Player Matchup

Thor
Thor
Dranels
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,307 Elo+
Party 1
Neith
Neith
NewDarkFenix
Neith
Level 18
God Stats
57W - 56L
1,522 SR
Queue Stats
204W - 219L
1,322 Elo+
Solo
Raijin
Raijin
Reclusis
Raijin
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,255 Elo+
Party 1
Ares
Ares
Shredald
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,235 Elo+
Party 1
Kukulkan
Kukulkan
metalslug41
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,096 Elo+
Party 1
Team Averages
Level 13
1,504 SR
1,243 Elo+

VS

Team Averages
Level 12
1,451 SR
1,449 Elo+
Olorun
Olorun
Bjornss
Olorun
Level 27
God Stats
17W - 12L
1,624 SR
Queue Stats
80W - 76L
1,373 Elo+
Solo
Mercury
Mercury
DontRUNbabe
Mercury
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 14L
1,478 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hokioko
Cu Chulainn
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
PrumaHundr
Heimdallr
Level 8
God Stats
3W - 3L
1,154 SR
Queue Stats
182W - 179L
1,304 Elo+
Solo
Bellona
Bellona
XXDarkioxXx
Bellona
Level 16
God Stats
2W - 1L
1,478 SR
Queue Stats
31W - 27L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Dranels
Thor
18
5 / 7 / 7
11,723
488
11,945
21,521
9,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
1 / 10 / 7
9,917
413
10,048
17,204
8,532
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Reclusis
Raijin
20
13 / 6 / 1
13,780
574
15,546
16,198
7,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
17
3 / 5 / 7
10,223
426
10,427
17,790
22,424
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
metalslug41
Kukulkan
15
1 / 9 / 5
9,652
402
8,187
13,697
6,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bjornss
Olorun
18
3 / 6 / 7
12,613
526
7,569
20,585
8,315
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
DontRUNbabe
Mercury
20
11 / 3 / 5
15,094
629
19,103
17,892
8,682
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cu Chulainn
Hokioko
Cu Chulainn
18
4 / 9 / 5
12,199
508
7,278
18,649
17,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
PrumaHundr
Heimdallr
15
5 / 5 / 8
10,881
453
8,311
13,045
4,646
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
XXDarkioxXx
Bellona
20
14 / 2 / 3
14,117
588
26,978
27,915
27,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
65
23
Kills
37
37
Deaths
25
27
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Olorun
Bjornss
Olorun
3
6
7
1.08
W
Mercury
DontRUNbabe
Mercury
11
3
5
4.5
L
Thor
Dranels
Thor
5
7
7
1.21
W
Cu Chulainn
Hokioko
Cu Chulainn
4
9
5
0.72
L
1
10
7
0.45
W
Heimdallr
PrumaHundr
Heimdallr
5
5
8
1.8
L
Raijin
Reclusis
Raijin
13
6
1
2.25
L
Ares
3
5
7
1.3
W
Bellona
XXDarkioxXx
Bellona
14
2
3
7.75
L
Kukulkan
metalslug41
Kukulkan
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,153
Damage
69,239
86,410
Taken
98,086
55,051
Mitigated
66,704
9,804
Healing
28,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Bjornss
Olorun
7,569
3,217
282
9,333
20,585
8,315
6,736
8,867
11,326
79,451
0
W
Mercury
DontRUNbabe
Mercury
19,103
10,578
0
416
17,892
8,682
251
6,983
10,681
0
140,958
L
Thor
Dranels
Thor
11,945
3,909
0
3,142
21,521
9,898
0
1,133
20,263
0
54,321
W
Cu Chulainn
Hokioko
Cu Chulainn
7,278
1,462
0
507
18,649
17,119
1,622
7,203
10,906
0
57,301
L
10,048
4,689
0
1,577
17,204
8,532
294
936
16,243
0
54,345
W
Heimdallr
PrumaHundr
Heimdallr
8,311
3,097
920
3,446
13,045
4,646
4,889
6,107
6,610
0
37,254
L
Raijin
Reclusis
Raijin
15,546
1,704
333
2,446
16,198
7,989
2,258
887
15,061
78,802
0
L
Ares
10,427
1,019
1,206
920
17,790
22,424
314
2,716
15,049
31,436
0
W
Bellona
XXDarkioxXx
Bellona
26,978
12,075
0
13,103
27,915
27,942
737
6,864
20,925
0
103,935
L
Kukulkan
metalslug41
Kukulkan
8,187
1,663
0
180
13,697
6,208
0
3,114
10,583
34,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,295
Gold Earned
64,904
422
Minions Killed
663
0
Camps Cleared
0
2,081,688
Distance Traveled
2,190,943
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,613
526
132
6
0
375,508
4
W
Mercury
15,094
629
204
9
0
545,519
4
L
Thor
11,723
488
82
3
0
492,525
2
W
Cu Chulainn
12,199
508
92
4
0
374,089
0
L
Neith
9,917
413
83
3
0
335,928
0
W
Heimdallr
10,881
453
66
3
0
443,629
2
L
Raijin
13,780
574
143
6
0
380,679
1
L
Ares
10,223
426
36
2
0
461,364
0
W
Bellona
14,117
588
169
7
0
452,198
4
L
Kukulkan
9,652
402
78
3
0
411,192
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role