Player Matchup

Sun Wukong
Sun Wukong
HyperPisz
Sun Wukong
Level 89
God Stats
21W - 7L
1,768 SR
Queue Stats
326W - 219L
1,634 Elo+
Party 2
Zeus
Zeus
NinjaMaster280
Zeus
Level 129
God Stats
87W - 49L
1,733 SR
Queue Stats
398W - 277L
1,662 Elo+
Party 2
Ullr
Ullr
TheFox11758
Ullr
Level 83
God Stats
50W - 36L
1,875 SR
Queue Stats
283W - 178L
1,680 Elo+
Party 2
Team Averages
Level 100
1,792 SR
1,659 Elo+

VS

Team Averages
Level 87
1,600 SR
1,647 Elo+
Tiamat
Tiamat
BQQM180
Tiamat
Level 63
God Stats
4W - 5L
1,510 SR
Queue Stats
46W - 23L
1,675 Elo+
Party 1
Thanatos
Thanatos
JWallaby
Thanatos
Level 108
God Stats
5W - 3L
1,782 SR
Queue Stats
98W - 84L
1,624 Elo+
Party 1
Artemis
Artemis
STR7X
Artemis
Level 89
God Stats
1W - 3L
1,508 SR
Queue Stats
116W - 102L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HyperPisz
Sun Wukong
11
2 / 1 / 7
7,586
759
6,337
8,283
5,429
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
7 / 2 / 2
8,249
825
10,431
4,204
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 1 / 7
7,568
757
2,436
5,392
1,777
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BQQM180
Tiamat
9
1 / 2 / 1
6,728
673
1,869
6,014
4,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes

Shoes

+6%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
JWallaby
Thanatos
9
2 / 4 / 1
6,786
679
3,554
8,654
3,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
STR7X
Artemis
10
1 / 4 / 2
6,707
671
5,658
8,400
2,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
4
4
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BQQM180
Tiamat
1
2
1
0.75
W
Sun Wukong
HyperPisz
Sun Wukong
2
1
7
5.5
L
Thanatos
JWallaby
Thanatos
2
4
1
0.63
W
7
2
2
4
L
Artemis
STR7X
Artemis
1
4
2
0.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,204
Damage
11,081
17,879
Taken
23,068
8,314
Mitigated
11,263
3,149
Healing
8,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BQQM180
Tiamat
1,869
168
0
2,848
6,014
4,425
0
3,093
2,921
12,150
0
W
Sun Wukong
HyperPisz
Sun Wukong
6,337
1,266
0
1,625
8,283
5,429
107
922
7,311
0
20,697
L
Thanatos
JWallaby
Thanatos
3,554
176
0
3,885
8,654
3,943
0
4,253
4,401
0
13,272
W
10,431
442
125
1,231
4,204
1,108
504
98
4,031
24,779
0
L
Artemis
STR7X
Artemis
5,658
1,828
0
2,063
8,400
2,895
0
3,139
5,261
0
28,967
W
2,436
970
0
168
5,392
1,777
2,035
921
4,346
0
35,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,403
Gold Earned
20,221
163
Minions Killed
103
0
Camps Cleared
0
534,258
Distance Traveled
466,628
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,728
673
19
2
0
145,628
1
W
Sun Wukong
7,586
759
37
4
0
187,518
5
L
Thanatos
6,786
679
30
3
0
164,134
1
W
Zeus
8,249
825
37
4
0
166,711
2
L
Artemis
6,707
671
54
5
0
156,866
4
W
Ullr
7,568
757
89
9
0
180,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role