L
Tyr
11,523
480
131
5
0
528,116
4
W
Athena
11,692
487
26
1
0
514,644
2
W
Tiamat
14,824
618
173
7
0
497,634
2
W
Awilix
13,821
576
119
5
0
501,038
1
L
Neith
8,852
369
84
4
0
316,801
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role