Player Matchup

Chiron
Chiron
FATELCrow
Chiron
Level 95
God Stats
5W - 2L
1,583 SR
Queue Stats
82W - 62L
1,532 Elo+
Party 2
Pele
Pele
Swayvos
Pele
Level 22
God Stats
10W - 7L
1,588 SR
Queue Stats
27W - 21L
1,565 Elo+
Party 2
Odin
Odin
TheaRauser
Odin
Level 17
God Stats
2W - 3L
1,703 SR
Queue Stats
17W - 20L
1,463 Elo+
Party 2
Gilgamesh
Gilgamesh
herpderp1
Gilgamesh
Level 55
God Stats
3W - 1L
1,500 SR
Queue Stats
33W - 29L
1,567 Elo+
Party 2
Athena
Athena
skippyunicorn
Athena
Level 38
God Stats
4W - 2L
1,447 SR
Queue Stats
87W - 60L
1,589 Elo+
Party 2
Team Averages
Level 45
1,564 SR
1,543 Elo+

VS

Team Averages
Level 88
1,546 SR
1,614 Elo+
Guan Yu
Guan Yu
Emanman1
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Raijin
Raijin
Mi Xanthropy
Raijin
Level 141
God Stats
3W - 6L
1,672 SR
Queue Stats
117W - 72L
1,554 Elo+
Party 1
Set
Set
Pallkia
Set
Level 141
God Stats
5W - 3L
1,561 SR
Queue Stats
65W - 29L
1,791 Elo+
Party 1
Janus
Janus
VelocityFear
Janus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,494 Elo+
Party 1
Cthulhu
Cthulhu
zenput
Cthulhu
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 15L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
FATELCrow
Chiron
17
5 / 5 / 6
11,424
571
8,381
12,596
3,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
Swayvos
Pele
17
5 / 2 / 5
10,901
545
7,037
11,475
4,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
4 / 1 / 5
10,363
518
6,149
7,198
5,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
herpderp1
Gilgamesh
16
8 / 2 / 7
11,580
579
11,997
15,271
9,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 0 / 8
9,693
485
8,007
14,657
12,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Emanman1
Guan Yu
14
0 / 6 / 0
8,741
437
3,327
10,134
5,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Raijin
14
0 / 5 / 2
8,409
420
6,707
10,262
3,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Set
17
8 / 2 / 1
10,701
535
10,781
15,271
8,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 6 / 1
8,191
410
7,416
8,413
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
zenput
Cthulhu
12
1 / 6 / 4
7,679
384
9,212
15,544
12,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
25
Kills
10
10
Deaths
25
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Emanman1
Guan Yu
0
6
0
0
W
Chiron
FATELCrow
Chiron
5
5
6
1.6
L
Raijin
0
5
2
0.2
L
Set
8
2
1
4.25
W
Pele
Swayvos
Pele
5
2
5
3.75
W
4
1
5
6.5
L
1
6
1
0.25
W
Gilgamesh
herpderp1
Gilgamesh
8
2
7
5.75
W
3
0
8
7
L
Cthulhu
zenput
Cthulhu
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,571
Damage
37,443
61,197
Taken
59,624
35,155
Mitigated
31,680
17,735
Healing
9,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Emanman1
Guan Yu
3,327
924
0
865
10,134
5,114
445
0
10,134
0
39,601
W
Chiron
FATELCrow
Chiron
8,381
2,849
651
5,705
12,596
3,848
5,357
3,509
8,491
0
73,564
L
Raijin
6,707
521
0
1,564
10,262
3,540
180
1,841
8,421
55,562
0
L
Set
10,781
3,749
0
4,824
15,271
8,806
281
1,300
13,971
0
67,216
W
Pele
Swayvos
Pele
7,037
824
0
5,205
11,475
4,156
739
3,409
7,776
0
78,271
W
6,149
3,383
0
223
7,198
5,680
873
1,011
6,146
0
41,771
L
7,416
283
0
543
8,413
2,198
0
1,332
7,081
47,643
0
W
Gilgamesh
herpderp1
Gilgamesh
11,997
4,567
0
4,597
15,271
9,436
341
5,433
9,331
0
57,402
W
8,007
2,647
0
1,354
14,657
12,035
596
7,778
6,070
21,943
0
L
Cthulhu
zenput
Cthulhu
9,212
921
0
1,570
15,544
12,022
35
3,534
12,010
25,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,961
Gold Earned
43,721
515
Minions Killed
483
0
Camps Cleared
0
1,938,581
Distance Traveled
1,909,534
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,741
437
104
5
0
386,980
0
W
Chiron
11,424
571
147
7
0
366,163
3
L
Raijin
8,409
420
117
6
0
353,512
6
L
Set
10,701
535
138
7
0
424,394
5
W
Pele
10,901
545
130
7
0
423,665
2
W
Odin
10,363
518
91
5
0
389,422
4
L
Janus
8,191
410
97
5
0
362,603
0
W
Gilgamesh
11,580
579
109
5
0
360,062
2
W
Athena
9,693
485
38
2
0
399,269
3
L
Cthulhu
7,679
384
27
1
0
382,045
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role